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08-21-2007, 12:45 PM
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Regular
Character: Gitan
Guild: Sirius
Server: Najena
Posts: 131
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Re: Warden Spell Consolidation
Quote:
Originally Posted by Widem
what i was thinking was consolidating the group buffs into 1 spell, increasing recast (but not casting time) only for fear of zerg tactics, having it take only 1/5 conc slot.
in order to combat the extra conc. slots (this would have to be adjusted for each priest type) you would move spores and primeval instinct to a conc slot buff.
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i like it, but to be honest don't think gonna happen  proly when devs do, made it all group buffs consolidated using 3-4 conc points.
I only hope leave the priest group mitigation buff alone to can still save one conc point like atm, when grouped on other healers its the first one who every warden cancels.
But well maybe, conc point requeriments changed at least one time in the past for us, why not again.
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08-21-2007, 12:46 PM
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Confirmed Exploits Life
Character: Widem
Server: Unrest
Posts: 2,306
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Re: Warden Spell Consolidation
Quote:
Originally Posted by Ladred
[For Widem]
I think that is a decent idea, especially since I believe the group buffs are going to be consolidated anyway. One of the things that annoyed me at one point was the animal charm AA that took, if I can remember correctly, 3 concentration slots. With your set up you could still do the group buffs, the owl and the animal charm.
Granted no one uses that AA, and I really don't believe they'd use it if they had the extra conc slots, but it is something that kept me from getting it.
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i never really thought of the charm animal thing, but yeah for myself i could easily group buff, vim myself and charm an animal if soloing...not like agitate benefits a casting centric class anyways. but yeah thats the kinda stuff i was thinking about, any tactic that you could possibly use that you think would completely screw this up is what im looking for.
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08-21-2007, 01:22 PM
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Druids Grove
Character: Ladred
Guild: Immaculate Misconception
Server: Kithicor
Posts: 770
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Re: Warden Spell Consolidation
Looking over things, I think just the instinct line should be put in to a conc slot, leave spores a single target only. My personal thoughts on spores is that its a necessary buff, but if allowed on more players would make it too powerful. The instinct buff would be perfect for a conc buff, and would make a warden +melee group a viable option. With the wis/pow buff and instinct being conc's it'd be enough I think.
While I'm here, can I ask who really uses the untamed line outside of very specific occassions?
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08-21-2007, 01:47 PM
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Regular
Character: Gitan
Guild: Sirius
Server: Najena
Posts: 131
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Re: Warden Spell Consolidation
On the untamed line:
I use it a lot, does more healing then you can think, just try to use a lot and look at one zone wide parse for heals. I tell you u gonna get really surprised how much healing can get up on the parse. Some zones more then others. The resist part its not worth the time to cast but the ward part really its.
Its a ward after all, and like the shaman wards its the first one who heal in a group on more priests. Not talking about specific names/encounters on heat/cold AEs talking abouth trash mobs who usually have close range little aes who do heat or cold damage.
The untamed line heal all of that and do before the defiler or templar wards and reactives. Its a cheating ward :D
Try to have it up all time who can manage in one zone and see the heal parse ;)
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08-21-2007, 03:41 PM
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Druids Grove
Character: Ladred
Guild: Immaculate Misconception
Server: Kithicor
Posts: 770
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Re: Warden Spell Consolidation
I know I use it a lot now that I'm doing the pvp thing, I just don't remember using it all that much when I was raiding kos and eof. I don't think I've even ever gotten it above app II, even though its always the cheapest spell on the broker. To me it just seemed so limited, but if there are that many elemental damaging mobs out there then I'll take the time to do some more research in to it.
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08-24-2007, 12:50 AM
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Regular
Character: Wclarry
Guild: Ne Plus Ultra
Server: Guk
Posts: 143
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Re: Warden Spell Consolidation
Some good ideas thrown out there.
I really like the idea of putting Primitive Instinct on a concentration slot. We could actually be useful to dps groups that way. If we wanted, we could drop all our buffs and just run primitive on an entire group of scouts... and THAT might be something a raid leader would want to take with him.
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08-24-2007, 05:06 AM
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Sexual Healing
Character: Eminaria
Guild: Validus
Server: Splitpaw
Posts: 207
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Re: Warden Spell Consolidation
I agree with the group buffs to one buff taking 1 conc, and primitive instinct on conc so that we had more flexibility on what we use our conc slots for.
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08-26-2007, 01:48 PM
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Visitor
Character: Woodlore
Guild: Xanadu
Server: Runnyeye
Posts: 25
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Re: Warden Spell Consolidation
Quote:
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While I'm here, can I ask who really uses the untamed line outside of very specific occassions?
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It is situation specific, but in the situations where it is useful it is *very* useful.
3 Mayongs & Wuoshi are just a few examples ;) Really does make a huge difference and as Gitana says, can make a Warden's parse look very, very impressive indeed.
--Wood
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08-26-2007, 04:23 PM
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<3
Character: Phaymous
Guild: Retired from
Server: Confirmed
Posts: 675
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Re: Warden Spell Consolidation
Asksing for Primitive Instinct to be changed to a concentration slot buff is a bit much.
Thats basically saying Furys should be able to do the same for Agitate, they shouldn't, just as we shouldn't.
I understand that Wardens want to be useful via buffs when as many heals aren't necessary, but that is not the way.
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08-27-2007, 11:18 AM
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Confirmed Exploits Life
Character: Widem
Server: Unrest
Posts: 2,306
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Re: Warden Spell Consolidation
Quote:
Originally Posted by Malignx
Asksing for Primitive Instinct to be changed to a concentration slot buff is a bit much.
Thats basically saying Furys should be able to do the same for Agitate, they shouldn't, just as we shouldn't.
I understand that Wardens want to be useful via buffs when as many heals aren't necessary, but that is not the way.
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yeah, i was working on a setup that would work for all healers over the weekend, but all i came up with was spells that were fundamentally changed, i really think everyone would be better off if it was implemented in a new expansion, but with everything in order to consolidate correctly it doesnt take a smoosh together spells i had to completely revamp some peoples shit to make it balanced between everyone. As far as group buffs are concerned it affected everything. I mean from a wardens standpoint just look at the mit buff...the mitigation is going to get wasted with 3 smooshed together buffs. You need to rework them to stack. but then do you change the mit curve? yeah right SOE is to lazy. the next option? lower the mit and have them stack...but now you have nerfed every group with 1 healer.
from a buff standpoint i dont see how its possible to make any positive impact by consolidating. If they do undertake this for buffs they are basically gonna have to engineer an entirely new system to make it work correctly. i think that would take so much damn time id rather them just spend time making content and not fixing something that really isnt broken.
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