Quote:
Originally Posted by Xede
the part i emphasized IMO i think you are wrong, i think the set bonuses should be somewhat progression....and i think the 1 base damage and 100 spell damage is nowhere near 5 base damage in terms of whats better.
|
Depends on your gear.
As I'm getting more and more gear with crit, base damage, cast haste, and procs, I'm seeing my +SD go down as my dps is going up. For example, the void pants from trash in poao are better than the void shard pants, but have more crit and less SD. The talisman of the ethernauts swaps out an earring that has 75 SD and it has none, when I'm wearing the choker. I'm down from a high of around 850-900 SD to about 650 in raid now, and buffed over 100 crit now.
Meanwhile as base damage rises, the marginal gain from base damage will continue to decline and the value of +SD will continue to go up (as base damage raises all the +SD caps).
With 100 crit and 600 +SD, the swap rate is about 15 SD for 1 crit. Roughly 2 crit is a base damage. That puts 100 SD at about 7 crit value or about 3.5 base damage.
Closer than you would think, and if you are over 50% base damage, the 1 base +100 SD might get the nod.
But it's totally gear dependent. If you're over 1000 SD, where the SD to crit ratio is more like 25:1, the 5 base should win out just about no matter what.