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View Poll Results: Does EoF have enough new, high quality and challenging raid content?
No, pretty much everything that goes live will be killed 1 to 2 days after release. 17 19.54%
No, there isn't enough new EoF raid content to keep raid guilds busy 5 days a week in EoF. 55 63.22%
Yes, there are enough new raid encounters for raid guilds to be busy 5 days a week on EoF content. 4 4.60%
Yes, the encounters are challenging enough where they won't all be defeated the first week. 9 10.34%
No, from what I've seen, EoF raid content sucks, and this may be the last straw for me. 18 20.69%
Yes, the new EoF raid content owns, and will renew my interest in EQ2 and be a big boost for EQ2 raiding. 6 6.90%
Multiple Choice Poll. Voters: 87. You may not vote on this poll

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Old 11-06-2006, 11:57 AM  
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Default Re: Does EoF have enough new RAID content?

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Originally Posted by LFG View Post
Now, you can hit the level cap, get fully geared in a couple months, and after that, your stats will be within 5 percent of the most hardcore players in game, because all your gear is virtually identical, since any guild can kill the monsters that drop it.
I know this is from the front page and I haven't read anything after this, because this sentance alone struck me at the lone fact that it is 100% correct.

I started my toon in June. Its now 5 months later (almost to the day) and I am lvl 70, 50 AA's, lvl 37 crafting (all I could stand, yawn), and my gear is 100% comparable to Simonsays, who has been around since launch day and has been at near-the-top end raiding since the beginning. My power is only off of his by less than 100, and I have more hps than him. My int is comparible as well, if I take off my int buff we are almost identical.

It took me 5 months to hit "top end" and now I see this EOF, I've seen in 2 days what it could offer (wish i had more time yesterday to play around in it too, but I had a football game to go to) and ... well aside from catching one of the pick up raids going on, I've seen alot of what a lvl 70 will do (diety quest start to finish, one of the instances) and I'm not impressed.

I'll probably still buy it, but grudingly, because I do want to continue raiding with my guild.
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Old 11-06-2006, 12:27 PM  
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Default Re: Does EoF have enough new RAID content?

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Originally Posted by Koenig View Post
He's level 60 though.
Of course he is, this expansion is for all those people lacking content below lvl 70!
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Old 11-06-2006, 01:28 PM  
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Default Re: Does EoF have enough new RAID content?

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Of course he is, this expansion is for all those people lacking content below lvl 70!
Good point.

I wish they would quit referring to "50+" and "60+" content as high level content.

If it isn't level 68+, it is noob content, and doesn't count as content that will be used by level 70 players.

The average level of a zone needs to be 69+, IMO, for the zone to be used by level 70s.

For example, in KoS, SoS is not a "high level zone" used by level capped players, except perhaps really shitty ones, or those needing the Claymore still.

So, how many zones and instances in EoF are even con to 70s, or better, on average?

How many for group or soloers, and how many for raiders?
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Old 11-06-2006, 01:53 PM  
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Default Re: Does EoF have enough new RAID content?

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If it isn't level 68+, it is noob content, and doesn't count as content that will be used by level 70 players.
Won't be used by the 70's, okay, but noob content? Your bias is showing.
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Old 11-06-2006, 02:39 PM  
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Default Re: Does EoF have enough new RAID content?

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Won't be used by the 70's, okay, but noob content? Your bias is showing.
I play all level 70 characters. I don't know ANYONE in game (other than you lol) who isn't level 70. Not one.

You are therefore affectionately referred to as a "nub" for purposes of EQ2 adventuring. I'm sorry to break that to you

The ONLY grouping or raiding I'm ever going to be doing in game is with other level-capped players.

BTW, all level capped players generally refer to people below the level cap as "nubs", noobs, etc. There is no offense intended, it's just an easier way to refer to the entire universe of players who are under 70.

Think of it as the opposite of a Venn diagram - there is no intersection between "nubs" and "70s". None, really.

So when you flippantly say "won't be used by the 70s", that means, "won't be used by a single person in a raid guild, or 95% of 70's, except a very few that may have friends who are nubs, or who may be in a nub guild."

The GREAT majority of EoF content is not designed for 70's, period. We aren't going to mentor down to enjoy the content, because if we did, it would only drop crappy items we can't use when we play normally.
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Old 11-06-2006, 02:46 PM  
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Default Re: Does EoF have enough new RAID content?

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You are therefore affectionately referred to as a "nub" for purposes of EQ2 adventuring. I'm sorry to break that to you

BTW, all level capped players generally refer to people below the level cap as "nubs", noobs, etc. There is no offense intended, it's just an easier way to refer to the entire universe of players who are under 70.
Hate to break it to you, but there are lots of folks not at the level cap. Elitist! And you're sterotyping, btw.

Putting that aside ('cause we could debate it endlessly and get nowhere at all)...

IMO, there are some folks (present company not necessarily included) who need to recall that thier little group are not the only folks who play the game, and thier playstyle is not the only valid one.

But in that light: Unfortunately EoF is very nicely done as "a little something for everyone", emphasis on "little". Because they are trying very hard to make sure every playstyle gets content, no one playstyle is getting enough content to revialize the game for them. But I sincerely doubt SoE will ever release an all-TS Expansion, or all raiding expansion, or all solo expansion.
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Old 11-06-2006, 02:54 PM  
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Default Re: Does EoF have enough new RAID content?

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Hate to break it to you, but there are lots of folks not at the level cap. Elitist! And you're sterotyping, btw.
I realize there are a lot of players not at the level cap. But that doesn't make me elitist, or mean that I'm negatively stereotyping anyone in any way. I'm simply grouping all players into one of two categories - 70 and not-70. I only choose to play with the 70s, and that is true of most 70s.

Players under the level cap simply aren't qualified usually to play with higher level players. They have crappy gear, low resists, and die too frequently. They have to be told where zones are.

To many of us, playing with lower level players doesn't faciilitate our enjoyment of the game in any way. We don't want to get to know these people until they level up and thus become qualified to play with us. We definitely don't want to train them, we assume they learned all that on their own while leveling up.

This game is not about being a job for 70s, or any obligation that 70s have to lower level players. Most of us leveled quickly because we are only interested in playing the highest level, and therefore most challenging, content in game. We don't want, and aren't interested in the Romper Room experience. We want hardcore.

Please note that in no way have I stated or inferred any belief that I'm better than anyone else, regardless of their playstyle, or whether they choose to be a 70 or a nub. That's a personal choice decision, and mine doesn't make me a better PERSON than anyone else.

It does make me a better PLAYER, however. And as a better player, I choose to only play with other good and experienced players. I never clicked "I accept" on any screen where I agreed to sit around a campfire with nubs holding hands and singing Kumbayah.

So I'll keep only playing with those who've leveled up, have decent gear, and actually have a chance at surviving the type of play I do, without me having to use more power to keep them alive than the MT. Because playing with nubs isn't fun at all to most 70s, and it isn't fun to me at all. It's a hell of a lot of work. If I wanted to work, I'd turn the damn comp off and earn my salary for a change.

Thanks
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Old 11-06-2006, 02:55 PM  
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Default Re: Does EoF have enough new RAID content?

ROFLMAO. Sorry hon. You're elitist.

Luv ya anyway.
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Old 11-06-2006, 02:59 PM  
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Default Re: Does EoF have enough new RAID content?

No, there isn't enough new EoF raid content to keep raid guilds busy 5 days a week in EoF.
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Old 11-06-2006, 04:28 PM  
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Default Re: Does EoF have enough new RAID content?

I see a lot of faes getting leveled and I see a lot of farming being done in New Tunare(sp?) the 55-65 dungeon while mains are camped at contested / avatar spawnpoints....

/edit: I'm also predicting at least 3 of the top 10 guilds WW leaving eq2 within 3 months.
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