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05-29-2009, 04:35 PM
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Regular
Character: Oyce / Onoes
Guild: Tranquil Rage / Infamous
Server: Kithicor / Befallen
Posts: 181
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Double Attack Rates
I'm curious whether anyone has checked their actual DA percentage vs static/proc DA lately.
The reason I'm asking is simple, in RoK auto attacking a training dummy my static DA rate concided with my actual DA rate.
Now here's the rub.
Wearing the 7 piece TSO T4 set with a combination TSO and some RoK jewelry etc. My static DA in my typical gear is ~52-56% with procs 65%+.
While I was testing out some new gear I decided to just Auto attack a few training dummies to check out some new DA/MC items vs what I was using.
Killed a good 20-30 training dummies after raids and the BEST recorded DA was 40%. Typically the DA rate was 33-38% range. Switching out to even more static DA (~70%) did not increase the DA percentage rate beyond the typical 33-38%.
Can someone please explain this as it seems rather low compared to what I remember from RoK DA rate.
O
Edit for clarity.
Last edited by Oyce; 05-31-2009 at 10:41 AM.
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06-09-2009, 10:29 AM
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Regular
Character: Oyce / Onoes
Guild: Tranquil Rage / Infamous
Server: Kithicor / Befallen
Posts: 181
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Re: Double Attack Rates
Still looking for a reply from someone that can tell me what I'm missing here.
Ran Palace last night had a nice group for me anyway, Fury, Conjy(UT), Inq, Me(IA), Illy, Wiz (TC). Ya I know we should have had another scout in the group but alas we were down a Dirge and Chanter so the mages were hoarding the Troubs  .
With IA I had static 93% DA and with proc's > 100%. Trash parse though the twins was 8.3K but still only managed 48.37% DA. I was running ~70% MC and actual MC rate was 70%. No temps used.
I'm confussed by this, MC is contested whereas DA as purported is not. If its not contested then why am I not hitting 93% DA? Or better yet why is my actually DA rate aproximately 50% of my static DA whereas my MC is actually hitting for its stated percentage?
From what I'm seeing the DA rate would be even lower without the additional DA proc increasers.
I feel like I'm missing something here and can't quite put my finger on it. It would be helpful to know which to look for when obtaining gear upgrades whether you really want more DA or more MC. Because atm it looks like you want 100% or greater MC and whatever DA you can get while keeping the MC at 100%. This seems counter to what we've been gearing for, DA, MC, DPS, SC, +CA, +SD.
O
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06-09-2009, 12:24 PM
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Regular
Character: Donagoness
Server: Nektulos
Posts: 383
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Re: Double Attack Rates
Quote:
Originally Posted by Oyce
Still looking for a reply from someone that can tell me what I'm missing here.
Ran Palace last night had a nice group for me anyway, Fury, Conjy(UT), Inq, Me(IA), Illy, Wiz (TC). Ya I know we should have had another scout in the group but alas we were down a Dirge and Chanter so the mages were hoarding the Troubs  .
With IA I had static 93% DA and with proc's > 100%. Trash parse though the twins was 8.3K but still only managed 48.37% DA. I was running ~70% MC and actual MC rate was 70%. No temps used.
I'm confussed by this, MC is contested whereas DA as purported is not. If its not contested then why am I not hitting 93% DA? Or better yet why is my actually DA rate aproximately 50% of my static DA whereas my MC is actually hitting for its stated percentage?
From what I'm seeing the DA rate would be even lower without the additional DA proc increasers.
I feel like I'm missing something here and can't quite put my finger on it. It would be helpful to know which to look for when obtaining gear upgrades whether you really want more DA or more MC. Because atm it looks like you want 100% or greater MC and whatever DA you can get while keeping the MC at 100%. This seems counter to what we've been gearing for, DA, MC, DPS, SC, +CA, +SD.
O
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Are you sure that ACT is telling you your double attack rate is 48%?
I'm sure if you click the special attacks report it tells what what percentage of your auto attack damage came from double attacks.
Therefore if you have 100% double attack, ~50% will come from regular attacks and ~50% will come from double attacks.
Therefore with 93% static DA and 100% with procs up, 48% sounds fine. Oo
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06-09-2009, 12:45 PM
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Regular
Character: Oyce / Onoes
Guild: Tranquil Rage / Infamous
Server: Kithicor / Befallen
Posts: 181
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Re: Double Attack Rates
Quote:
Originally Posted by Donagoness
Are you sure that ACT is telling you your double attack rate is 48%?
I'm sure if you click the special attacks report it tells what what percentage of your auto attack damage came from double attacks.
Therefore if you have 100% double attack, ~50% will come from regular attacks and ~50% will come from double attacks.
Therefore with 93% static DA and 100% with procs up, 48% sounds fine. Oo
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Yes thats what I'm saying. Special attacks 48.xx% DA.
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06-09-2009, 02:21 PM
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some newbie
Character: Fenix/Ryki
Guild: Bane
Server: Blackburrow
Posts: 698
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Re: Double Attack Rates
What he means is you are interpreting the data incorrectly. Special attacks report gives the percentage of total attacks which were double attacks. In your case, it was 48% of all attacks were doubles, which means your DA is triggering close to 100%.
Example:
5 regular attack
5 double attack
Special Attacks report would say Double Attack 50% (100% DA)
8 regular attack
2 double attack
Special Attacks report would say Double Attack 20% (25% DA)
Last edited by keldo; 06-09-2009 at 02:25 PM.
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06-10-2009, 10:26 AM
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Visitor
Character: Esio
Guild: Fortitude
Server: Nagafen
Posts: 43
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Re: Double Attack Rates
On your global fight you cant have an exact 50% of DA.
The reason, im a programmer and my logic is 50% of DA on each hit because you cant predict the issue of the next hit. So its a random each time you hitting your opponant.
exemple:
you have 50 of DA
primary 1 hand = You roll a dice 1 -2 if its 1 you hit for 500 if its 2 you miss. And if you HIT that go to true and you roll another dice 1 or 2 if its 1 you give an extra DA if its 2 you miss your DA ( all of these depend of stats of you and your opponant)
secondary 1 hand = You miss no hit so no DA on that attack
So it a random on each attack not a global fight
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Last edited by Esio; 06-10-2009 at 10:27 AM.
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06-10-2009, 04:18 PM
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Regular
Character: Bryxx
Guild: Equestrian Prep
Server: Unrest
Posts: 737
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Re: Double Attack Rates
Quote:
Originally Posted by keldo
What he means is you are interpreting the data incorrectly. Special attacks report gives the percentage of total attacks which were double attacks. In your case, it was 48% of all attacks were doubles, which means your DA is triggering close to 100%.
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What he said.
ACT registers both regular swings and double attacks as "swings." To determine your actual DA% from ACT special attack report, subtract the number of DAs from the number of "swings" to get your number of regular swings. Then divide that number by your number of DAs to get the DA%.
You will also notice it if you look at the avg delay column under your character DPS breakdown. Minimum delay with a 4.0 weapon should be 2.36s . 4.0 x (1.33 - DW penalty) / (2.25 - Max Haste). With 100 DA it will show as half that amount. (not including forced autoattack delays due to casting) It will also include off hand attacks if they are the same attack type, splitting the value in half again.
Quote:
Originally Posted by Esio
On your global fight you cant have an exact 50% of DA.
/snip
secondary 1 hand = You miss no hit so no DA on that attack
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DAs can trigger off of a miss so this is not an issue.
*I havent played in over a month so I am not sure if anything has changed in the way EQ2 or ACT calculates these values or not.
__________________

Kiss the Ring Bitch!! Click my sig to get curb stomped.
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06-10-2009, 07:44 PM
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Regular
Character: Leisure
Guild: Dracos Argent
Server: Butcherblock
Posts: 194
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Re: Double Attack Rates
Quote:
Originally Posted by Esio
On your global fight you cant have an exact 50% of DA.
The reason, im a programmer and my logic is 50% of DA on each hit because you cant predict the issue of the next hit. So its a random each time you hitting your opponant.
exemple:
you have 50 of DA
primary 1 hand = You roll a dice 1 -2 if its 1 you hit for 500 if its 2 you miss. And if you HIT that go to true and you roll another dice 1 or 2 if its 1 you give an extra DA if its 2 you miss your DA ( all of these depend of stats of you and your opponant)
secondary 1 hand = You miss no hit so no DA on that attack
So it a random on each attack not a global fight
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I don't know why but every time I read one of your posts, i get dumber.....so please quit. For the love of God.
Of course you can have an exact 50%. Your sample size just needs to be large enough. You do understand basic statistical concepts like probability right?
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06-11-2009, 09:29 AM
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Regular
Character: Oyce / Onoes
Guild: Tranquil Rage / Infamous
Server: Kithicor / Befallen
Posts: 181
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Re: Double Attack Rates
Quote:
Originally Posted by rukkis
What he said.
ACT registers both regular swings and double attacks as "swings." To determine your actual DA% from ACT special attack report, subtract the number of DAs from the number of "swings" to get your number of regular swings. Then divide that number by your number of DAs to get the DA%.
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Thats what I was missing. Thanks again guys. I was getting tired of scratching my head going wtf.
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06-16-2009, 09:39 AM
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Diyuge o' Runehyii, Herpees o' Norrath
Character: Vuetee
Guild: The Harpers of Norrath
Server: Runnyeye
Posts: 812
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Re: Double Attack Rates
not sure why this is happening to you, but most DA rates will be lower on higher con mobs due to DA being another chance on a successful swing. The code goes like:
Swing
if swing = success
recall DA %
int = random 100
if int <= DA%
2nd swing
both swing and 2nd swing have a chance of missing... so actual DA will be a little bit less, ie inversely proportional to your slash/pierce skill.
note: successful swing means successful swing, including if a swing is riposted, parried, or even misses.
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Only a fool takes offense where it was not intended
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