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02-13-2008, 04:05 PM
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Show Don't Tell
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Belthezan
Its 30% to arma only on single targets (when you toggle for it), wizards weapon adds 10% to all their spells (regardless of ae/single target, and I'm dam tempted to say it will work on all their item procs like the blood thirsty choker). So, on Ae fights the only benefit we get over wizard is that we really have is an encounter damage proc, while they have double attack/10% increased base damage and a single target damage proc... that continues to work.As far as "getting it" to be able to start talking about it... I've always hated that argument. I can read stats, and I can read effects without wielding the weapon. I'm not stating exact numbers, that would be impossible, but to think I can't tell when we pulled the short straw without wielding the item is ridiculous.
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You mean, you will live on huge AE fights as you proc your spell procs your weapon not once, but twice thus lowering your threat position to the encounter by 2! Of course, not. Wizards get dicked on hate-gain, you guys get dicked on damage. Instead, you get to do the same amount of dps as a wizard without the dying part, while they will end up dead a lot.
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02-13-2008, 04:41 PM
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Soviet Gangsta
Character: Fomka R.I.P, Fomik
Guild: Disso R.I.P, Surreal
Server: Barren Sky
Posts: 1,837
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Re: Warlock Mythical Epic
waaaaaaaaaa waaaaaaaa waaaaaaa
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02-13-2008, 04:53 PM
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<3 OMG Claire!! <3
Guild: Confirmed?
Posts: 3,594
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Fomka
waaaaaaaaaa waaaaaaaa waaaaaaa 5% max power sucks, all we get is double spell attack!
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Speaking of whining... just saying.
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Cleansing the internet of e-whores since 2003! Just saying!
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02-13-2008, 08:04 PM
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Regular
Character: Belthezan
Guild: Ascendant
Server: Unrest
Posts: 105
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Pinski
You mean, you will live on huge AE fights as you proc your spell procs your weapon not once, but twice thus lowering your threat position to the encounter by 2!
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On huge AE fights, I have a paladin. There are only three encounters that I know of thus far to Silverwing, that an ae dehate would even be useful. PR/Overking, and those books. Giving us an upgrade to ae dehate, in a tier with no ae mobs is a slap in the face, not a blessing. More single target dps is where players win this tier, and on zonewides, not more ae dehate.
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Last edited by Belthezan; 02-13-2008 at 08:06 PM.
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02-13-2008, 08:25 PM
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Regular
Character: Belthezan
Guild: Ascendant
Server: Unrest
Posts: 105
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Belthezan
Add us to Illu's as getting screwed.
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Correction, the Illu item has now been discovered and rocks ours in the face.
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Last edited by Belthezan; 02-13-2008 at 08:27 PM.
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02-13-2008, 08:27 PM
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Regular
Character: Belthezan
Guild: Ascendant
Server: Unrest
Posts: 105
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Pinski
Wizards get dicked on hate-gain, you guys get dicked on damage.
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I think I know which one I'd rather be dicked on, after all if I had a problem with being dicked on hate gain, then I wouldn't be a warlock right?
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02-14-2008, 12:02 AM
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Monkey Devs are busy working
Character: Prof - Blackburrow
Guild: Profxx - Permafrost
Server: Retired
Posts: 827
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Re: Warlock Mythical Epic
So how many of you will be casting Netherbeast for the first time in weeks/months just to see what the second netherbeast looks like?
(and of course what I'm implying is directed at the devs, Kill Nil)
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Casually Hardcore Since Nov '04 "Acts of Kindness" are "Working as Intended"
  
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02-14-2008, 02:00 AM
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WW Disco Warlock Mythical!
Character: Syndarin
Server: AB
Posts: 1,150
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Re: Warlock Mythical Epic
I went to the forest ruins and casted them on a badger.
That badger got fucked up.
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02-14-2008, 02:30 AM
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Lil Newbie
Character: Baelfire
Guild: Trinitas
Server: Mistmoore
Posts: 3
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Prof
So how many of you will be casting Netherbeast for the first time in weeks/months just to see what the second netherbeast looks like?
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Lol, I did exactly this tonight, used it on a trash mob in VP just to guage how much a second one would help. Over a 45 second duration it did about 9k dmg, so its almost as good as 1 cast of Distortion. And when I get the mythical, it'll be like 2 distortions, I'm excited.
At the very least they need to change the proc portion of our mythical to be "on any successful hostile spell" instead of "on any successful spell attack". It would be nice if using our deagro's or noxious debuff had a chance to proc the position drop.
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02-14-2008, 03:59 AM
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Regular
Character: Soarem
Guild: Fizzleblood ---> Fable ---> RL now =\
Server: Kithicor ---> Splitpaw
Posts: 155
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Re: Warlock Mythical Epic
Quote:
Originally Posted by Baelfire
Lol, I did exactly this tonight, used it on a trash mob in VP just to guage how much a second one would help. Over a 45 second duration it did about 9k dmg, so its almost as good as 1 cast of Distortion. And when I get the mythical, it'll be like 2 distortions, I'm excited.
At the very least they need to change the proc portion of our mythical to be "on any successful hostile spell" instead of "on any successful spell attack". It would be nice if using our deagro's or noxious debuff had a chance to proc the position drop.
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grats for knowing the mechanics
debuff = hostile spell tbh 
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Soarem/ 80 Wizard
(Ex-Fable),Splitpaw
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