I am currently comparing the quest reward Staff of the Impaler vs. Wand of Crystalized Plasma + pristine fire emerald orb. I have a necromantic orb as well. Currently I am deciding whether to pair up the impaler staff with praetor's guard or WoCp+praetor's guard with
either pristine fire emerald or necro orb. Obviously when power becomes a concern the necro orb becomes more valuable.
So Impaler vs. Wocp + fire orb after crossing out the similarities you are left with:
Impaler
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8 sta
64 wis
21 int
145 health
105 power
6 disrup
1 dam spell crit
1.6 x1085 poison proc
vs.
WoCp+fire emerald
---------------
385 to all saves
1.8X 8% base dam increase for 12 sec
using 1% Base Increase ~ 39 BOE and 3.3% Crit Chance ~ 39 BOE
Impaler=
1.6 x 1085= 1736 1736/20 spells per minute= 86.8BOE value
1% crit= 11.81 BOE
total boe value=98.61
WoCP
1.8x 12 sec=21.6 sec per minute so it is up AT BEST 36% of the time(without proc increase)
36% of 8 base dam=2.88 base dam avg for the whole minute
2.88 base dam*39BOE=112.32 BOE value
Problems I see quickly:
Proc rate increase buffs..
Debuffed damage..Impacts damage the Impaler staff will actually be doing.
Overlap on WoCP. Overlap can and will occur.
Mob wil be less debuff in group and solo fights thus less damage from impaler proc than in raid.
With all the various cast speed/reuse increases no longer sure what the best # of spells per minute to use is or formula for spells per minute based off current cast speed and optimal rotation given better cast/reuse etc.
Now I calculated both following the method daray used here(only weapon comparison I remembered off the top of my head)
T7 Mage Weapons – a comparison from a raid (wizard) perspective
Staff of the Impaler:
Effect: 1085 damage at a rate of 1.6 times a minute.
Proc damage increased by 55% =1682 and proc chance increased by 22%= 1.95 times per minute.
3279.9 damage per minute
54.66 DPS
1 spell crit =11.81 BOE*20 spells per minute=3.93dps
Total dps=58.59dps
Wand of Crystalized Plasma
"Notes: Proc chance increased by 22% to 2.196. Based on this, buff is expected to be up for 26.352 seconds each minute (assuming no overlap). This provides an average 3.51% increase across the full minute."
Given the above. It would only take 1670 dps to equal the 58.59 boe value of the impaler staff
1670dps*60 sec=100200 1002008*.0351percent=3517.02 damage per minute 3517.02/60sec=58.6 dps
or 1670dps*.0351= 58.6dps
So as long as your dps is more than 1670 the WoCP is better
If you use the first method of translating everthing to BOE values and then comparing... If you use the increase of the damage of the Impaler by 55%(from daray's post) to 1682 and still just using the base proc rates of each weapon (1682*1.6)=2691.2= the BOE value at 20 spell per minute would increase to 134.56 for the damage proc + the 1% crit= 11.81 BOE so the Impaler staff at 146.37 would handily beat the wocp at 112.32
I noticed in the first method the weapons are somewhat close in value, the second the WoCP is far superior, and the third unlike the other two has the advantage to the Impaler staff. Obviously if each formula/math is correct the weapons should be able to be compared all three ways without difference in which is better or great variations in the difference in the advantage of one over the other. The obvious answer in user error in some or all appliactions of the math involved.
Your thoughts on each piece of gear for solo, group, and raiding and/or the calculations? I did this right after I got up so I apologize in advance for errors and some things I may have been missed even at my most alert state
