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Old 11-22-2006, 09:03 AM  
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Default Re: Emerald Halls

They need to make an expansion where every contested and every instanced mob is as hard, in their own way, as matron was.
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Old 11-22-2006, 10:11 AM  
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Default Re: Emerald Halls

I agree with that, except instances should be dropped entirely.
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Old 11-23-2006, 08:47 AM  
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Default Re: Emerald Halls

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Originally Posted by Skaer View Post
Was her call of storms working properly then?
Yes, it hurt the gnome But overall she was a pretty easy mob, two pulls... first one discovering she had call of storms, second one killing her
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Old 11-25-2006, 05:08 AM  
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Default Re: Emerald Halls

I should share with everyone, Samiwhatever CL killed (the centaur) is supposed to have an AE that is not working correctly. Personally, I have not ever been in zone with this mob up, but just for everyone to know, its not working so some mobs are being made harder, but only so that they were how they should have been all along.
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Old 11-25-2006, 06:59 AM  
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Default Re: Emerald Halls

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Originally Posted by Ishbu View Post
I should share with everyone, Samiwhatever CL killed (the centaur) is supposed to have an AE that is not working correctly. Personally, I have not ever been in zone with this mob up, but just for everyone to know, its not working so some mobs are being made harder, but only so that they were how they should have been all along.
In that regard, since as usual all beta testing is done on live. Anything "odd" that was found in the zone was reported to a dev, be it intended or not. With the hopes that they'll fix them to the way they should be.
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Old 11-25-2006, 02:24 PM  
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Default Re: Emerald Halls

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Originally Posted by Grind View Post
In that regard, since as usual all beta testing is done on live. Anything "odd" that was found in the zone was reported to a dev, be it intended or not. With the hopes that they'll fix them to the way they should be.
I am not implying the mob not doing whatever it was supposed to do was in any way, shape, or form CL's fault. It certantly wasnt. Just broken content. Its the same way I hear Mistmoore's Inner Sanctum is. The vampire named are supposed to be badass but as we all know they must be missing an ability or 2 if that is the case.
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Old 11-25-2006, 02:34 PM  
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Default Re: Emerald Halls

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Originally Posted by Ishbu View Post
I am not implying the mob not doing whatever it was supposed to do was in any way, shape, or form CL's fault. It certantly wasnt. Just broken content. Its the same way I hear Mistmoore's Inner Sanctum is. The vampire named are supposed to be badass but as we all know they must be missing an ability or 2 if that is the case.
/agree

The centaur named hit's hard, and has some intersting abilities, but a big ol' AE was expected and never happened....

As for Inner Sanctum, I'm pretty sure a persistant pick up raid wearing relic could at least make it up to the Tacticians Armor... Hopefully they've hotfixed this in the last while (as they did with Freethinkers).
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Old 11-25-2006, 05:56 PM  
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Default Re: Emerald Halls

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Originally Posted by Ishbu View Post
I am not implying the mob not doing whatever it was supposed to do was in any way, shape, or form CL's fault. It certantly wasnt. Just broken content. Its the same way I hear Mistmoore's Inner Sanctum is. The vampire named are supposed to be badass but as we all know they must be missing an ability or 2 if that is the case.
I never took it that way, i was just stating that there were a few things that didnt seem right. They were reported to a dev, so they could be investigated, to ensure they are working properly.

For example: Woushi was a wimp. The dev reported that Woushi is in fact missing a few abilities/quirks to the encounter, and should hopefully be fixed soon.

With any luck, we wont have another Tarinax where the encounter is fixed 6 months into the expansion.
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Old 11-25-2006, 09:18 PM  
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Default Re: Emerald Halls

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Originally Posted by Ishbu View Post
So having everything be killable from the first trip into the zone, in gear from an old expansion makes you smile? Having what is supposed to be one of the 2 bad ass instanced mobs, if not the most bad ass most likely killable by a guild their first trip or two into the zone is what you like?

Thank god you dont develop games.
Lord knows I couldn't have possibly been meaning anything other than I love easy encounters.

Ishbu, you're a fucking idiot. My point was that I'm starting to become caloused to SoE's lack of intuition to the point that it's mildly humorous to me. Stop trying to find a flaw in everything I post and grow the fuck up man. I believe your own guildy, LFG, requested that nobody chase posters, seems to me that you've done nothing but chase me since I pointed out that you're a complete douche nugget.

Seriously man, find a new hobby, this one is getting old.
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Old 11-25-2006, 10:19 PM  
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Default Re: Emerald Halls

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Lord knows I couldn't have possibly been meaning anything other than I love easy encounters.

Ishbu, you're a fucking idiot. My point was that I'm starting to become caloused to SoE's lack of intuition to the point that it's mildly humorous to me. Stop trying to find a flaw in everything I post and grow the fuck up man. I believe your own guildy, LFG, requested that nobody chase posters, seems to me that you've done nothing but chase me since I pointed out that you're a complete douche nugget.

Seriously man, find a new hobby, this one is getting old.
Whose really the idiot if you think I care enough about you to "chase" you? Its not my fault you always post retarded shit and are easy to ridicule.
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