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Old 05-17-2008, 08:37 AM  
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Default Adornments Question

So my wizard is getting close to 80 and he finally has some gear that he will either not upgrade or not upgrade for a while to come. Im starting to look into adorning these pieces. I made a list of what I think would be the "standard" wizard adornments based on the information I got from Adornments but I do not know how accurate the site is. Can anyone tell me if the below is the norm?


Head: Scintillating Epiphanic Imprint - 100 power [Treasured Tailor]
Cloak: Smoldering Metaphysical Lining - 4 In-combat power regen [Legendary Provisioner]
Chest: Smoldering Prismatic Applique - 7 to str/sta/agi/wis/int [Legendary Alchemist]
Shoulder: Smoldering Gritty Straps - 16 sta [Treasured Tailor]
Forearm: Smoldering Savvy Splint - 16 wis [Treasured Armorer]
Gloves: Smoldering Occult Stitching - 30 spell damage [Fabled Tailor]
Legs: Smoldering Gritty Brace - 16 sta [Treasured Armorer]
Feet: Smoldering Gritty Spurs - 16 sta [Treasured Armorer]
Necklace: Smoldering Occult Clasp - 30 spell damage [Fabled Weaponsmith]
Ears: Smoldering Intellectual Backing - 16 int [Treasured Jeweler]
Rings: Smoldering Epiphanic Polish - 100 power [Treasured Alchemist]
Wrists: Smoldering Intellectual Fastening - 16 int [Treasured Tailor]
Waist: Smoldering Archimages Buckle - +6 Disruption/Subjugation [Legendary Armorer]
Primary: Smoldering Magi's Second Sight - 2% Spell Crit [Fabled Tailor]
Secondary: Smoldering Elemental Ornament - 30 Elemental dmg [Fabled Carpenter]
Ranged: Smoldering Elemental Ornament - 30 Elemental dmg [Fabled Carpenter]
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Old 05-17-2008, 09:40 AM  
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Default Re: Adornments Question

well for the shoulders get the t7 one with +100 health
and for sec/ranged i would go with the crit one
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Old 05-17-2008, 09:57 AM  
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Default Re: Adornments Question

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Originally Posted by Soarem View Post
well for the shoulders get the t7 one with +100 health
and for sec/ranged i would go with the crit one
Do you know the name and who makes the crit one? didnt see it on the site
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Old 05-17-2008, 11:22 AM  
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Default Re: Adornments Question

you ll find what you want here:
http://www.eq2flames.com/tradeskills...1-19-07-a.html
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Old 05-17-2008, 12:00 PM  
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Default Re: Adornments Question

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Originally Posted by Lauraliane View Post

Thanks! helped a bunch. I changed my list to the below now.


Head: Scintillating Epiphanic Imprint - 100 power [Treasured Tailor]
Cloak: Smoldering Metaphysical Lining - 4 In-combat power regen [Legendary Provisioner]
Chest: Smoldering Prismatic Applique - 7 to str/sta/agi/wis/int [Legendary Alchemist]
Shoulder: Scintillating Rugged Straps - 100 hp [Treasured Tailor]
Forearm: Smoldering Savvy Splint - 16 wis [Treasured Armorer] OR Smoldering Reinforced Splint - 77 vs sla/cru/pie [Legendary Armorer]
Gloves: Smoldering Occult Stitching - 30 spell damage [Fabled Tailor]
Legs: Smoldering Gritty Brace - 16 sta [Treasured Armorer]
Feet: Smoldering Gritty Spurs - 16 sta [Treasured Armorer]
Necklace: Smoldering Occult Clasp - 30 spell damage [Fabled Weaponsmith]
Ears: Smoldering Intellectual Backing - 16 int [Treasured Jeweler]
Rings: Smoldering Epiphanic Polish - 100 power [Treasured Alchemist]
Wrists: Smoldering Intellectual Fastening - 16 int [Treasured Tailor]
Waist: Smoldering Archimages Buckle - +6 Disruption/Subjugation [Legendary Armorer]
Primary: Smoldering Magi's Second Sight - 2% Spell Crit [Fabled Tailor]
Symbol: Scintillating Spellbound Ornament - 1% Spell Crit [Fabled Carpenter]
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Old 05-17-2008, 02:22 PM  
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Default Re: Adornments Question

Personally I would put hp adorns on my rings instead of power, but thats up to you.
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Old 05-18-2008, 06:54 PM  
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Default Re: Adornments Question

Of course it depends on if you're raiding or not and if so, what you're raiding, but here is the setup I run with for T8-end raiding (VP, Trak, Avatars).

Head: Scintillating Epiphanic Imprint - 100 power [Treasured Tailor]
Cloak: Not worth spending plat/mute stuff on.
Chest: Smoldering Prismatic Applique - 7 to str/sta/agi/wis/int [Legendary Alchemist]
Shoulder: Scintillating Rugged Straps - 100 hp [Treasured Tailor]
Forearm: Smoldering Reinforced Splint - 77 vs sla/cru/pie [Legendary Armorer]
Gloves: Smoldering Occult Stitching - 30 spell damage [Fabled Tailor]
Legs: Smoldering Gritty Brace - 16 sta [Treasured Armorer]
Feet: Smoldering Gritty Spurs - 16 sta [Treasured Armorer]
Necklace: Smoldering Occult Clasp - 30 spell damage [Fabled Weaponsmith]
Ears: Smoldering Intellectual Backing - 16 int [Treasured Jeweler]
Rings: Smoldering Whatever Polish - 100 health
Wrists: Smoldering Something Fastening - 16 sta
Waist: Smoldering Archimages Buckle - +6 Disruption/Subjugation [Legendary Armorer]
Primary: Smoldering Magi's Second Sight - 2% Spell Crit [Fabled Tailor]
Symbol: Scintillating Spellbound Ornament - 1% Spell Crit [Fabled Carpenter]

4 power regen or falling dmg reduction or a few points to one resist on the cloakslot is a waste of resources imho, no matter what. Well, maybe the power regen if you solo much and have suckass gear but...

16 Wis on the forearms is like... meh... if resists are that important at some point, get some alternate gear to switch with for that fight. Mitigation to reduce melee based AE:s though, that's worse to find that much of. Actually been thinking of going with the mit ones for bracelets as well, but I seem to survive pretty well as is anyway, but might be worth trying for some.
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