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Old 03-04-2009, 11:10 AM  
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Default Re: Updated TSO Raid / New x2 Raid Sets

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Originally Posted by Woodlore View Post
I've seen pictures that suggest that the full x4 TSO raid set will receive a 5 set bonus too. It's the same OH-style proc on spells/heals as the x2 set, which makes sense as the x4 should be an upgrade to the x2 - the x2 set shouldn't give something that the x4 doesn't.


--Woody
Except for the fact that as usual it is on spell attacks when it should be on any successful attack
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Old 03-05-2009, 09:19 AM  
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Default Re: Updated TSO Raid / New x2 Raid Sets

Indeed.. But it's still Beta so let's feed that back


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Old 03-05-2009, 07:36 PM  
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Default Re: Updated TSO Raid / New x2 Raid Sets

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Originally Posted by Antoinette View Post
Except for the fact that as usual it is on spell attacks when it should be on any successful attack
The BP Focus, the part that would be included as a 5set on the x4 armor, is off of heals and spell attacks. So at least it is partially effective for Melee Wardens.

But definitely agree, all druid(both of them) only procs should be any attack to fit both classes, not just one.
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Old 03-07-2009, 09:47 PM  
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Default Re: Updated TSO Raid / New x2 Raid Sets

Heh, not sure how I forgot the forearms. They must have gotten closed while I was closing the first screenshot set. Thier blue stats are: 3 Attack speed, 5 DPS, 1 Ability Reuse, 5 CritMit, 2 Base Heal, +75 bonus to CA/Spell/Heal

The TSO full raid set also has a (5) bonus now. Wildly Uncontrolled healing, similar to the Magma Etched Jerkin's effect, but only 296 instead of the 312 listed above, not that that makes a huge difference.

Now, changes to the new x2 raid sets...

The Magma Infused (healing) has had its set bonuses beat with the NerfBat. The (2) set is still it's worthless +30 wis. The (3) bonus is down to +5 Base Heal, from +7. And the (7) bonus went from a very respectable +7 Base Heal to a laughable +100 Spell/Heal bonus.

The Elemental Infused has also had its set bonuses beat with the NerfBat. The (3) set bonus is now +4 Base Spell/CA Damage. The (4) and (5) effects now heal for only 475. And the (7) set bonus was kneecapped to be only +2 Base Spell/CA/Heal amount (down from 5).

Since it's still on test, not going to bother taking all new screenies since it's only a few changes.

Last edited by Barx; 03-07-2009 at 09:48 PM.
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Old 03-24-2009, 03:12 PM  
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Default Re: Updated TSO Raid / New x2 Raid Sets

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Originally Posted by Barx View Post
Now, changes to the new x2 raid sets...

The Magma Infused (healing) has had its set bonuses beat with the NerfBat. The (2) set is still it's worthless +30 wis. The (3) bonus is down to +5 Base Heal, from +7. And the (7) bonus went from a very respectable +7 Base Heal to a laughable +100 Spell/Heal bonus.
That 100 spell/heal for the 7 bonus must be a joke. Then again, having the same base heal increase occur twice in the original set seemed equally lame/unimaginative IMO. I think if I were to change it around some I'd maybe do a 150 spell/heal for the 3 set bonus and a +10 base heal for the 7 set bonus.

Last edited by Hey Now; 03-24-2009 at 03:15 PM.
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