Re: Warden Vs. Mystic?
Warden over Mystic as a non-raid player? Yeah, it's all about getting around faster. Evac, SoW, and druid portals FTW. Nobody wastes less time getting where they're going than a warden.
Other than that, it depends how complex you like your fights. Wardens do three things well: heal, heal, and heal. If the mob hits hard, you stack more healing skills. If the mob heals itself, you hit it more. Mystics have various debuffs to make the mob hit less hard, and let themselves and their groupmates hit it harder.
At lower levels, you might find the Mystic easier to solo with, since they have buffs designed for melee damage, and have a good amount of Scout gear they can wear. Wardens buff defenses (not as time-efficient for soloing) and have, in my experience, lousier gear choices.
For group play, the warden will have a much easier time doing groupwide healing, since that's what Druids are built for. Mystics are very good at keeping the tank alive, but not as good at keeping everyone else going at the same time. Not as important for a "guild group" where everyone gets to know everyone else's capabilities, but there's nothing like Warden healing for pick-up group chaos.
That said, my Warden's 80th level, and my Mystic hasn't hit 50 yet... and for playing yesterday in the new Innothule Swamp areas, I took my warden out there first (I've got 5 alts who are high enough level for the zone.)
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