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Old 06-01-2009, 03:45 PM  
My Math > Your Guess
 
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Default Re: Proc Nerf Testing

Meh, his total dmg was multiplied by 2 in the final outcome (so the amounts are double what they should be i.e. he's taking a 10.5% hit yada yada.) I shouldn't have used the Windows Calc to do the math. So obviously that % is wrong. My mistake.

On with the QQ though.
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Old 06-01-2009, 04:40 PM  
I don't like you
 
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Default Re: Proc Nerf Testing

In other words you are wrong yet again, and I am right yet again, and they lose the same as Wizards.
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Old 06-01-2009, 05:11 PM  
Free mage update
 
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Default Re: Proc Nerf Testing

Do any of these numbers mean anything considering the second parse is 3:32 while the first parse is 2:14?
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Old 06-02-2009, 02:01 AM  
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Default Re: Proc Nerf Testing

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Originally Posted by Khryll View Post
Do any of these numbers mean anything considering the second parse is 3:32 while the first parse is 2:14?
We're looking at how hard it hit, not dps.
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Old 06-03-2009, 12:26 PM  
95%
 
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Default Re: Proc Nerf Testing

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Originally Posted by dakkota View Post
ROFL
ROFL
ROFL
ROFL


Okay, im looking at the OPs parses:

Disease Cloud - 147dps
Long Road to Ruin - 119dps
Fire of Intellect - 63dps
Funeral Pyre - 61dps


Oh here comes the lawls, a screenshot of a parse from Emerald Halls in t7. Raid vs solo I don't give a fuck, these are numbers from a lvl 70 raid so even a solo 80 in decked gear should be able to rape these numbers. SO despite the varying scenarios these compared numbers were produced under, its pretty pathetic how close they are. But this is the power held by lvl 70 raiders:

Burning Affliction (legendary bone clasped girdle - KoS) - 123dps
Harrowing Strike (legendary gloves of sagacity - EoF) - 93dps
Spirit Feast (legendary Necromantic Orb - KoS) - 89dps
Thules Temper (fabled Bracelet of Thule - KoS) - 79dps
Char (treasured mystical orb of the invoker - KoS) - 69dps
Disparaing Affliction (fabled ring of supremacy - KoS) - 40dps


So if you support this, you think avatar gear and mythical procs should be doing less dps than legendary gear was doing 3 expansions ago, in short. I mean whew, the avatar charm damage proc just barley is out-performing what bone clasped girlde used to throw down. Oh man, how awesome, my mythical weapon procs weaker damage than the fucking level 68 legendary necro orb with jack shit for stats used to do for me. The numbers shouldn't even be close to what they were 3 expansions ago.

How much more retarded cause the devs be getting. Do they even think when they do these things? Why the fuck is it a good idea to nerf top end avatar/raid loot into shit that I had when I was level 70 decked in legendary. The change will go in and then the game will go to a stand-still for 6 months cause guess what, nothing is an upgrade anymore. It all fucking sucks ass anyway, why upgrade shit to more shit?

Oh the funniest part is, Funeral Pyre item is a direct upgrade to boneclasped girlde in design. Theres actually a couple similar designed belts in between these two items as well, with "greater burning affliction" procs. They're taking the upgraded version and nerfing it to 1/2 of what the original one was for its time! L O L O L!
lol @ game standstill for 6months hahaha
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Old 06-03-2009, 01:47 PM  
We call it 'Halfcore'
 
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Default Re: Proc Nerf Testing

I don't know about you guys, but I'm pretty excited about farming gear with + proc crit.

EDIT: And then + proc crit bonus!!
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Old 06-03-2009, 03:35 PM  
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Default Re: Proc Nerf Testing

There needs to be a clothworker and jeweler NPC that will allow you to modify your items. Change 4 crit to 100 boe, or 5 crit to 2 crit bonus, or remove proc and add 200 boe all for a small fee. Then some of us won't have wasted stats on our items (i.e. 140 crit in raid) and it would bring uniqueness to everyones items.
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Old 06-04-2009, 02:45 PM  
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Default Re: Proc Nerf Testing

FWIW i fought a training dummy a few times on live then logged on test copy and did the same there.

I do not have the greatest gear or really any of uber procs (no Hodd, BBoD or avatar anything).

What i saw was about a 10% (600-800 in my case, yeah i know) drop in DPS.

While i'll not claim this post as scientific,but i'm pretty unhappy about what i saw. I'm about to become even less desirable to have along as a Conji.

Edit: Damn it, i have multiple windows open and just didn't realize where i was, not even sure how i ended up here. Disregard at will.
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Last edited by Grog; 06-04-2009 at 02:52 PM.
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Old 06-06-2009, 07:46 AM  
Ownd
 
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Default Re: Proc Nerf Testing

Im still trying to understand if this change will mean we need allot more procing gear or allot less to do better dps. Either way, the value of not only proc gear, but also base crit and crit bonus gear is going down. THAT SUCKS.
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Old 06-06-2009, 12:12 PM  
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Default Re: Proc Nerf Testing

Gu52 - games arn't made to fun
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