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Old 05-27-2009, 01:29 PM  
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Default Caps

How can i tell when Base Dmg, Spell Dmg and casting are capped?
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Last edited by Tormentt; 05-27-2009 at 02:52 PM.
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Old 05-27-2009, 03:18 PM  
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Default Re: Caps

add a base damage item, do your spells go up? no? capped.

add a casting speed item, do your spell cast times go down? no? capped.

etc..
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Old 05-27-2009, 03:57 PM  
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Default Re: Caps

That makes sense, but im looking for a numerical value here
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Old 05-27-2009, 04:59 PM  
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Default Re: Caps

cast speed caps at 100%

100% faster = 1/2 as long to cast.

4sec cast time caps at 2sec cast time.

same deal for reuse

Don't worry about base dmg cap... unless you have avatar robe plus other pieces, you won't cap it.

+spell dmg cap is on a per spell basis. The amount of normalized spell damage that affects any given spell is half of it's base dmg.

1000dmg spell can get +500sd making it at 1500dmg spell... etc.
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Old 05-27-2009, 06:12 PM  
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Default Re: Caps

Thanks Saltaf. Your wisdom is always appreciated
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