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Old 01-23-2008, 10:25 AM  
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Default Re: Why is tomb of thuugah persistent?

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Originally Posted by Slamdar View Post
I hope you aren't dying 10+ times in there ;p
Truth... or maybe I hope you didn't forget to mend before zoning.. ??


god I hope it's not either.
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Old 01-27-2008, 10:25 AM  
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Default Re: Why is tomb of thuugah persistent?

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What's the point of throwing the tag on every zone when in fact they aren't all really persistent?
so you're saying ETR and Thuuga aren't "persistent"? huh? are you telling me that you cannot have the entire raid zone out, come back in 15 minutes later, and pick up where they left off?

of course they can. and of course the zone is (and should be) persistent. just because a zone is a short (30-40 min) clear and only has 1 named mob to give it a success timer doesn't mean it doesn't merit the same tag as every other raid zone in the expansion.

or are you complaining about the fact that trash mobs don't give the zone a success reset timer? in which case i'd have to say: boo fucking hoo, why is this a problem?

or are you people that are siding with the OP simply looking for some bullshit semantics to complain about to waste more of SoE's time?
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Old 01-27-2008, 10:49 AM  
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Default Re: Why is tomb of thuugah persistent?

Chances are, it's just easier from a design standpoint to use he persistent zone technology for every zone in the expansion as opposed to having a mix of persistent and non-persistent zones. Consistent design is easier for both developers and players.
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Old 01-27-2008, 11:12 AM  
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Default Re: Why is tomb of thuugah persistent?

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so you're saying ETR and Thuuga aren't "persistent"? huh? are you telling me that you cannot have the entire raid zone out, come back in 15 minutes later, and pick up where they left off?

of course they can. and of course the zone is (and should be) persistent. just because a zone is a short (30-40 min) clear and only has 1 named mob to give it a success timer doesn't mean it doesn't merit the same tag as every other raid zone in the expansion.

or are you complaining about the fact that trash mobs don't give the zone a success reset timer? in which case i'd have to say: boo fucking hoo, why is this a problem?

or are you people that are siding with the OP simply looking for some bullshit semantics to complain about to waste more of SoE's time?
I don't think you understand. If you zone out of either of these 2 zones without killing the named, you will have to clear the whole zone again. That is the whole point of the question on why is it persistent, when you don't save your instance until the named dies. So no, they can't zone in, kill everything but the named, and come back 30 minutes later and kill just the named, because the instance will have been un-saved by then.
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Old 01-27-2008, 05:09 PM  
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Default Re: Why is tomb of thuugah persistent?

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I don't think you understand. If you zone out of either of these 2 zones without killing the named, you will have to clear the whole zone again. That is the whole point of the question on why is it persistent, when you don't save your instance until the named dies. So no, they can't zone in, kill everything but the named, and come back 30 minutes later and kill just the named, because the instance will have been un-saved by then.
don't tell me what i do and don't understand. i didn't say 30 mins, i said 15. which falls within the 30 minute Failure Reset Timer that all persistent zones have.

if you can zone an entire raid out of an instance, and then zone them right back in and everything is still the way it was, the instance is persistent.
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Old 01-27-2008, 06:24 PM  
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Default Re: Why is tomb of thuugah persistent?

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don't tell me what i do and don't understand. i didn't say 30 mins, i said 15. which falls within the 30 minute Failure Reset Timer that all persistent zones have.

if you can zone an entire raid out of an instance, and then zone them right back in and everything is still the way it was, the instance is persistent.
I can do that on non-persistent zones too! Get this, I zone into Nizara, kill some trash, somebody else zones in, I zone out, I zone back in. Wow, the trash is still dead. Nobody zones out for 15-minutes to any of these instances, they either zone out for the night, or they don't zone out until the instance is clear.
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Old 01-28-2008, 12:50 AM  
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Default Re: Why is tomb of thuugah persistent?

that's completely different from the way persistence works. in your example, you have yet to set a Success timer on a zone, and someone is merely "holding the zone open" for you. that's the pre-persistent zone trick to holding an instance open.

thuuga is a true persistent zone. you enter it, kill X amount of mobs, the entire raid can leave it, and still come back within the Failure timer and continue. if you cannot have your entire party/raid zone out of something with some kind of saved progress, it's not "persistent".

now, why would you ever really care to do that on a zone that takes 30 mins to clear anyway? i don't know. but the zone follows the same rules and coding that the other persistent zones do. some zones (like VP, for example) set the Success timer on a trash kill. some of the lower tiers do not. big fucking whoop. we're arguing semantics here... and you're wrong. and we're both retarded for continuing this.
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Old 01-28-2008, 08:52 AM  
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Default Re: Why is tomb of thuugah persistent?

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that's completely different from the way persistence works. in your example, you have yet to set a Success timer on a zone, and someone is merely "holding the zone open" for you. that's the pre-persistent zone trick to holding an instance open.
That is the entire point of this thread, why is the success timer triggered on killing the final named, thus making it barely persistent at all? And I'm not wrong, you are mis-understanding the entire point of the OP. Why is this zone persistent at all because the only way to trigger the actual full save of the instance, it requires you to clear the entire zone, rather than doing a full save after each trash mob.
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Old 01-28-2008, 09:46 AM  
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Default Re: Why is tomb of thuugah persistent?

let me rephrase this: the zone takes literally 30 minutes to clear, do you think maybe the devs considered this when deciding that you didn't need a "full save" off trash?

the zone is persistent within SoE's established rules. there is no reason to make it fully persistent (past the 30 minute save you get on a normal Failure timer). there is no argument here, jfc, just take up a cause that actually matters instead of spraying bullshit all over retarded topics like this.
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Old 01-28-2008, 10:00 AM  
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Default Re: Why is tomb of thuugah persistent?

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Originally Posted by firamas View Post
let me rephrase this: the zone takes literally 30 minutes to clear, do you think maybe the devs considered this when deciding that you didn't need a "full save" off trash?

the zone is persistent within SoE's established rules. there is no reason to make it fully persistent (past the 30 minute save you get on a normal Failure timer). there is no argument here, jfc, just take up a cause that actually matters instead of spraying bullshit all over retarded topics like this.
If it doesn't matter, why are you so adamant about posting against it?
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