Quote:
Originally Posted by Ishbu
So having everything be killable from the first trip into the zone, in gear from an old expansion makes you smile? Having what is supposed to be one of the 2 bad ass instanced mobs, if not the most bad ass most likely killable by a guild their first trip or two into the zone is what you like?
Thank god you dont develop games.
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I have to agree. While it was thrilling to get all the way to Woushi, we really shouldn't have been able to if progression was working as intended.
EH should be the hardest of the new raid instances, with Inner Sanctum running a close second. However, while the mobs in EH were challenging and required several pulls to learn, the ones in Inner Sanctum were a joke... we first pulled every named in that zone save Mayong (who we got into the yellow repeatedly). The only challenging part of Inner Sanctum was the trash....
I guess there's still the Pumpkin Headed Horseman
