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Old 11-29-2006, 10:11 AM  
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Default Re: Emerald Halls

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Originally Posted by Athioc View Post
Must be a perk for being #1
The guild that couldn't even figure out how to activate D'Morte is #1? I think if you can't figure out how to activate a mob in an instance with a cue on how to activate it, then you aren't #1.
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Old 11-29-2006, 10:33 AM  
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Default Re: Emerald Halls

You are entitled to your opinion...

Just as I, and my opinion is that a guild that raids a forum more than in-game isn't #1 either. The best post on this site I've seen so far is Ishbu complaining about Devs. I thought you talked to the Devs on a daily basis Ish, what happened to all that helpful insight you contribute and them asking you for suggestions on how to make the game better. I think every conversation you had with one started with you on your knees or bending over...
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Old 11-29-2006, 11:33 AM  
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Default Re: Emerald Halls

Can someone enlighten us who are not following the drama on what happened? Are guilds getting illegitamite WW 1sts?

HAs Anything Major even be killed yet, anything worth Claiming WW1st for?
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Old 11-29-2006, 11:42 AM  
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Default Re: Emerald Halls

I don't think anyone has killed a contested yet...all of these discussions are about instances...because SoE's idea of progression is to make stuff impossible and then nerf it down 3 months later to make it seem like you progressed.

But who needs progression when you can just have a Dev unlock all timers and give menders in zone and auto-kill the mob for you. HURRAY!
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Old 11-29-2006, 11:46 AM  
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Default Re: Emerald Halls

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Originally Posted by Athioc View Post
I don't think anyone has killed a contested yet...all of these discussions are about instances...because SoE's idea of progression is to make stuff impossible and then nerf it down 3 months later to make it seem like you progressed.

But who needs progression when you can just have a Dev unlock all timers and give menders in zone and auto-kill the mob for you. HURRAY!
How do you know what is and is not possible when you're not even in a raiding guild?
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Old 11-29-2006, 12:30 PM  
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Default Re: Emerald Halls

#1 Without clearing Freethinkers? LOL!
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Old 11-29-2006, 12:33 PM  
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Default Re: Emerald Halls

What are you talking about?

Answer one question...

Do you think you(disso) is number one right now?
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Old 11-29-2006, 12:42 PM  
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Default Re: Emerald Halls

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What are you talking about?

Answer one question...

Do you think you(disso) is number one right now?
I don't think any guild is a flat-out #1. I think there are many guilds who are basically at the top of the food chain.
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Old 11-29-2006, 01:13 PM  
<3 OMG Claire!! <3
 
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Default Re: Emerald Halls

I agree with Calaglin. Nothing amazing has been dropped. I think the guilds that have FTH on farm status, are consistently getting to the second floor of EH (and killing second floor named) and are making progress on Mayong in IS are ahead of the curve.

/shrug
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Old 11-29-2006, 01:50 PM  
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Default Re: Emerald Halls

I agree, but the whole idea behind progression is that no guild will be able to kill everything instantly. What do you judge a guild on for it to be number one? World Wide First Kills? Almost every time someone WW1st something there is going to be something wrong with the encounter because SoE sucks and never finishes their expansions, but it seems if Disso were to kill something that was bugged, you would still claim the WW1st and say well maybe since we rock so much SoE didn't expect us to kill it so quickly. Then, another guild does the same thing and you have every excuse not to give them credit. All I have been saying is CL has been getting to everything first. It seems this is how the expansion will always be...a few guilds get further than others but not too much further. The only thing hard in KoS was Chel'Drak and Matron.This expansion is better on difficulty, but I want raids where a mob can have a number of different spells to use and not ones you can just time and be able to destroy the encounter. That would make for a more interesting game, for me at least, knowing that you have to adapt during a raid. Not just get the strat down and do the same ole thing over and over like DoF and KoS.
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