Re: Warlock spell cast order
ALL THESE NUMBERS ARE ROUGH ESTIMATES
If you are far below or above these numbers that can be based on a number of things:
Mob you are killing, lag, raid setup, tank aggro ability, player application of debuffs etc.
Easiest thing to worry about is to hit lvl 80, boom easy.
After that, make sure your aa's are in the right places (tons o info on that) STR AGI WIS, Hastenings Prop Explosives... having 140aa is nice for warlock, so many good aa choices.
Next, Make sure all your spells are adept 3.
Next, Get all gear that is purchasable or easily obtained with single group.
While gettn the heroic gear buy all your masters.
EVERYTHING SO FAR CAN BE DONE BY ANYONE IN GAME REGUARDLESS OF GUILD.
At this point, as a warlock, you can be doing 3500 dps single target, 5500 with illu/troub.
Next... pinpoint the raid gear that you can obtain (if you are a t1/t2 guild)
This means your guild should be killing Master P in SoH which means you can get his hat.
Now you can do 4000 dps single target, 6000 with illu/troub
Next... pinpoint raid gear thru VP (no avatars/trak/byzola)
This means that you can kill thru Maestro in SoH which means you can get the charms from both the sisters and maestro over time.
Now you can do 5000 dps single target, 7000 with illu/troub
Next... pinpoint gear from trak, byzola, tangrin and avatars
This means you can kill anything in game and have the best possible setup and assumes 100% mastered lvl 80/140.
I havn't seen this point but with what i've seen from gear, the dmg at this point should be in the range of:
6500dps single target, 8500 with illu/troub
Remember, all these numbers are generalized and are more geared to suggest that certain effort and character upgrades will boost you bit by bit... and substantially if you attain certain items.
My goal for the end of this expansion is to run anywhere from 8k-10k single target dps on burn fights.
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