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02-22-2009, 05:40 AM
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Regular
Character: Umuni
Guild: Equilibrium
Server: Unrest
Posts: 164
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Warden AA -- when is enough?
So I got called out in ww warden for believing that AAs matter. The other guy says after 187 it's useless. I say he's full of shit. Who is right?
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02-22-2009, 06:37 AM
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Healer Guy
Character: Ysetx
Guild: Mortis Victum
Server: Nagafen
Posts: 510
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Re: Warden AA -- when is enough?
Quote:
Originally Posted by Umuni
So I got called out in ww warden for believing that AAs matter. The other guy says after 187 it's useless. I say he's full of shit. Who is right?
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What kind of spec ya want? Assuming heal spec...
Well ya need 46 points to even complete the druid AGI 4/4/4/8 STA 4/4/6/8/2 spec (a typical heal spec...)
Warden tree requires at least 23 AA's to get reformation down the renewal line, making sure to max out regen spores and aspect of the bat AA's. My spec down renewal line is 3 Enhance: Resurrection, 4 Enhance: Regen Spores, 5 Enhance: Aspect of the Bat, 5 Enhance Healing Grove, 3 Enhance Death Intervention. Basically just put enough in to get Reformation, just make sure Regen Spores, Bat, Healing Grove are all max'd. Again this is just typical heal spec assuming you focus only on that.
TSO I dunno yet I haven't started working on it - check WC-Larry's posts in warden forum he's got some good write ups.
http://www.eq2flames.com/wardens/320...lp-please.html
To answer the question... I'd say 180+ AA is more than enough to max out any 1 particuar spec (heal spec, dps spec, etc). You'll just want the remaining ones to fill out the lines you had to gimp on before imo. If focusing only on one aspect of a spec AA's really are useless once you start just putting AA's in random places lol. I haven't started TSO so i don't know if this is even done, but look at warden tree - some of that shit is truly useless and sometimes not even worth putting extra points into except for maybe movements line or cure line if your talking from a pvp perspective.
__________________
Ysetx - Qeynos Warden of - Mortis Victum

Tikk / Inquisitor / Banned aka Retired lolz
Last edited by Nubi; 02-22-2009 at 06:40 AM.
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02-24-2009, 08:10 PM
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Regular
Character: Umuni
Guild: Equilibrium
Server: Unrest
Posts: 164
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Re: Warden AA -- when is enough?
That may be right, that 180-ish is enough to max out a let's say pure heal spec. I was thinking more along the lines of raiding wardens, though, who will also want (or should) to be dealing some dps. So as I see it, unlike other classes (or so I'm told), our class really does benefit from all 200. Some are wasted, to be sure. For example, ones you need to place to get nature walk. But they're not really wasted, since you actually get can't nature walk without them!
I am intimately familiar with Larry's posts, and in fact pester the guy all the time about stuff. ;) Really I was just wondering whether ppl though this class was like other classes, where there really is no gain beyond a certain point. My view, is that all 200 matter. (I have 200, btw -- just the other day, woot!)
Oh, for the useless, yeah, I have zero in cures now. Shrug.
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02-25-2009, 08:42 AM
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Healer Guy
Character: Ysetx
Guild: Mortis Victum
Server: Nagafen
Posts: 510
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Re: Warden AA -- when is enough?
Quote:
Originally Posted by Umuni
That may be right, that 180-ish is enough to max out a let's say pure heal spec. I was thinking more along the lines of raiding wardens, though, who will also want (or should) to be dealing some dps. So as I see it, unlike other classes (or so I'm told), our class really does benefit from all 200. Some are wasted, to be sure. For example, ones you need to place to get nature walk. But they're not really wasted, since you actually get can't nature walk without them!
I am intimately familiar with Larry's posts, and in fact pester the guy all the time about stuff. ;) Really I was just wondering whether ppl though this class was like other classes, where there really is no gain beyond a certain point. My view, is that all 200 matter. (I have 200, btw -- just the other day, woot!)
Oh, for the useless, yeah, I have zero in cures now. Shrug.
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I always shoot for Max AA but looks like eventually I'm gonna run out of must-haves :D
__________________
Ysetx - Qeynos Warden of - Mortis Victum

Tikk / Inquisitor / Banned aka Retired lolz
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02-25-2009, 03:56 PM
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Regular
Character: Fragguhl
Guild: Ne Plus Ultra
Server: Guk
Posts: 251
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Re: Warden AA -- when is enough?
I as hardcore of a raiding warden as they get and I stopped majorly grinding AA at 185. I am now at 189 (pretty close 190 right now).
Sure, we get benefit all the way up to 200, (well 198 actually because I dont consider 2 extra points in Snare, Tree, or Trauma Cure in our EOF Wardens tree count as useful), but a lot of the stuff past 185 are very minimal gains. The core and actually class altering / enhancing AAs can all be got and still have AAs left over. I dont really consider extra base damage to our Heat / Cold spells or an insignificant amount of hit points on Aspect to be actual gains.
Sure, technically, the class gains all the way up to 198 AA, but everything that you REALLY need to both DPS AND heal in the same spec can be got with 185 or so.
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02-26-2009, 08:16 AM
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Visitor
Character: Nanna
Guild: Claws of Veeshan
Server: Innovation
Posts: 14
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Re: Warden AA -- when is enough?
I am at 191 currently and that is enough to have 60 points spent in the TSO tree, 70 in KoS and the 61 in EoF (allowing nature walk, Force of Nature and Reformation end skills). To be honest, i think i'd have little use of further AA on raids so i am not grinding any more.
To have 70 points spent in KoS is not even mandatory if you don't care about dps, but on raids every little bit does help, even if it's just to move a little quicker through trash mobs.
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03-26-2009, 06:47 PM
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Has Bite
Guild: Mayhem
Server: Antonia Bayle
Posts: 13
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Re: Warden AA -- when is enough?
Quote:
Originally Posted by Hey Now
Depends how you play I guess. I generally try to solo heal all of the TSO instances so I avoid DPS AAs and actually take the cure stuff + Shatter Infections (for example).
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My 2cp is that cure line is a waste. If you're not at or close to max AA, you'd be better served dropping that entire line and putting those AAs into your TSO heal AAs. Ever since the move to consolidated curing the cure AAs haven't been worth crap since they only trigger when you actually cure something, and they don't trigger at all off of Purity. Shatter Infection may be useful on the rare occasion, but isn't really worth wasting all those AAs to get, even on a purely-heal spec.
In regards to the OP... I'm over 190 now and I'm not really worried about getting the rest of the AAs -- they'll come, but they're not a huge focus (they'll only be going into DPS for me)
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03-29-2009, 02:47 PM
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Regular
Character: Umuni
Guild: Equilibrium
Server: Unrest
Posts: 164
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Re: Warden AA -- when is enough?
Thanks for the replies. When I posted that, I had 200, and my view then was that they all counted. My view now is all but maybe 2 count, heh. But yeah, if you care only about heals, then lots don't count. (Edit: oh, that's what larry said, so i must be right, woot.)
Forget cure line! Anything is better lol.
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