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09-12-2007, 10:38 PM
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Save the Redwoods!
Character: Ninibi/Reimani
Guild: Holy Might
Server: Butcherblock
Posts: 1,054
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Lyceum Flowers
Just an fyi -the change made to widgets also affected the flowers in LoA. They now have a 2 second 'cast' to kick.
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09-12-2007, 10:44 PM
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Wow...I'm back! (not for good)
Character: Done with EQ2
Posts: 2,529
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Re: Lyceum Flowers
My guild never kicked the flowers when we killed him.
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Uh, hi?
Cloverfield still owns, fyi.
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09-12-2007, 10:52 PM
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Regular
Character: Ritul
Guild: Paradigm
Server: Oasis
Posts: 125
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Re: Lyceum Flowers
Oh good lordy no! Praise the sweet lord jesus christ...uughahyeah!!! Not them flowers o'yonder!!... /crazy black lady "off"
Seriously who gives a fuck if they 2 seconds to cast? Stop sucking and complaining about stupid shit like that. Either omg, have 2 useless people kick them like an off tank, or someone with good incombat runspeed, fuck have a enchanter do it, they're always god danm sprinting!
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09-12-2007, 10:55 PM
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Regular
Character: Lucutious
Guild: Harms Way
Server: Blackburrow
Posts: 185
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Re: Lyceum Flowers
... Or pet pull him up the stairs, and forget about the flowers.
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09-12-2007, 11:01 PM
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Regular
Character: Ritul
Guild: Paradigm
Server: Oasis
Posts: 125
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Re: Lyceum Flowers
Quote:
Originally Posted by Lucutious
... Or pet pull him up the stairs, and forget about the flowers.
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That's not how SOE intended it be killed. However, it's still SOE's fault for not knowing this in KOS beta, or even have a clue...
Dev A: Hey! I just added this new trick to a mob...gotta pull it and kick these randomly spawned flowers around or else you get uselessly feared and it adds a whole new dimension to a zone that WAS BUGGED WHEN IT WAS RELEASE TO SHIT, WAS LATE AND WAS ALSO A PIECE OF SHIT BURN FEST!
Dev B: Uhh, couldn't they just pull him out of your little flower patch?
Dev A: Dude, no one would think of that...besides, they fear man....FEAR!!!!
DevB: *smacks forehead* Yeah......
All in all, if you pull it outside the room...I consider you a cheating and exploiting piece of shit, just like EL.....infact, you're worse then EL.
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09-12-2007, 11:09 PM
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Cold War
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Re: Lyceum Flowers
Quote:
Originally Posted by RiTuL
That's not how SOE intended it be killed. However, it's still SOE's fault for not knowing this in KOS beta, or even have a clue...
Dev A: Hey! I just added this new trick to a mob...gotta pull it and kick these randomly spawned flowers around or else you get uselessly feared and it adds a whole new dimension to a zone that WAS BUGGED WHEN IT WAS RELEASE TO SHIT, WAS LATE AND WAS ALSO A PIECE OF SHIT BURN FEST!
Dev B: Uhh, couldn't they just pull him out of your little flower patch?
Dev A: Dude, no one would think of that...besides, they fear man....FEAR!!!!
DevB: *smacks forehead* Yeah......
All in all, if you pull it outside the room...I consider you a cheating and exploiting piece of shit, just like EL.....infact, you're worse then EL.
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Last I checked, Lyceum wasn't part of KoS beta.
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Cold war, cold war, cold war: I'm tired of your psychology
To bring us to our bended knees: And if we could only talk to you
I'm sure that we could make you see: 'Cause time has a way
Of bringing even bandmates down, down, down: Storm clouds are coming
I am bailing for some greener ground
I say I can be a big hit: Girls with Guns just can't miss
No matter what you say or do: I'm leaving 'cause of you
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09-12-2007, 11:10 PM
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Save the Redwoods!
Character: Ninibi/Reimani
Guild: Holy Might
Server: Butcherblock
Posts: 1,054
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Re: Lyceum Flowers
Quote:
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Seriously who gives a fuck if they 2 seconds to cast? Stop sucking and complaining about stupid shit like that.
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Jackass, I was letting other people know. Information, not whining, dumbshit.
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09-12-2007, 11:11 PM
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Wow...I'm back! (not for good)
Character: Done with EQ2
Posts: 2,529
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Re: Lyceum Flowers
I'm pretty sure no one cares anyway.
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Uh, hi?
Cloverfield still owns, fyi.
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09-12-2007, 11:17 PM
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Save the Redwoods!
Character: Ninibi/Reimani
Guild: Holy Might
Server: Butcherblock
Posts: 1,054
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Re: Lyceum Flowers
The point is that was likely not an intended change - if the change to widgets changed the flowers, then other things are likely unintentionally changed as well, that haven't immediately come to mind.
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09-12-2007, 11:25 PM
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Regular
Character: Ritul
Guild: Paradigm
Server: Oasis
Posts: 125
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Re: Lyceum Flowers
Lyceum should have in beta is the point I was trying to make...for this very fucking reason. If they took there time and made the zone properly, or even gave a danm...they would know that such a change would do this. Bottom line is...it should have been properly developed and tested.
I don't know about you guys but, I never experianced a shred of lag, never went LD randomly or had any problems with a zones difficulty level or any of that nonsense right now back in T5. T5 was the original game, and I assume every thing was checked and double checked so when they released it, and it would sell....sell enough to gain real feedback from the player base and go on with its evolution. However, these days...they just don't seen to be being very thorough, I probably name atleast 10 things they should have caught onto back in beta...I understand the devs can't think of everything, so I guess thats why we have the boards. All in all, fuck you SOE for your rushed disaster expansions. I'm tired of this, but even more tired of lame limp dick sons of bitches who post like its the fucking official forums. "The cool looking gear" thread and the "fucked up looking gear" thread, they're complete ass and do not even remotely belong here. Just like you, you exploiting piece of shit. I hope you drown in a toilet.
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