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Old 05-31-2009, 08:48 PM  
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Default Re: Proc Nerf Testing

Oh, you are right. Other classes like Illuionists take a much bigger nerf from this...

Wait, No, No they don't. Go look at their parses. They lose the same damage relative to a Wizard.

You know why you fucking retard? Because proc rates are normalized so when everyone has capped cast haste everyone proc's the same. Guess what, Wizards have just as much base damage and even more crit bonus.

The overpowered shit that would need to be nerfed to bring classes in line from proc damage in no way got effected by this change. The shit that is overpowered like Peace of Mind on chanters didn't get touched.
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Old 05-31-2009, 09:28 PM  
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Default Re: Proc Nerf Testing

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Originally Posted by Slippery View Post
Oh, you are right. Other classes like Illuionists take a much bigger nerf from this...

Wait, No, No they don't. Go look at their parses. They lose the same damage relative to a Wizard.

You know why you fucking retard? Because proc rates are normalized so when everyone has capped cast haste everyone proc's the same. Guess what, Wizards have just as much base damage and even more crit bonus.

The overpowered shit that would need to be nerfed to bring classes in line from proc damage in no way got effected by this change. The shit that is overpowered like Peace of Mind on chanters didn't get touched.
Because you're so deadset on trying to prove me wrong. I took the very last parse I found on the Illusionist's parse thread.




I won't bore you with the math (since everyone who can't do it, despises it) but;

34.91% of their DPS was Proc Dmg

60% Lost = -20.95% of their TOTAL DPS lost

That means this person is losing 5.3k DPS from the proc changes.

And you're still going to say we're hurt evenly, if not more? lol. Give me a break.
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Old 05-31-2009, 09:37 PM  
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Default Re: Proc Nerf Testing

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Originally Posted by Dextera View Post
Because you're so deadset on trying to prove me wrong. I took the very last parse I found on the Illusionist's parse thread.




I won't bore you with the math (since everyone who can't do it, despises it) but;

34.91% of their DPS was Proc Dmg

60% Lost = -20.95% of their TOTAL DPS lost

That means this person is losing 5.3k DPS from the proc changes.

And you're still going to say we're hurt evenly, if not more? lol. Give me a break.
So you tested it with your Illusionist?
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How come when I type /mvp in game after we kill a raid mob it always displays razieh?
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Old 05-31-2009, 09:40 PM  
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Default Re: Proc Nerf Testing

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So you tested it with your Illusionist?
Just as much as he tested it with his Wizard.

Said it was the last parse in the Illusionist parse thread, guess that escaped some people, so here:

http://www.eq2flames.com/illusionist...-parse-34.html
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Old 05-31-2009, 09:46 PM  
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Default Re: Proc Nerf Testing

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Originally Posted by Dextera View Post
Just as much as he tested it with his Wizard.
Think things through before you say them sir!
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Originally Posted by Dextera View Post
Just as much as he tested it with his Wizard.

Said it was the last parse in the Illusionist parse thread, guess that escaped some people, so here:

http://www.eq2flames.com/illusionist...-parse-34.html
I know what it is from... I read that thread before you brought it up here. The question was have you tested these changes with an Illusionist. Apparently simple logic (or even literacy) escapes you, hopefully I have made things slightly more lucid.
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How come when I type /mvp in game after we kill a raid mob it always displays razieh?
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Old 05-31-2009, 09:50 PM  
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Default Re: Proc Nerf Testing

Incoming derail. Done with this thread until someone finds some better evidence.
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Old 05-31-2009, 09:53 PM  
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Default Re: Proc Nerf Testing

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Incoming derail. Done with this thread until someone finds some better evidence.
So pulling numbers out of thin air counts as evidence? I am the greatest tank this game as ever seen. I deal 60% more damage than all other tanks!
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How come when I type /mvp in game after we kill a raid mob it always displays razieh?
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Old 05-31-2009, 09:55 PM  
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Default Re: Proc Nerf Testing

I will one day catch Velo... I will beat him on a palace trash parse
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Old 06-01-2009, 05:05 AM  
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Default Re: Proc Nerf Testing

Quote:
Originally Posted by Dextera View Post
I won't bore you with the math (since everyone who can't do it, despises it) but;

34.91% of their DPS was Proc Dmg

60% Lost = -20.95% of their TOTAL DPS lost

That means this person is losing 5.3k DPS from the proc changes.

And you're still going to say we're hurt evenly, if not more? lol. Give me a break.
lol, you fucking retard, this does not nerf spell procs, just item procs. His proc damage from items is half of that. Way to show how retarded you are. I already said this exact thing in this thread. He doesn't even get 5.3k dps from ITEM procs to lose. That parse is also the the extreme. Why don't you go compare a 20k parse to a 20k parse?

Oh, and this time, how about using the right fucking information and just using proc's from gear.
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Old 06-01-2009, 05:17 AM  
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Default Re: Proc Nerf Testing

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Originally Posted by Slippery View Post
lol, you fucking retard, this does not nerf spell procs, just item procs. His proc damage from items is half of that. Way to show how retarded you are. I already said this exact thing in this thread. He doesn't even get 5.3k dps from ITEM procs to lose. That parse is also the the extreme. Why don't you go compare a 20k parse to a 20k parse?

Oh, and this time, how about using the right fucking information and just using proc's from gear.
Oh and the same amount of +base, spell critical and spell critical bonus! That might help.
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