Go Back   EQ2Flames Forum > General Discussion > Zones and Population

Reply
 
LinkBack Thread Tools
Old 02-20-2008, 10:00 PM  
Visitor
 
Character: Irgin
Guild: Feral Fires
Server: Valor

Posts: 83
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Fizbiz View Post
Fair enough. Like I said I havent done this zone, only reading the posts on it.
In other words: you insult people they want to cockblock you because they wanted VP beefed up to have more fun raiding it, while you even haven`t experienced this zone yourself.

"Norrath is still for a moment, as Fizbiz of Everfrost ist granted the epic title <Provident Whiner>"

GRATZ!
Irgin is offline   Reply With Quote
Old 02-20-2008, 10:17 PM  
Boom Shankar
 
gambs's Avatar
 
Character: Gambini
Guild: Redemption
Server: Runnyeye

Posts: 101
Photos: (1)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

VP was a joke to start with, pathetic retarded encounters and nowhere near the difficulty that an end tier zone should be.

It got some toughness with drusk and nexona but nevertheless retarded having 2-4 people not doing actual combat just stand there and click or run around and find where to click.

But its wrong and unfair asking for the rest of VP to be beefed up at this point of time.
Making every single named in there harder would have been cool if it went live with LU 42 .
But having some guilds equip their whole raid force with just having to learn 2 tough encounters when other guilds will have to learn 12 its BS.

My guild has cleared VP pre gu42, but hasnt got mythicals yet but we got Drusk down to 15% so we shouldnt be that far from it , and if any changes to the mobs are incoming they prolly wont affect us.

But every guild has the right to obtain mythicals with the mobs being at the exact same state when the the first guild got them.

Yeah by next month even Nexona and Drusk will be trivial for most of us raiders , but this is inevitable, everything gets easier the more times you kill it

What the raiding community needs in the near future is brand new encounters , zones and contesteds that should be harder than trakanon/avatars,
so the development team of EQ2 should spend time doing that now in order to be ready in the following months instead of Re-tuning VP to be challenging for a mythical wielding raid force.
__________________
http://www.clan-ts.co.uk/Guild/gambini.png
http://kilogames.com/
gambs is online now   Reply With Quote
Old 02-20-2008, 10:18 PM  
Visitor
 
Server: Everfrost

Posts: 67
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Tholar View Post
better loot than mythical?

Better loot as in people are unhappy with the loot chart in VP as is. Many posters are saying they are transmuting drops in VP.

But What about occasional mythical items dropping from the next level of mob? would make sense since its suppose to take mythical weapons to kill Trakanon and probably the next step of raid mob after him.

Are mythicals designed to be only quest items? Or will they be dropping rarely in the highest level mobs like avatars, trakanon, and possible higher mobs after that?

Also Irgrin, if your so deeply insulted over a simple statement I suggest you get some counseling.

Posting on comments made on a thread is appropriate for others who will be doing the zone in the future.

As I said, I havent had the chance to do the zone yet but will in the future. But I also havent and would not critizise someones idea on how to improve it other than just saying "make it more difficult".
Fizbiz is offline   Reply With Quote
Old 02-21-2008, 05:37 AM  
Aggrowhore
 
Tholar's Avatar
 
Character: Tholar
Guild: quit
Server: hc raiding

Posts: 657
Photos: (1)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

i was merely pointing out that the mobs you have now, are nearly worthy to be quest mobs for the be all end all weapons on norrath... so why nerf already a pretty easy fight (once you figure out the script) and everyone and their mum can get the mythical? they are supposed to be only accessable by 2% or the server population (or was it only 1% in eq1?).

as others stated, as soon as you are done with druushk and nexona you pretty much can 1st pull every other encounter in vp.
Tholar is offline   Reply With Quote
Old 02-21-2008, 05:53 AM  
Breeze aggro i tell ya!!!
 
Zormik's Avatar
 
Character: Charmeur
Guild: Validus
Server: Splitpaw

Posts: 266
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Tholar View Post
as others stated, as soon as you are done with druushk and nexona you pretty much can 1st pull every other encounter in vp.
Except silverwing maybe.
Zormik is offline   Reply With Quote
Old 02-21-2008, 06:43 AM  
Visitor
 
Character: Genesiss
Guild: Paragon
Server: Everfrost

Posts: 15
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Fizbiz View Post
But What about occasional mythical items dropping from the next level of mob? would make sense since its suppose to take mythical weapons to kill Trakanon and probably the next step of raid mob after him.

Are mythicals designed to be only quest items? Or will they be dropping rarely in the highest level mobs like avatars, trakanon, and possible higher mobs after that?

As I said, I havent had the chance to do the zone yet but will in the future. But I also havent and would not critizise someones idea on how to improve it other than just saying "make it more difficult".

Mythicals are not designed to be only quest items. The epic weapons were given the tag mythical for quality reasons. It's anyones guess as to the future of mythical items as the most recent ones before epics were one-time drops off adventure pack raid bosses.

You can't justify the needed (imo) re-tuning of VP mobs (due to lack of difficulty) based on the rest of the servers progression, the same content has been available to them as to raiders who have cleared the zone many times. Like many have stated these quests are not meant to be finished by the entire server, and everyone who has the fabled version are not entitled to the mythical just for finishing it.

I am aware of the so-called progression your lead to believe needs to be followed due to the two T2 mobs needed to enter the Chamber of Destiney. Even tho you can now zone into VP, it would be a disgrace to the raiding community to see every average player with the weapon and cleared VP. Raiders want changes to VP to be a saving grace and hopefully avoid completely loosing interest in why they play in the first place.

The feedback from the new nexona fight has been very positive and I hope devs realize this is how you keep a raiding community alive and also show casual players that the game gets a lot more complex than raids just being 24 person heroic instances.

Last edited by Genesiss; 02-21-2008 at 06:44 AM.
Genesiss is offline   Reply With Quote
Old 02-21-2008, 10:48 AM  
I don't like you
 
Slippery's Avatar
 
Character: Itankx
Server: Oasis

Posts: 1,724
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

However the feedback from druushk goes to show how you can make an encounter really retarded.
Slippery is online now   Reply With Quote
Old 02-21-2008, 12:47 PM  
Regular
 
Sudden's Avatar
 
Character: Brekon
Guild: The Bekwen Alliance
Server: Antonia Bayle

Posts: 200
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Genesiss View Post
The feedback from the new nexona fight has been very positive and I hope devs realize this is how you keep a raiding community alive and also show casual players that the game gets a lot more complex than raids just being 24 person heroic instances.

Please stop patting the devs on the ass for shitty game design. I swear.... why don't you ask the unlucky clickers how much they enjoyed Nexona. Fucking retarded clicky shit should go away.
__________________
http://www.tbaguild.com
Sudden is offline   Reply With Quote
Old 02-21-2008, 05:36 PM  
[I cannot control my vocabulary]
 
Uyaem's Avatar
 
Character: Uyaem
Guild: Xanadu
Server: Runnyeye

Posts: 822
Photos: (0)

Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Sudden View Post
Please stop patting the devs on the ass for shitty game design. I swear.... why don't you ask the unlucky clickers how much they enjoyed Nexona. Fucking retarded clicky shit should go away.
I was a clicker, and I sure as hell found it more interesting than the "dps the shit out of adds, and switch to named when none are up" fights, which made up 95% of EoF.
__________________
Uyaem is offline   Reply With Quote
Old 02-22-2008, 04:27 AM  
Visitor
 
Character: Diavolos
Guild: Redemption
Server: Runnyeye

Posts: 13
Photos: (0)

Icon12 Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Quote:
Originally Posted by Tholar View Post
i was merely pointing out that the mobs you have now, are nearly worthy to be quest mobs for the be all end all weapons on norrath... so why nerf already a pretty easy fight (once you figure out the script) and everyone and their mum can get the mythical? they are supposed to be only accessable by 2% or the server population (or was it only 1% in eq1?).

as others stated, as soon as you are done with druushk and nexona you pretty much can 1st pull every other encounter in vp.
Tholar your effort and accomplishment for getting the Mythical Reward is well respected and that goes to all guilds and players that have it (Congratz guys)but, why don't you return back or SOE Rolls back to the FABLED version of weapons and obtain it now that the mobs are beefed up so we will all have equal and even opportunities on them because you have to admit it that you got it before changes took place! And don't tell me that Mythical vs Fabled doesn't make any differense!

What SOE did with the changes is:

Make me feel like "My Subscription" is LESS valuable than yours and every player out there that got their reward before changes (Again congratz guys). I believe you and every other player out there would feel like me if you were in my shoes!

P.S. To all that got their Myhtical Weapons please don't read anything wrong into it. I'm not trying to Flame but, speak with common sence (Always according to my point of view and opinion)

Last edited by Diavolos; 02-22-2008 at 04:41 AM.
Diavolos is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 01:32 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0