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Old 08-29-2007, 03:59 PM  
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Default Heal Crits

Was wondering what "raid" Wardens are getting their heal crit % up to. Also does everyone agree that this is the way to go over plus to heal?
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Old 08-29-2007, 04:25 PM  
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Default Re: Heal Crits

Absolutely! hehe. Atm the +heals for wardens doesnt help our healing much, mianly cuz the +30 (for example) gets spread out over the HoT or the small HoT attached to our burst heals.

I would assume most wardens can gwet theirs close to 25-30%. You get 16% from STA line and 4% from the treant buff so thats at least 20% that every warden should be rolling with. Figure another 10% more from raiding wardens.
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Old 08-29-2007, 06:55 PM  
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Default Re: Heal Crits

72% before I respec'd!
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Old 08-29-2007, 06:57 PM  
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Default Re: Heal Crits

Im assuming thats with dirge and coercer buffs, otherwise i call BS ;)
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Old 08-29-2007, 07:03 PM  
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Default Re: Heal Crits

pretty overrated imo
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Old 08-30-2007, 02:16 PM  
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Default Re: Heal Crits

Yeah, Dirge & Coercer buffs, but no potion.
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Old 08-31-2007, 03:31 PM  
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Default Re: Heal Crits

I can usually get my heal crit to 37% maybe more depends on what my resorces are and I have a little over +300 to heals from my armor and my adornments

Though the +to heals don't heal ticks of the heal over times it does add up on the initial spell which helps me a lot when I am cross raid healing incase that groups healer is a bit slow on the spells (no hots for cross raid healing unless informed otherwise)
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Old 09-01-2007, 01:06 PM  
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Default Re: Heal Crits

Quote:
Originally Posted by Sagefyre View Post
I can usually get my heal crit to 37% maybe more depends on what my resorces are and I have a little over +300 to heals from my armor and my adornments

Though the +to heals don't heal ticks of the heal over times it does add up on the initial spell which helps me a lot when I am cross raid healing incase that groups healer is a bit slow on the spells (no hots for cross raid healing unless informed otherwise)
Just FYI the +heals caps at +200 I believe
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Old 09-05-2007, 02:22 PM  
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Default Re: Heal Crits

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Originally Posted by Veedub View Post
Just FYI the +heals caps at +200 I believe

it doesnt. im not sure where that misconception came from (ive seen it said a lot), but i've tested it and it definitely goes over 200. I was told (dont remember by whom) that +heals caps at 2x the original heal amount, which is damn near unattainable.
tho, upon consideration, i dont know if that means 2x the initial amount, or 2x the total amount, including ticks.
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Old 09-05-2007, 02:36 PM  
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Default Re: Heal Crits

ah okay, I have heard both as well, but thats why i said "i believe" hehe ;) Either way like you said the cap is unattainable, for that reason the heal crit would be more important to focus on imo.
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