Go Back   EQ2Flames Forum > Class Discussion > Warlocks

Reply
 
LinkBack Thread Tools
Old 03-18-2009, 05:40 PM  
Mage Bitch
 
Dedaehder's Avatar
 
Character: Ateehc/Ded
Server: Lucan D'Lere

Posts: 119
Photos: (0)

Send a message via MSN to Dedaehder
Default 1 Base Damage / Crit Bonus = ? DPS

Assuming you crit 100% of the time your crit bonus would add X amount of damage to the total damage dealt. If you crit is going to hit for 10k does it add 100 total damage if you have +1 Spell Crit Bonus? and would you consider this to effectivly add 1% DPS or would it be more like .7% DPS?

Same question goes for + base damage...
__________________
Ateehc - 80 Warlock/Sage/Tinkerer
Eclipsee - 80 Brig/Alchy/Transmuter
Dedaehder - 80 Zerker/Armorer/Tinkerer
Weiss - 80 Fury
Dedaehder is offline   Reply With Quote
Old 03-18-2009, 05:55 PM  
Can't stop laughing
 

Posts: 442
Photos: (7)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

Base dmg and crit bonus will both add roughly 0.6% to 0.7% marginal dps. Of course you have the slight diminishing returns on both and crit bonus starts out at 30% already (40% with mythical, 45% with mythical and TSO crit AA, etc. etc.)

So, if you actually do crit 100%, and have 40-50% base dmg, they will be the same marginal dps. It also depends a bit on what your +SD is, since base dmg increases the +SD cap and crit just multiplies whatever the +SD is (so advantage to crit bonus on that one).
LightCC is offline   Reply With Quote
Old 03-18-2009, 08:17 PM  
Mezelast
 
Mezelline's Avatar
 
Character: Mezelardo
Guild: Vendetta
Server: Najena

Posts: 438
Photos: (3)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

Yeah assuming you actually crit 100% (you need about 115% crit to do that against orange cons) 1% base damage roughly equals 1.3% spell crit bonus.

Easy way to think about it:
If you crit 100% of the time, and your crit bonus increases 1%, then instead of doing 1.3x normal damage, you do 1.31x normal damage. This results in an actual increase of 0.77% dps. In order to adjust that to a 1% dps standard, you have to multiple 0.77 by 1.3. So it takes 1.3% spell crit bonus to give you a 1% increase of damage on that spell.

Because they changed the way that SD worked with base damage in the last expansion, 1% base will give you 1% more damage on that spell, irregardless of how much SD you have. If you're not at the SD cap, then the raw *1.01 will get you 1% more dps. And if you're already at the SD cap, it doesn't really matter because expanding the SD cap by 1% is necessary to get 1% more dps out of the spell, ontop of the actual increase on the spell without the cap.
__________________
Mezelardo - 80 Paladin 80 Shadowknight
Mezelast - Najena's first 80 Warlock
Mezelanka - 80 Troubador
Mezelina - 80 Berserker
Mezelline is offline   Reply With Quote
Old 03-19-2009, 07:02 AM  
Visitor
 
Guild: Nex Inimicis
Server: Butcherblock

Posts: 38
Photos: (0)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

Actually it depends. Best case, +1 crit bonus is going to give you +1% damage over normal damage (non crit) with 100% spell crit. However on spells with a large variance it gets a little more complicated.

Because spell crit is Damage * 1.3 with the minimum crit being MaxDmg + 1, the more crit bonus you have, the bigger to bonus on spells with a high variance (still never over 1% over normal damage).

Normal damage = 1000-1500
Crit damage (1.30 bonus) = 1501-1950
Crit damage (1.40 bonus) = 1501-2100
Crit damage (1.55 bonus) = 1550-2325

To recieve the full 1% over normal damage the spell needs to have a variance lower than MinDmg * (your crit bonus).
Burnout is offline   Reply With Quote
Old 03-19-2009, 01:41 PM  
Mage Bitch
 
Dedaehder's Avatar
 
Character: Ateehc/Ded
Server: Lucan D'Lere

Posts: 119
Photos: (0)

Send a message via MSN to Dedaehder
Default Re: 1 Base Damage / Crit Bonus = ? DPS

Thanks guys, just wanted to get a general idea. I had a hunch it was about .7% DPS gained per 1 Base Damage/Crit Bonus just by playing but never did a number crunch. I knew at least LightCC would have done the math at some point.
__________________
Ateehc - 80 Warlock/Sage/Tinkerer
Eclipsee - 80 Brig/Alchy/Transmuter
Dedaehder - 80 Zerker/Armorer/Tinkerer
Weiss - 80 Fury
Dedaehder is offline   Reply With Quote
Old 03-19-2009, 05:19 PM  
Slackass
 
Character: pirotess
Server: Befallen

Posts: 125
Photos: (1)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

btw lightcc out of curiousity where do u consider it more worthwhile to go after crit bonus over spell dmg? and for much crit bonus would it take u to drop like 100 spell dmg at that pt?
pyrotesss is offline   Reply With Quote
Old 03-20-2009, 08:27 PM  
Can't stop laughing
 

Posts: 442
Photos: (7)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

Quote:
Originally Posted by pyrotesss View Post
btw lightcc out of curiousity where do u consider it more worthwhile to go after crit bonus over spell dmg? and for much crit bonus would it take u to drop like 100 spell dmg at that pt?
I would never 'go for' one type of stat over another. The only thing you can do is compare 2 pieces of equipment (or multiple pieces for sets, etc.) and see which will give you more dps. For most folks base damage is going to be very close to crit bonus, so consider them the same and compare the total equipment.

+SD has the biggest variation based on gear. The range should be about 30-60 +SD is equal to 1% base dmg or 1% crit bonus, but it could vary more depending on gear if yours is screwy enough.

base/crit bonus = 0.6-0.7% per 1%
crit chance % = 0.33-0.38% per 1%
cast haste = around 0.45% dps per 1% (maybe closer to 0.35% at 90-100% cast haste)
reuse = who the heck knows, roughly 2:1 vs. crit??
recovery = please TC or UT, and ROA whenever up, k, thx
+SD = around 15:1 compared to crit if 100% crit and 500 +SD
+SD = around 20-25:1 compared to crit for most folks
+SD = around 30:1 compared to crit if 60% crit and 1000 +SD
LightCC is offline   Reply With Quote
Old 03-20-2009, 08:36 PM  
Can't stop laughing
 

Posts: 442
Photos: (7)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

Quote:
Originally Posted by Mezelline View Post
Because they changed the way that SD worked with base damage in the last expansion, 1% base will give you 1% more damage on that spell, irregardless of how much SD you have. If you're not at the SD cap, then the raw *1.01 will get you 1% more dps. And if you're already at the SD cap, it doesn't really matter because expanding the SD cap by 1% is necessary to get 1% more dps out of the spell, ontop of the actual increase on the spell without the cap.
Not quite right.

Base damage only increases the +SD cap, so if you are not capped (distortion, armageddon, absolution, etc.) it does only increases the base damage, not the +SD portion. This causes extra diminishing returns on base dmg that begins with the first 1% of base damage bonus on all currently uncapped spells, and as base damage goes up more and more spells become uncapped.

Spell crit bonus, on the other hand, multiplies the non-crit base and +SD damage whether +SD is capped or not. Therefore it benefits the +SD on armageddon, absolution, etc. when base damage does not.

This basically ends up making up for the fact that there is a 35-45% difference between base damage and crit bonus as you indicated in your explanation. Although since base damage is much easier to come by, that helps make up the difference as well. So, for most folks, they are roughly the same. Either one could be slightly more effective depending on your exact gear.

The only time all spells are capped and 1% base dmg = 1% more damage is if you are using something like the ring of readiness.
LightCC is offline   Reply With Quote
Old 03-21-2009, 04:50 PM  
Slackass
 
Character: pirotess
Server: Befallen

Posts: 125
Photos: (1)

Default Re: 1 Base Damage / Crit Bonus = ? DPS

well i was moreso curious due to my own debate between the ingot wrist and the bangle of portals. at 99 crit 890 spell dmg with ingot. i just havn't been able to do some good parse testing on whats better overall between the two.
pyrotesss is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 04:44 PM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0
Template-Modifications by TMS