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  1. #221
    Member
    Join Date
    May 2008
    Posts
    78
    Character
    Darkarrow
    Guild
    Fidelis
    Server
    Splitpaw

    Default Re: The new Chamber of Destiny

    We usualy fight him "inside" him so we don't need to split anything and we can have healers crosshealing. You just need to remember to have the MT group "in front" of the axis of the mob and the dps behind.

    Calling the shield is crucial. It reflects everything apart from autoattack. So while the shield is up don't do anything but autoattack.

    Everyone should self cure nox and have 2-3 dispellers ready as the dispells don't land all the time. We usually have 2 druids and a pally with us.

    This mob is all about debuffing. Ideally you will want a swashy for def. debuffs, but dirge + brig will do too if the MT group is strong enough to get past his spikes.

    Don't debuff while the shield is up. Wait for the shield call and look yourself for the reflect spell icon ( yellow outline with black interior)

    When you do the bombing run, have a brig time the miti debuffs when the nukers are inside. Have 2 mages as primary bombers with 1 in reserve if one of the primary are dead. We need about 50 vials now but you will need prolly more if your mages are not crit-ed up.

  2. #222
    Tankin in Pink
    Join Date
    Apr 2007
    Posts
    238
    Character
    Lurtz
    Guild
    Server
    Splitpaw

    Default Re: The new Chamber of Destiny

    Scouts and Fighters, just go fucking insane, DPS and use CA's as you always would. "Reflect" only effects spells, and even then it's not 100% of the time. Our mages get their primary damage type resist up and nuke away at him not using AOE's.
    The OT Mystic does the same thing, just debuffs and cures anything thats reflected till they are all up.

    50 Vials? That's either a lot of deaths, or there is next to zero damage being done by anything but Vials. Our mages get 4%+ per Vial.
    We use all 8 Suits, usually in the order of Mage > Scout > Mage > Scout, the scouts go in and keep the zone clear looting vials, the mages go in and just spam vials.

    All of us are in the poison with everyone meleeing, really not a hard fight once you get it sorted.

    Lurtz - Guardian (Guild/Raid Lead and MT of KotWS)

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