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Old 03-22-2008, 02:27 PM  
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Default Re: New set bonuses?

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Originally Posted by Ranthor View Post
Why do you need spell crit? its all on the jewlery!!
why do i need more + spell and CA damage? it's on EVERYTHING.
i'm going to end up losing spell crits to equip gear with slightly more + damage, while my spells and CAs cap out on +damage relatively low. i'm already pushing cap on all but one, maybe two, spells.
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Spell crit? It's absolutely useless.
i think you need to reroll.

Last edited by kyros; 03-22-2008 at 02:28 PM.
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Old 03-22-2008, 07:07 PM  
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Default Re: New set bonuses?

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Originally Posted by kyros View Post
why do i need more + spell and CA damage? it's on EVERYTHING.
i'm going to end up losing spell crits to equip gear with slightly more + damage, while my spells and CAs cap out on +damage relatively low. i'm already pushing cap on all but one, maybe two, spells.
Dirges have the same problem. They need to change the piece with 5 attack speed and 75 CA/Spell Damage to 7 spell crit.
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Old 03-22-2008, 08:01 PM  
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Default Re: New set bonuses?

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Originally Posted by Meta View Post
Fanks a lot. Yay to the new set, it actually doesn't suck now.
Thats great! Maybe they can give you a skill boost then, because you still do suck.
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Old 03-23-2008, 12:22 AM  
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Default Re: New set bonuses?

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Originally Posted by Kall View Post
Dirges have the same problem. They need to change the piece with 5 attack speed and 75 CA/Spell Damage to 7 spell crit.
yep... as it stands, i have to wear a bunch of cloth gear with + spell crit on it because chain pieces are almost non-existent. i would fully support your proposed change.

Last edited by kyros; 03-23-2008 at 12:23 AM.
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Old 03-23-2008, 12:33 AM  
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Default Re: New set bonuses?

thinking about it, the chest piece effect is kind of lame still. sure 125 is a good chunk for both, but i'd rather see crits. maybe like 5 melee and 5 spell.

then they could bump the shoulder effect up to 125-175 spell and combat art damage. that would make both pieces more desirable, as well as upgrades to current heroic-attainable gear. that is the point after all, yes?
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Old 03-23-2008, 10:51 AM  
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Default Re: New set bonuses?

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Originally Posted by Animalistic View Post
Thats great! Maybe they can give you a skill boost then, because you still do suck.
Wow, you're a retard. Stop trolling Ani. If you hate me that much make a RaR. Dumbass.
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Old 03-23-2008, 11:24 AM  
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Default Re: New set bonuses?

Am i the only one who thinks that the potm enhance is lame when
compared to the cob one ?
And reducing recast of countersong is nothing near the 10% accuracy on the 6 piece dirge set.
Although we don t know how that effect is working yet.

Last edited by Teldea; 03-23-2008 at 11:26 AM.
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Old 03-23-2008, 12:31 PM  
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Default Re: New set bonuses?

i'm kind of glad the end bonus sucks.
just means i won't be stuck wearing the retarded set pieces.
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Old 03-23-2008, 01:05 PM  
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Default Re: New set bonuses?

The set isn't that bad. I'm reserving judgement. I don't have the bracers yet, so switching in the hat and shoulders for me will drop my MC by 8, but increase my DA by 7 and my spell+CA by 100. When I get the bracers I'll lose 5 DA but gain 7 MC.. So er.. In total I gain 2 DA, lose 1 MC and gain 100 spell and CA. Also gaining 75 spell+CA from the gloves. Gaining 175 (?) damage on PoTM is pretty insane. With M1 that'll be over 800 base. Raidwide that's going to be very nice.
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Old 03-23-2008, 07:17 PM  
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Default Re: New set bonuses?

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Wow, you're a retard. Stop trolling Ani. If you hate me that much make a RaR. Dumbass.
Selfproclaimed doctor too now?
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