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Old 11-10-2007, 08:49 AM  
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Default Re: NDA Lifted, warden RoK set

You are mistaken. We aren't the most desired healer, ever. You only feel that way because you are for once; useful.
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Old 11-10-2007, 11:32 AM  
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Default Re: NDA Lifted, warden RoK set

it never ceases to amaze me how little they know about the warden class.

"what do wardens do?"
"i dunno, i think they heal."
"ok, we'll give them heal crits, plus healing, some wis... what else? they have nukes right? so int?"
"yeah. i think they're like furies, so that should work."

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Old 11-10-2007, 06:33 PM  
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Default Re: NDA Lifted, warden RoK set

Good god..

All I can say is... Bear Hat > All this bullshit
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Old 11-11-2007, 04:40 AM  
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Default Re: NDA Lifted, warden RoK set

Hmm..an earlier version of this took away a concentration cost of one of our buffs instead of the 5% increase to spores. I think the rest was the same. I'm really not sure why SoE gives us the option of all nukes as CAs and 75% melee crit, things like double attack, haste, melee-proccing group heal - And then gives us hordes of intelligence and spell crit/dmg increases as well as 0 strength. Maybe the guy who designs AA and spell lines and the guy who makes the armor work in 2 different states and don't have any lines of communication with each other. That must be it.

I liked the heal proc for our EoF set. Kinda wish we could've had something comparable to it in this one. Maybe the fairy thing won't be as crappy as it sounds.
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Old 11-11-2007, 06:18 AM  
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Default Re: NDA Lifted, warden RoK set

It is as crappy as it sounds. Even worse. Don't believe the morons who claim its decent. Our 3 & 7 Set Effects are 100% trash.
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Old 11-11-2007, 03:05 PM  
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Default Re: NDA Lifted, warden RoK set

Wanna know why there is no STR on the warden set? Cuz the melee line for Wardens is complete ass and maybe 10% of high-end raid Wardens are melee spec'd, I cant think of any high end wardens are melee spec'd on my server.

If it was changed to STR you would have 2 or 3 times as many warden's complaining about INT being changed to STR on the new warden set.
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Old 11-11-2007, 05:51 PM  
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Default Re: NDA Lifted, warden RoK set

As said before.. The only reason we have a fucking Melee spec is because the Warden class was based purely off PvP.. Which is total bullshit.. Just as they lied about classes not being based off PvP, they lied about races not being more superior than others.

It wouldn't make me nearly as pissed off that our armor had no str if we didn't have the fucking melee spec. Hell, I'd embrace that wisdom and Int, if they gave us something to improve our fucking spells with instead of making them into Combat Arts. The fact is they didn't, and won't. But they really do need to change one or the other and stop fucking shit up.. Maybe they should actually fucking play the game they've designed and programmed instead of making it worse for those of us that do play it.
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Old 11-11-2007, 06:29 PM  
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Default Re: NDA Lifted, warden RoK set

Quote:
Originally Posted by Malignx View Post
It is as crappy as it sounds. Even worse. Don't believe the morons who claim its decent. Our 3 & 7 Set Effects are 100% trash.

It's just my opinion, but I think 3 is fine, but 7 does suck pretty bad.
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Old 11-11-2007, 06:53 PM  
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Default Re: NDA Lifted, warden RoK set

IMO no gear should be aimed towards melee healers, thats rediculous in my mind
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Old 11-11-2007, 07:04 PM  
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Default Re: NDA Lifted, warden RoK set

I do and don't. I don't think it should be aimed towards melee healers that raid on PVE. On PVP I don't give a shit, they can have whatever reasonably makes their game play better but not over powered.

It's OBVIOUS now to me with seeing t8 fabled sets that SoE has intended for wardens that raid to not be melee. Otherwise they would have actually put 1 STR point on the fabled set. Two expansions in a row, come on you have to see what they are thinking now.
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