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12-20-2007, 02:14 AM
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Archduke Ferdinand
Character: tangarth
Posts: 1,782
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Re: Veeshan's Peak - WTF
Jaraxxx, shut your fucking mouth/fingers. No one ever has an issue with mob difficulty, that's why we play this game, the only problem is mob randomness. I don't like being completely in control of a fight, get it to 10%, have the tank get hit for 10k 12k 14k 10k in less than a second, and the same thing happening to the offtank. It's random and it's bullshit, maybe you enjoy starting 15 minutes fights over again with your multi guardian, triple dirge guild, but I sure as fuck don't, I've got better things to do than fight the same fight over and over again waiting to get lucky. They could have the mob do even more damage at lower hits and I'd have way less of a problem but this random tank kill setup is tedious and it's not why raiders I know play this game. Silverwing is one of my favorite fights, there's a lot going on and stuff you have to stay on top of, it's a moderately long fight, which what you'd expect for the second to last named, but it's also completely fucking retarded that you could have 2 off tanks charmed and your main tank killed and have to restart thanks to chance alone.
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12-20-2007, 03:34 AM
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Regular
Character: Ranthor
Guild: Aftermath
Server: Butcherblock
Posts: 321
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Re: Veeshan's Peak - WTF
Jaraxx you are STILL a fucking retard... Grats!!!
You still turning your back and trying to shove your head in the dirt so mobs can't hit you?
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Troub Trainer <Aftermath> aka The Tribunal
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12-20-2007, 09:32 PM
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Captain DFS
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere
Posts: 857
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Re: Veeshan's Peak - WTF
Ok so in other words Tangarth you are bitching because you can't recover when your tank dies.
Cheers,
Last edited by Jaraxx; 12-20-2007 at 09:33 PM.
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12-20-2007, 10:21 PM
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Archduke Ferdinand
Character: tangarth
Posts: 1,782
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Re: Veeshan's Peak - WTF
Quote:
Originally Posted by Jaraxx
Ok so in other words Tangarth you are bitching because you can't recover when your tank dies.
Cheers,
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Grow new eyes server jumper, I don't like situations you can't recover from unless you run three tank groups and more fighters than any raid should use. Having random situations where you automatically lose is bullshit
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12-20-2007, 11:43 PM
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Captain DFS
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere
Posts: 857
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Re: Veeshan's Peak - WTF
Quote:
Originally Posted by TANGARTH
Grow new eyes server jumper, I don't like situations you can't recover from unless you run three tank groups and more fighters than any raid should use. Having random situations where you automatically lose is bullshit
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Wow - your comments truly hurt.
Listen - I don't know what your problem is why you are so butt hurt. Bottom line is my guild isn't built around mages, we are built around scouts. Hence three dirges.
Berserkers as far as I see are just a fucking joke so we roll with two guardians.
Priests we roll with less then you guys and we still don't wipe to this shit. It's not that hard to deal with, stop bitching about it. None of these mobs have Aoes there's not even a point to having priests in some groups. Just put 2 priests in your MT group and two in your secondary tank group - problem fucking solved. You guys have atleast 6 priests on your roster, stop bitching and use them. It's not that fucking difficult.
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12-21-2007, 02:12 AM
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.
Character: Slamdeezy
Guild: Special Needs Dream Team
Server: Smolderthorn
Posts: 1,339
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Re: Veeshan's Peak - WTF
Quote:
Originally Posted by Gaige
We normally run 7 but have no mystic. I'll say this, Silverwing is a "fun" fight when both of your templars are on xmas vacation!
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I'm a bad ass templar shut it
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Slamdeezy - 70 Restoration Shaman - Smolderthorn
Yes, my shaman's gear sucks
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12-21-2007, 09:03 AM
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Soviet Gangsta
Character: Fomka R.I.P, Fomik
Guild: Disso R.I.P, Surreal
Server: Barren Sky
Posts: 1,750
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Re: Veeshan's Peak - WTF
Quote:
Originally Posted by Jaraxx
Wow - your comments truly hurt.
Listen - I don't know what your problem is why you are so butt hurt. Bottom line is my guild isn't built around mages, we are built around scouts. Hence three dirges.
Berserkers as far as I see are just a fucking joke so we roll with two guardians.
Priests we roll with less then you guys and we still don't wipe to this shit. It's not that hard to deal with, stop bitching about it. None of these mobs have Aoes there's not even a point to having priests in some groups. Just put 2 priests in your MT group and two in your secondary tank group - problem fucking solved. You guys have atleast 6 priests on your roster, stop bitching and use them. It's not that fucking difficult.
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why do you contadict yourself all the time? first you say that zerkers are a joke now, then you ask how is it possible to wipe with zerker tanking? you havent seen zerkers or brawlers tanking in this expansion, so pls shut up.
Oh, and if it's not hard, can you make a little guide about healing? I liked the last one about tanking!
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12-21-2007, 10:21 AM
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Regular
Character: Normack
Guild: Looking...
Posts: 362
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Re: Veeshan's Peak - WTF
I can tank everything this expansion as good as anyone. I'm also a monk who isn't set up in a "MT group". Yes, shit hits hard. Do you need 2 guardians and 2 MT group setups? Fuck no.
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12-21-2007, 10:53 AM
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Captain DFS
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere
Posts: 857
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Re: Veeshan's Peak - WTF
Quote:
Originally Posted by Normack
I can tank everything this expansion as good as anyone. I'm also a monk who isn't set up in a "MT group". Yes, shit hits hard. Do you need 2 guardians and 2 MT group setups? Fuck no.
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Exactly!
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12-21-2007, 10:54 AM
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Captain DFS
Character: Jaraxx
Guild: Strike
Server: Lucan Dlere
Posts: 857
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Re: Veeshan's Peak - WTF
Berserkers are a fucking joke. However they still have reflexs. It's not difficult - spam heal re actives/wards/regens. When Tank goes down berserker hits rescue and dragoon reflexs while the other tank gets buffed up - problem solved.
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