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Old 11-29-2007, 02:31 PM  
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Default Re: T3: Chamber of Destiny

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Originally Posted by Niber View Post
Previously only required one of the two. Regardless, information I wish we would have known. We had two very different looking raids on the two kills.
We went in the same night as NPU thinking we only needed one. Strike or NPU were the first guilds in and we both went in on the same night and we needed both kills to get it. I'm not sure were you are getting your information from.
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Old 11-29-2007, 02:41 PM  
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Default Re: T3: Chamber of Destiny

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Originally Posted by Jaraxx View Post
We went in the same night as NPU thinking we only needed one. Strike or NPU were the first guilds in and we both went in on the same night and we needed both kills to get it. I'm not sure were you are getting your information from.
I don't have Azleya on ignore. It's just not worth discussing (doesn't pertain to this topic per-say), nor does it really matter. I do know with 100% certainty that it was one or the other in beta but my comment was meant to be informative to those keying their guilds from here on out more than squibbling over dates when things change(d). It sucks to kill VS short handed and then realize you've just screwed your guild from progressing for 5 days.

.. And now back to complaining about a broken zone!
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Last edited by Niber; 11-29-2007 at 02:55 PM. Reason: More..
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Old 11-29-2007, 02:42 PM  
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Default Re: T3: Chamber of Destiny

It's possible that Niber is saying this because the quest specifically tells you that you need the Overking OR Venril Sathir, not both as is the actual case.
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Old 11-29-2007, 04:20 PM  
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Default Re: T3: Chamber of Destiny

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Originally Posted by Niber View Post
I don't have Azleya on ignore. It's just not worth discussing (doesn't pertain to this topic per-say), nor does it really matter. I do know with 100% certainty that it was one or the other in beta but my comment was meant to be informative to those keying their guilds from here on out more than squibbling over dates when things change(d). It sucks to kill VS short handed and then realize you've just screwed your guild from progressing for 5 days.

.. And now back to complaining about a broken zone!
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Originally Posted by Orienne View Post
It's possible that Niber is saying this because the quest specifically tells you that you need the Overking OR Venril Sathir, not both as is the actual case.
You're both newbs

1) for thinking shit dont change from beta to live

2) for not having a fucking clue what flags you.
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Old 11-29-2007, 04:56 PM  
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Default Re: T3: Chamber of Destiny

The quest has absolutely nothing to do with access.
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Old 11-30-2007, 02:09 PM  
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Default Re: T3: Chamber of Destiny

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The quest has absolutely nothing to do with access.
Not anymore it doesn't, but it is still labeled as the raid flagger quest when you hover your mouse over those corpses, and the quest does say venril OR overking, so there are potentially a lot of confused people out there by no fault of their own.
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Old 11-30-2007, 10:21 PM  
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Default Re: T3: Chamber of Destiny

Raid Progression could simply be a label saying if you do the zones in this order you are going in the right direction. When you try to zone into a zone you don't have access to it very clearly tells you what you need for access.
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Old 11-30-2007, 10:45 PM  
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Default Re: T3: Chamber of Destiny

yah on the actual topic, that zone sucks
the junk mobs can spike retarded damage, and the named fight is 400 arrows and 20 minutes of my life i will never get back
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Old 12-04-2007, 09:03 AM  
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Default Re: T3: Chamber of Destiny

Well, the spell reflection was fixed. Which basically means leave your casters at the door or dead. Not sure if I'd consider it an improvement but at least it's a bug fix.

But, as far as constructive criticism. I would like to see the tentacles rotate, that would turn this encounter into more than a ranged auto-attack AFK-fest. Also, there should be additional ways to acquire disguises after you run out.
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Last edited by Niber; 12-04-2007 at 09:04 AM.
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Old 12-04-2007, 09:06 AM  
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Default Re: T3: Chamber of Destiny

I agree niber the fact that you can't even leave and come back to a fully reset zone is rated r for retarded
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