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Old 07-24-2008, 06:34 PM  
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Default Re: manaburn!

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Originally Posted by Iggy View Post
. u guys mostly use it in Soh ?? lots of singal targets..

is there a way to switch out chest pcs mid raid?

be nice but we basically pull half the SoH zone at once and let the swashbuckler win. And no, no switching anything other than weapons in combat.
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Old 07-24-2008, 06:44 PM  
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Default Re: manaburn!

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Originally Posted by stivan View Post
I would take it just to test how it works in that setup for you and if the Illy is good enough to get you power back. You can 'try' to time MB with a jcap or a manafeed from an illy. Generally in my experience people can get pretty weird when you ask for that stuff all of the time.

Right now I do have MB and I'm finding it to be pretty useful.
I don't think there's anything wrong with the manaburn spec, but I personally have a hard time justifying it. As Stivan suggested above, there are a number of temp buffs that help with a wizard's DPS in this spec, but that also can help others in raid often with greater effect. I cannot personally justify asking for a Jester's Cap over our brigand who can up the DPS of everyone in the raid, or a Bolster over a tank, a rogue who is staying in melee range for swiping a mob, etc. Jester's Caps, Bolster and many of these kinds of temp buffs, for the mostpart, benefit many other classes more than a wizard, imho. I, however, will concede that raid setup (e.g., two brigs instead of one) can play a factor.

Strong power regen is required to make manaburn work. Placement in a group without strong mana regen will generally result in power issues for most. A respec mirror can allow you to switch back to a full fire / ice spec before a raid for a raid set-up that gives you less than desirable power regen, but you may have the time to call home, respec and then return to the location of the raid.

In addition, having two or more wizards in a raid often means that they step on each other's toes in both vying for these temp buffs (let alone others in raid) and in trying to manaburn a mob when they want to. Some of you will understand the frustration of casting manaburn only to have it not take effect at the end of the cast because of a new manaburn immunity.

Another reason I don't like manaburn is the stigma of being viewed as a one-button parser. I fully acknowledge that this may be a personal issue of mine alone. In KoS and EoF, I recall shaking my head at necros lifeburning and at the great disparity between their parses when they lifeburned and when they did not. Manaburn, although I think it's less potent, smells the same to me.

The full fire / ice spec provides strong, consistent DPS without temp buffs. There are many scenarios in which the manaburn spec can outpace the full fire / ice spec, but for the numerous above-noted cons associated with it, I am currently spec'd full fire / ice.

As the others have said, however, get a mirror and try both specs to find out what works best for you.

Last edited by claimabstract; 07-24-2008 at 07:56 PM.
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Old 07-24-2008, 06:53 PM  
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Default Re: manaburn!

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Originally Posted by SacDaddy View Post
be nice but we basically pull half the SoH zone at once and let the swashbuckler win. And no, no switching anything other than weapons in combat.
More correctly, both weapons and symbols can be switched out during combat.
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Old 07-24-2008, 08:42 PM  
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Default Re: manaburn!

You are talking about non issues. So you don't get Jesters? Who cares? Cast Manaburn anyways... Besides the fact that you should be running with 2 troubs, and the troub is going to jesters 3 other people before the immunity on the brig is up anyways...

Bolster? Seriously? People actually ask for bolster for Manaburn?

Everything you said pretty much has nothing to do with anything. The only thing that matters is having an illu with mythical in group. Period. Sure, other things help, but they don't matter.
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Old 07-24-2008, 09:02 PM  
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Default Re: manaburn!

I agree, I'd never think to ask for some of those temp buffs for manaburns, nor do I think they are required to make manaburn work. Having said that, I have seen others ask for them.
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Old 07-25-2008, 02:14 PM  
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Default Re: manaburn!

I ask for CoB when I manaburn. It seems to help.
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Old 07-25-2008, 06:18 PM  
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Default Re: manaburn!

lol
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Old 07-31-2008, 04:14 AM  
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Default Re: manaburn!

well i tried it and im going to just say 1 thing -if you dont give me a mystic manaburn can suck it. i tried it one night in vp and it was so/so, not a big deal either way. then i grouped with a mystic in my guild and used it in re2 and omfg screw trying to watch my power all the time. seeing as how my guild runs with 1 troub and 3 dirges and wiz/lock/fury/troub/illy/necro in the mage group...i dont think its quite the right set up.
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Old 07-31-2008, 04:16 AM  
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Default Re: manaburn!

maybe i have ADD or something and cant focus on a bunch of shit at once but i cant just sit there and watch my power all the fn time while tryin to do my other shit too.
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Old 07-31-2008, 09:44 AM  
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Default Re: manaburn!

I dare say that the wizard class is currently one of the easier classes to play in game. Longer cast times on your spells means you should have plenty of time to check the status of your power, the power of others, etc. in between button hits. I use this downtime between spell casts to order pizza.

Try playing an illy.
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