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Old 03-22-2008, 02:06 PM  
NO YOU WON'T
 
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Default Re: REVAMPED WARDEN VP SET

You'd drop your Overflow/Overloaded Heal items for these?
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Oh shit I just had a memwipe, why is retarded uncle Roger still designing raids for this game again?
Some players might bot against encounters but it seems like he bots the encounter design!
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Old 03-22-2008, 07:14 PM  
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Default Re: REVAMPED WARDEN VP SET

still kinda disappointing tbh

2 set bonus really is gash. wud like to hear from guys bout 6 set bonus - tho even then is a bit meh for dam sure
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Old 03-22-2008, 10:22 PM  
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Default Re: REVAMPED WARDEN VP SET

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Originally Posted by Cinnamohn View Post
oh my god...they listened.

I'm so happy I could spit.

My question to all of you is though...why are they leaving spell crit damage instead of melee crit? and why did they drop wis/sta/agi and leave the int on the gear?

I'm prolly missing something, but overall I'm dancing with glee. So freaking happy.
Alot of raid wardens don't spec melee but instead spec for spell damage. I'm assuming that melee wardens are lucky even one piece of that set has +CA damage on it...

Here's hoping the 6 set bonus is as good in reality as it looks at first glance.
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Old 03-22-2008, 10:51 PM  
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Default Re: REVAMPED WARDEN VP SET

inc rant

Good for you SoE, your starting to listen and to fix things. Why not apply everything you have learned in FOUR MONTHS RoK has been out so that you can release your next expansion in 8 months without fucking itemization.

Ok so itemization is totally horrible it's just semi-crap.

Make Instinct groupwide naturally or made it part of the (6) effect. Cause honestly is it that hard when your doing it for so many other classes and removing concentration costs for so many other classes so easily?

Now make all damage addition effects on gear also effect CAs.

Fix duststorm to be pure avoidance so that it actually has an effect past lets say t6 raiding and we are now in t8. Take off the root, remove the stun on hierophantic. (FOR FUCK SAKE WHO EVER DEVELOPED A SPELL THAT CAUSED CONTROL EFFECTS ON THE USER IS THE STUPIDEST PERSON ALIVE)

Increase the values on our other group spells, take away the god forsaken AGI on the wis/agi group spell and turn it into something beneficial for a melee group. Make Aspect effect the group instead of a single target freeing up a concentration spot.


ugh i hate alot of the bullshit in this game, if it wasn't for my boyfriend I wouldn't be playing this game again soon
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Old 03-22-2008, 11:31 PM  
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Default Re: REVAMPED WARDEN VP SET

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Originally Posted by Oakmiser View Post
inc rant

Good for you SoE, your starting to listen and to fix things. Why not apply everything you have learned in FOUR MONTHS RoK has been out so that you can release your next expansion in 8 months without fucking itemization.

Ok so itemization is totally horrible it's just semi-crap.

Make Instinct groupwide naturally or made it part of the (6) effect. Cause honestly is it that hard when your doing it for so many other classes and removing concentration costs for so many other classes so easily?

Now make all damage addition effects on gear also effect CAs.

Fix duststorm to be pure avoidance so that it actually has an effect past lets say t6 raiding and we are now in t8. Take off the root, remove the stun on hierophantic. (FOR FUCK SAKE WHO EVER DEVELOPED A SPELL THAT CAUSED CONTROL EFFECTS ON THE USER IS THE STUPIDEST PERSON ALIVE)

Increase the values on our other group spells, take away the god forsaken AGI on the wis/agi group spell and turn it into something beneficial for a melee group. Make Aspect effect the group instead of a single target freeing up a concentration spot.


ugh i hate alot of the bullshit in this game, if it wasn't for my boyfriend I wouldn't be playing this game again soon
You're asking for dumb shit that will never happen. All the suggestions are great and all but it wont happen. Be realistic with your requests and your expectations.
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Old 03-23-2008, 06:19 AM  
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Default Re: REVAMPED WARDEN VP SET

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You're asking for dumb shit that will never happen. All the suggestions are great and all but it wont happen. Be realistic with your requests and your expectations.
It's called sarcasm. My expectations are low, SoE has pussy footed around about making the warden class any better for years. Why should now be any different?
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Old 03-25-2008, 02:05 AM  
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Default Re: REVAMPED WARDEN VP SET

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Originally Posted by WC-Larry View Post
You're asking for dumb shit that will never happen. All the suggestions are great and all but it wont happen. Be realistic with your requests and your expectations.
Well, I'm not really sure how I can make my expectations and requests any lower than what they actually end up providing. So I figure we may as well be over the top since it doesn't make a damn bit of difference in the end.

As for the wonderfulness of our 6 set, like I said in warden chat a few days ago, we shouldn't need six fucking pieces of armor to make us almost as appealing as any other priest. Class fixes don't come with gear requirements.

And yes, I still love my class, but I'm not going to be bought off by retarded non-fixes that fail to address any real issues. That said, I do like a lot of the changes to the bonuses on each piece, such as +7 heal crit on the hat and the 100 spell/heal on the gloves.
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Old 03-25-2008, 11:24 AM  
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Default Re: REVAMPED WARDEN VP SET

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Originally Posted by tracheaspider View Post
Well, I'm not really sure how I can make my expectations and requests any lower than what they actually end up providing. So I figure we may as well be over the top since it doesn't make a damn bit of difference in the end.

As for the wonderfulness of our 6 set, like I said in warden chat a few days ago, we shouldn't need six fucking pieces of armor to make us almost as appealing as any other priest. Class fixes don't come with gear requirements.

And yes, I still love my class, but I'm not going to be bought off by retarded non-fixes that fail to address any real issues. That said, I do like a lot of the changes to the bonuses on each piece, such as +7 heal crit on the hat and the 100 spell/heal on the gloves.
well fucking said
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Old 03-25-2008, 03:33 PM  
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Default Re: REVAMPED WARDEN VP SET

moaning that your 2set bonus is "only a 2set bonus" when it adds NOTHING is pure dumb

if you settle for something shit, theyll leave it at something shit

i'll enlighten you

Temple of korsha raid - spores healed for just under 31k
runic cover (from leviathan legs) healed for 37k
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Old 03-25-2008, 08:13 PM  
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Default Re: REVAMPED WARDEN VP SET

we shudnt be 'settling' for a lousy 2 set bonus. ANy raiding warden (if there are that many left) will not give a shit if regen spores is removed from the game when effects like shelter or runic cover heal more than this buff (i know i dont). Let alone increasing its trigger rate by 10%. Defiler and Templar 2 set bonus is pretty respectable, ours is not.

I agree bonuses from class gear shudnt be used to fix the problems wardens have - I doubt the whole templar/defiler/warden inequality is going to be sorted because it means a complete overhaul of spreading the buffs/debuffs etc between the three classes - it plainly aint gonna happen. but short of that happening - give wardens some fucking use on raiding whether it by set gear, mythical or otherwise. Its about time we saw some real positive step from SOE to go towards making wardens every bit as desirable on raids as filers/temps or any of the other healers.

scrap the current 2 set bonus - make instinct grp wide - make sure 6 set bonus of 10% accuracy isnt wank - scaled etc or bring in new 2 set bonus and change mythical weapon to make it grp wide.

really dont care what they do but as long as its something lol
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