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02-08-2008, 12:41 PM
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Internet Bully
Character: Timmehh
Guild: Equestrian Prep (app)
Server: Unrest
Posts: 915
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Re: The new Chamber of Destiny
Quote:
Originally Posted by Istaril
I haven't been back in CoD since the patch... but from what people are saying it seems like a simple solution ; send people in, don't use the flasks. Store them up. If this AE goes off... then you wipe, and re-start.
Then use them all within a very short time span.
The mob still sounds killeable to me. The difference is you might have to clear chelsith trash 4-5 times before you kill leviathan. Intended? Who knows... thankfully everyone in our guild has fresh fish skins, shouldn't be too rough. What I suspect is happening is that the on-death effect of Leviathan (If Greenmist Oubliette is not deactivated) is triggering all the time, instead of just near the end. While we've never not triggered it, I've been told that the mob heals up.
And you do not want the mallet of the crushing depths. I abhor that thing. It's dropped EVERY time for us, except 1 mage robe.
As for Nexona - I suspect (haven't been in VP since patch either) any script addition would be tied to the Tormented Prisoners.
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So what you are saying is that the intended script is to have your raid wipe enough times to have enough viles to burn him down before he kills you? What the fuck are you smoking?
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02-08-2008, 12:54 PM
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Regular
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Re: The new Chamber of Destiny
Quote:
Originally Posted by Istaril
I haven't been back in CoD since the patch... but from what people are saying it seems like a simple solution ; send people in, don't use the flasks. Store them up. If this AE goes off... then you wipe, and re-start.
Then use them all within a very short time span.
The mob still sounds killeable to me. The difference is you might have to clear chelsith trash 4-5 times before you kill leviathan. Intended? Who knows... thankfully everyone in our guild has fresh fish skins, shouldn't be too rough. What I suspect is happening is that the on-death effect of Leviathan (If Greenmist Oubliette is not deactivated) is triggering all the time, instead of just near the end. While we've never not triggered it, I've been told that the mob heals up.
And you do not want the mallet of the crushing depths. I abhor that thing. It's dropped EVERY time for us, except 1 mage robe.
As for Nexona - I suspect (haven't been in VP since patch either) any script addition would be tied to the Tormented Prisoners.
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You can't use them all in a very short time span because he ports the person out of his stomach shortly after the first vial is used. We were able to get 2 vials off per stomach visit but given that only one person can enter per approximately 1 minute... Yea you can't burn him fast with the vials.
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02-08-2008, 01:00 PM
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Tengo un fuego en mis pantalones!
Character: Choatly
Guild: Conviction
Server: Mistmoore
Posts: 2,015
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Re: The new Chamber of Destiny
Quote:
Originally Posted by eq2brawler
You can't use them all in a very short time span because he ports the person out of his stomach shortly after the first vial is used. We were able to get 2 vials off per stomach visit but given that only one person can enter per approximately 1 minute... Yea you can't burn him fast with the vials.
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Actually, you can get quite a few vials off if you set things up properly. We were able to burn him down to 74% in one trip, but he's back to 100$% before the next fish suit person can get in.
For the rest of you who haven't been in since the changes who say things like, "It's harder now quit complaining." or "Still sounds killable." Shut the fuck up and go back in yourself, then come back and give your review. Until then, you don't know what you're talking about.
__________________
Conviction and MMGA Fantasy Football Champion 2009!!!
"Seriously, call Kenny Loggins 'cause you're in the danger zone."
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02-08-2008, 01:17 PM
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Internet Bully
Character: Timmehh
Guild: Equestrian Prep (app)
Server: Unrest
Posts: 915
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Re: The new Chamber of Destiny
Quote:
Originally Posted by eq2brawler
You can't use them all in a very short time span because he ports the person out of his stomach shortly after the first vial is used. We were able to get 2 vials off per stomach visit but given that only one person can enter per approximately 1 minute... Yea you can't burn him fast with the vials.
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2 vials per trip sounds pretty gimp. We usually get off a min of 4/5 and a max of 8/9 per trip in
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02-08-2008, 01:28 PM
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Tengo un fuego en mis pantalones!
Character: Choatly
Guild: Conviction
Server: Mistmoore
Posts: 2,015
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Re: The new Chamber of Destiny
accident - ignore me!
__________________
Conviction and MMGA Fantasy Football Champion 2009!!!
"Seriously, call Kenny Loggins 'cause you're in the danger zone."
Last edited by Choadley; 02-08-2008 at 01:30 PM.
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02-08-2008, 01:33 PM
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Skeemo Skeems
Character: Slopps
Posts: 1,361
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Re: The new Chamber of Destiny
so is it going to take another 8 weeks until next GU43 until they fix this zone back to how it was?
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02-08-2008, 01:39 PM
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Done
Character: Calaglin
Guild: Dissolution
Server: Nektulos
Posts: 12,232
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Re: The new Chamber of Destiny
Quote:
Originally Posted by Deludar
2 vials per trip sounds pretty gimp. We usually get off a min of 4/5 and a max of 8/9 per trip in
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There's no way anybody can get more than 6 off. Even while getting lucky and having a Jester's cap, and extremely fast cast, I have only gotten 6 off. And the last one was by mere luck of casting it at the right time and the game still thinking I was inside, even though I had been teleported out.
__________________
Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos
Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest
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02-08-2008, 01:48 PM
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Still Here
Character: Fidelus
Guild: Survivors
Server: Guk
Posts: 201
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Re: The new Chamber of Destiny
Re: Nexona, we did one pull on it before stop time, and she blew us the fuck up, however, could it simply be because you have to kill the phylactery slave dudes in a specific order. The aoe didn't wipe us immediately, it is survivable. The aoe did hit shortly after dps engaged on the thingies, and on each of them. We wiped on the 3rd one and were stopping for the night so did not do a second pull.
Ekron btw did not pop any ^ hatchlings at all, just the ^^^ barrage guy at 70,60,50,40,30...makes the fight way easier being able to burn Ekron down quicker.
Has anyone fought/ killed Druushk yet?
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02-08-2008, 01:49 PM
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Internet Bully
Character: Timmehh
Guild: Equestrian Prep (app)
Server: Unrest
Posts: 915
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Re: The new Chamber of Destiny
Quote:
Originally Posted by Pinski
There's no way anybody can get more than 6 off. Even while getting lucky and having a Jester's cap, and extremely fast cast, I have only gotten 6 off. And the last one was by mere luck of casting it at the right time and the game still thinking I was inside, even though I had been teleported out.
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I know for a fact our warlock got off at least 7 with jesters and focused casting. Can only assume he would get off more with alacrity as well.
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02-08-2008, 02:37 PM
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Regular
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Re: The new Chamber of Destiny
Quote:
Originally Posted by Deludar
I know for a fact our warlock got off at least 7 with jesters and focused casting. Can only assume he would get off more with alacrity as well.
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Regardless of the exact number of vials you can get off, it's still nowhere near enough to burn him through his 4% heal.
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