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Old 06-27-2008, 05:30 PM  
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Default Re: new (better?) mythical

in addition, even the trash that allows broodling usage is going down so quick, that they loose more and more even when you can cast em. and i'm a warlock - no armymancer...

the +10% dmg on crits is better than what we have currently.

Last edited by Esmeroth; 06-27-2008 at 05:31 PM.
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Old 06-27-2008, 05:30 PM  
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Default Re: new (better?) mythical

Quote:
Originally Posted by Velizar View Post
I've submitted my feedback towards the warlock mythical changes and they don't include at all any dumbfire pets, its just not a viable option in end-game content and one of reasons why summoners are so fucked up atm.
Spell double attack is not an option, i very seriously doubt that SOE will ever do the same thing for 2 classes, just not the way things work nor the way they should.
I'm sure you like the double broodlings Thaddeus but you don't raid stuff like Avatars, Tangrin, and even on Trakanon the broodlings do jack shit of your dps so fuck broodlings.
They just did with the Coercer mythical. Free Conc Pet for Coercers vs. Free Conc pet for Illusionists.
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Old 06-27-2008, 06:28 PM  
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Default Re: new (better?) mythical

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Originally Posted by Pinski View Post
They just did with the Coercer mythical. Free Conc Pet for Coercers vs. Free Conc pet for Illusionists.
However, how does the posess essence spell work? Can u cast it on an epic mob? Double attack has always been way overpowered and they should nerf it to like 5% chance just like they are nerfing the guardian mythical.
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Old 06-27-2008, 06:36 PM  
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Default Re: new (better?) mythical

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Originally Posted by Velizar View Post
However, how does the posess essence spell work? Can u cast it on an epic mob? Double attack has always been way overpowered and they should nerf it to like 5% chance just like they are nerfing the guardian mythical.
You cast it on any mob, you basically get a mob that melees for a lot of damage with a huge HP pool, and if it's a bard you get sweet bard buffs for the entire group that stack.
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Old 06-27-2008, 07:03 PM  
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Default Re: new (better?) mythical

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Originally Posted by Pinski View Post
You cast it on any mob, you basically get a mob that melees for a lot of damage with a huge HP pool, and if it's a bard you get sweet bard buffs for the entire group that stack.
Sounds OP imo
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Old 06-27-2008, 07:20 PM  
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Default Re: new (better?) mythical

They should not nerf the wizard epic to 5%, it is hardly OP...I dont see any problems with it. What they should do, and is what we are seeing with the changes is.. your epic being buffed. You also have to remember that when it first came out the weapon was giving wizards 17% base damage. They have fixed that since then. IMO, the wizard epic is perfectly the fine teh way it is and does NOT need to be touched at all.
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Old 06-27-2008, 07:33 PM  
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Default Re: new (better?) mythical

Yeah it is OP. Lets switch to our SoL next time in VP see how much our dps changes respectively.
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Old 06-27-2008, 09:24 PM  
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Default Re: new (better?) mythical

I think that if that change to your mythical works the way i think it will, your dps will go up to be able to compete with wizards properly... it should give that 10% bonus across the board on DOTs
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Old 06-28-2008, 01:55 AM  
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Default Re: new (better?) mythical

Since when warlocks can't parse as much as wizards? )
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Old 06-28-2008, 05:51 AM  
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Default Re: new (better?) mythical

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Originally Posted by Fomka View Post
Since when warlocks can't parse as much as wizards? )
raid with a wizzy in my grp

I pretty much have all my M1s, I'd say he only has half of them.
same buffs, similar gear.

If all my spells are up and gtg I will out parse him pretty easily although consistant chain pulling, like the trash in SoH he'll beat me from 100-500.

I think the extra 10% will give us some edge
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