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02-01-2008, 10:51 PM
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L337 Poster
Character: Avaela
Guild: Exordium App =D
Server: Everfrost
Posts: 3,727
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Quote:
Originally Posted by Pinski
Your DPS must be horrid, because the only time we take 3 minutes on a trash mob, is when we have our MT fall on it, and have a bunch of DPS die.
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qft the trash shouldn't take much longer than a minute with a half decent raid setup
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"its a parade and everyone wants racist candy." - Snark
"I love 4 year old tits." - Widem
"Truth is treason in the empire of lies" - Ron Paul
"well canada cant really get all the good gear since we dont have all the classes and we have rl to focus on so we cant play olympics 6 hours a day so fuck all those fucking medal winning nerds." - Udee "Nacho Libre" Manbearpig
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02-03-2008, 04:23 PM
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make war, not love
Character: Entropie
Server: Unrest
Posts: 2,204
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Quote:
Originally Posted by Kalath
Maybe our dps is simply attrocious, but it shouldn't take 3-5 minutes to kill a mob if that mob isn't dropping anything.
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let me confirm that your dps is simply atrocious. VP trash parses are showing at 50-90 seconds for us, depending on mob type.
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02-03-2008, 05:42 PM
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Regular
Character: Ammonia Frostwrath
Guild: Onyx
Server: Nagafen
Posts: 613
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
it doesnt take us that long to kill trash, hes just complaining about how its retarded that you spend 90% of the zone clearing trash. its not raiding, at least to me it isnt. raiding should be killing difficult raids mobs, the timesink should come from the difficulty of a boss, not the HP and numbers of the trash in the zone. get rid of 80% of the trash and you would have a really below average raid zone, with all the trash now, i rate VP as 'the worst zone i have ever raided in my goddamn life.', but its pretty close with TTR.
what a failure, whoever designed VP should be sentenced to 20 years in prison for stealing my life/time.
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02-03-2008, 05:58 PM
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Regular
Character: Kall
Guild: Confirmed
Server: Unrest
Posts: 860
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Quote:
Originally Posted by Gilgame
get rid of 80% of the trash and you would have a really below average raid zone, with all the trash now, i rate VP as 'the worst zone i have ever raided in my goddamn life.', but its pretty close with TTR.
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I don't see how anyone could say that TTR is not the worst raid zone ever created in EQ2. There's not one fun thing about that entire zone and should serve as a blueprint to new devs on what not to do when designing raid mobs.
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02-03-2008, 07:16 PM
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/meh
Character: Zira
Guild: pǝɹıʇǝɹ
Server: Age of Conan
Posts: 303
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Quote:
Originally Posted by Kall
I don't see how anyone could say that TTR is not the worst raid zone ever created in EQ2. There's not one fun thing about that entire zone and should serve as a blueprint to new devs on what not to do when designing raid mobs.
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PP:R in T6 was pretty darn bad... a couple of named... then floors of trash... and repopping trash. followed by trash... and more trash.
Repopping trash is a fucked up idea in all ways.
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G O R N
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02-03-2008, 08:20 PM
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Retired?
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Quote:
Originally Posted by Kall
I don't see how anyone could say that TTR is not the worst raid zone ever created in EQ2. There's not one fun thing about that entire zone and should serve as a blueprint to new devs on what not to do when designing raid mobs.
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I prefer short and painful (TTR) over long and boring (VP).
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Last edited by Niber; 02-03-2008 at 08:22 PM.
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02-03-2008, 11:02 PM
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Original Gangster
Character: Trumak
Guild: Confirmed
Server: Unrest
Posts: 1,440
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Both of the zones are pretty fucking terrible. Challenging focal point in ttr, debuff that one shots tank. Challenging focal point in vp, mobs that one round tanks. At least ttr had some badass loot. Whereas vp it's like yea I'll take this for 1 in hopes it gets upgraded.
How about making encounters challenging without the fact that your tank can die at any time due to shit luck.
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02-04-2008, 12:27 AM
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Regular
Character: Ranthor
Guild: Aftermath
Server: Butcherblock
Posts: 321
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
SOO true.
We have actually had /random 100 to see who gets force looted shit from VP in hopes it gets boost.
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Troub Trainer <Aftermath> aka The Tribunal
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02-04-2008, 04:58 AM
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L337 Poster
Character: Dirge type thing
Posts: 2,162
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Re: Veeshan's Peak Design Re-tuning Criticism/Suggestions
Tailspike of Phara Dar!
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Quote:
Originally Posted by Talonis
Instead of arguing with your doctorate in Wikipedia, I'll offer a little insight.
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