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Old 10-24-2008, 12:38 PM  
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Default Warlock changes in last 7 months

I havent been playing for the last few months and wondered if any major changes have happened to the warlock and if so for the better or worse?
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Old 10-25-2008, 02:28 PM  
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Default Re: Warlock changes in last 7 months

A lot of the mythicals were changed... the warlock arguably is much better now with 10% bonus damage to crits instead of the double swarm pet bonus. That's about it!
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Old 10-26-2008, 11:39 AM  
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Default Re: Warlock changes in last 7 months

I've i stated before, imo the warlock mythical was fixed for only RoK. With the new expansion, we're screwed on encounter fights vs. the currently compaired wizard mythical.
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Old 10-27-2008, 05:58 PM  
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Default Re: Warlock changes in last 7 months

Well, the only thing lost is double broodlings and double netherbeast.

Netherbeast is only single target, so much for that being a problem on encounters. Broodlings is encounter, but they have such short range - and the damage is reduced as proximity of the other mobs increases. Plus any aoe and they die in current form.

Meanwhile, +10% crit damage to all spells, give increased damage to all blue and green aoes on all encounters.

Frankly, I'm happy to put my AA somewhere else other than into broodlings. Only thing I really hope they fix is some way to mitigate the encounter/adds better so all our aoes stop getting such high resists on the adds, which are normally not debuffed.

Which, incidentally, the OP might be interested to know - they have messed with the mobs WIS and mitigation to increase resists. Spell skills are actually worth a little bit now. Undebuffed mobs will give you somewhere around 10%ish resist rates now for yellow mobs, depending on your exact disruption, subjugation, etc. values. This is a downside for all mages, but they did something *similar* to melee. The consensus is that these changes tilted things in favor of melee dps.
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Old 11-01-2008, 12:47 AM  
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Default Re: Warlock changes in last 7 months

Yes but the effect that makes group Spells turn into sinlge target spells is usless when there are alot of grouped mob's. So for alot of SoL it will be useless. Our mythical is already one of the worst ones in game, this expantion will only make it worse.
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