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Old 01-22-2008, 12:11 PM  
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Character: Symbolic
Guild: Archon
Server: Crushbone

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Default Re: Warden Spell Consolidation

Sorry about Hijacking the thread for a bit, haven't slept all night, and being told Im full of shit, and that I need to STFU and learn what to hit % means kind of rubbed me the wrong way...imagine that.

Honestly I don't doubt that the hit rates drop on 86+ mobs, as they should, but I don't see why that works against wardens in the slightest?

added:

Just did the math on DPS gains (for Swashbucklers) with +3% and +10% on to hit%, disregarding all procs, inspiration, poisons etc etc etc.

for 3% its 23.4 DPS increase
for 10% its 78 DPS increase

I'm too lazy to do all the proc's and ish, which I'm sure would drive that # up considerably, if I get the energy to do it I will in a lil bit.

With the pure melee though it's pretty damn negligible, even with 10%.

Last edited by Symbolic; 01-22-2008 at 12:24 PM.
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