Just a thought or 2 for Rok
Hello fellow wardens and friends alike
I have been really thinking about where the warden presently stands
among the other healing classes. I have read all the great post about the warden and happen to agree with about 80 % of what i have read. I play one class and that is the warden. I really like the mechanics of this character and have never had a reason to want to change. There have been times since day one of eq2 where we have struggled and also times where we have had it fairly easy. We all know about the parses and what they show. We all know how hard we have to work to solo mobs, I like to think of wardens killing mobs as watching paint dry. Very little action , pretty boring , and time consuming. However our kills are clean neat and we usually always end up on the winning side. Best things come to those who wait.
Ok devs here comes the juicy part. We are tired of waiting our bread is gonna be stale before the ketchup comes out of the bottle.
It is time to put the wardens on a diet and let us stop reliving the Snikers commercials ( Not going any where for awhile ) So here are some suggestions or ideas.
Epic weapons
Give us some choices. Just like our shape changing abilities. Mayby offer a weapon that is set up for our offensive line, then one for the healing , and last but not least a weapon that is right down the middle.
If this is to much to ask why come up with a standard weapon and create slots in the weapon where we can do epic quest in order to find adorments to place abilities into the weapon. You can also make mobs drop these items that can be added to weapons. this may get rid of the cookie cutter weapon that are all over the place.
Finally spell ideas
Spore Of growth
Target Group
Power 85
Casting 2 seconds
Duration until canceled
Range 25 meters
level 75
When target is damaged by
a spell or physical damage
there is a !5 % chance to
cast spore of growth.
Restores 150 power instantly
and 20 to 45 power per tic.
> If power is 50 % or more
Restores 250 Power instantly
and 45 to 85 power per tic.
> if power is 49 % or less
And please make a spell Called Force of Nature some type of shape changing spell that makes us become a beast for a short period of time and can kick some major ass.
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