Re: Returning Warlock needs help
Get an AA mirror if you haven't (rare you need is some kind of reflective shard, can be purchased on the broker), level 80 crafters with certain amount of faction (I think) can make them, but they are no-trade, so you have to be there when they do it using the commission system.
This will allow you to store your AA spec and have a 2nd spec. Do so and make a solo'ing/survivability spec to use while you are grinding. This will lower your dps a little bit, but make it so you are manyfold more difficult to kill.
This starts with the STA line and 10 points into the magi shielding in the EoF tree. Part of the key here is that the STA line will increase all your casting skills for fewer resists, especially for root. You could go STR or AGI next, or go for hastenings. STR to get the extra parry mainly (and crit), AGI for dps basically, or hastenings for dps. I'd leaving explosives and propogations for last, possibly get the health bonus from TSO as well.
Anyway, a lot more info in a sticky (if still there) on the official forums in the warlock forum on how to be a warlock tank - most of that applies to solo'ing.
The RoK mobs hit *hard* when you first go there if all you have is even EoF stuff. A lot of the treasured you get from the quests there will be upgrades and will increase your solo'ing effectiveness. But you'll have to be very careful how you pull things and making sure you have room, etc.
Of course, all the old tactics on root/nuking apply. If you are having problems surviving a root break, then always save your stun and daze for rerooting, do not chain cast so you don't break the fear after the root drops, stick to your biggest hitting spells, and at the start cast all your debuffs on every mob that give you trouble - the drolvargs are particularly hard hitting as far as RoK goes.
What someone said about dots with rooting may not apply any longer - they fixed dots triggering damage shields on the ticks, but never have tested if the ticks still break root or not.
EDIT: Regarding AA, you may not be aware, but they changed a few things - you now get AA for grey quests, you can turn on an option that will show you dimmed out feathers for quest givers that will give gray quests. Also, when you mentor you get AA bonuses for named kills (if you haven't gotten the AA yet), it's like 50% for 5 levels of mentoring, 100% for 10 levels, up to make of 300% at 30 levels I think (if those numbers still are correct).
So plenty of ways to work on that AA in easier zones.
Last edited by LightCC; 02-12-2009 at 02:41 PM.
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