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Old 02-22-2008, 02:37 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

sure - else a load of myth weapons wouldn't have been out there yet. but that doesn't change the fact of a "kinda buged" script. like levi was...
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Old 02-22-2008, 02:43 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

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Originally Posted by Esmeroth View Post
sure - else a load of myth weapons wouldn't have been out there yet. but that doesn't change the fact of a "kinda buged" script. like levi was...
I know he was killed cuz everyone exploited it..You obviously have not fought him since Tuesday when they patched him...I am saying I don't think he has been killed since TUESDAY...He is broke and gay (like my missing brother..poor pablo) and unless you get extremely lucky on a pull you are gonna beat your head against him longer then you need to
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Old 02-22-2008, 03:44 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

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Originally Posted by Meta View Post
Meh, Druushk (and everything else in VP) needed changing, they just fucked it up. Once they iron out the retarded bits of this fight it'll be a really good fight. Nexona is pretty easy now really. Druushk needs to be a second line of defense.

Next they need to change.. um... everything else!
Sorry, soe has never ever done this before ...raid content gets added to a game either killable or unkillable, going back to a zone thats been farmed for solid for 3months or so then retroactively changed to make it harder is:
1 a waste of resources
2 a waste of time for the people that have already farmed it to death
3 an artificial cockblock to 2nd/3rd guilds on servers
4 an even bigger cockblock to the guilds under 2nd/3rd.
they have trak / tang and 10+ avatars to challenge the very best guilds with, id much much rather the devs had spent the time they wasted so far making, v peak vrs 2, and vrs 3, making new raid content.
Raiding old mobs made harder for shitty loot = waste of time, give a fucking reason to change them to harder mobs then people wont be so unhappy over it ie: NEW WORTHWHILE LOOT, if and only when they do that, will it be justified to make such pointless changes to a zone thats been farmed to death.
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Old 02-22-2008, 04:00 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

I'm under the impression they feel justified making Nexona and Druusk harder because they both reward epics and they block the rest of the mobs that also drop epics, thus justifying why they were remade to be so hard despite having the same shitty loot and being on the first floor.

However I wholeheartedly agree with you and its just a stupid way to block the majority of raiders from their mythicals.
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Old 02-22-2008, 04:08 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

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Originally Posted by TANGARTH View Post
Another problem outside druushk's stupid script is that not all the mythicals update off the same mob. So some guild who happened to have a first floor VP cleared could get most of their mythicals before a better guild who had to work on druushk. (snip)
Um, except that LU42 reset everyone's VP (on zoning in) to a fresh zone to prevent exactly that?
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Old 02-22-2008, 04:27 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

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Um, except that LU42 reset everyone's VP (on zoning in) to a fresh zone to prevent exactly that?

wrong wrong wrong wow thats wrong
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Old 02-22-2008, 04:37 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

Yeah pretty sure that isn't true.
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Old 02-22-2008, 04:39 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

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Originally Posted by Deludar View Post
wrong wrong wrong wow thats wrong

What is wrong? That they reset the zone or the reason for them being to prevent people from getting a bunch of mythicals bypassing Nex and Druusk v.2?
At least for me we were cleared through Milyex the day the GU went live, and when we went back in we had a new zone with the old timer.


So, either you disagree with something the person said, or you are a complete fucking retard who doesn't know what the fuck you are talking about. If it is the latter, I recommend you rip your eyes out and walk through a saw blade manufacturing plant.
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Last edited by Sudden; 02-22-2008 at 04:40 PM.
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Old 02-22-2008, 04:41 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

What he is saying is that GU42 did NOT reset VP instances to new. So if you had went in the night before and cleared the first wing, you would've been able to do the last two wings for all the mythical updates and then go back after you had your mythicals and kill the first wing and finish up those classes that needed Nexona and Druushk.

In fact thinking about it now it seems at least one guild did exactly that.
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Old 02-22-2008, 04:42 PM  
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Default Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions

No it DID reset all mobs killed in the zone prior to the GU going live. Guarenteed.
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