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Old 02-19-2008, 03:29 PM  
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Default Tairiza the Widow Mistress

We have been having trouble with Tairiza the Widow Mistress. I had a few questions on her I wa shoping to get some help with. We have tried her about 20x now.

1) Where do you positon her and have everyone stand?

2) Are there any items everyone should use to help with stun?

3) What is a good DPS to have on her, we go around 20k till 40% then jump to 27k, is that much too low?

4) Mez spider adds or burn them down?

5) Should everyone have a macro to burn down the caccoons or just 1 group?

6) Are 7 healers required or would 6 do?

Thanks to anyone who may take time to answer these!

-Ultimar
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Old 02-19-2008, 03:48 PM  
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Default Re: Tairiza the Widow Mistress

You can kill this with 4 healers with enough gear and dps. If your raid is only doing 20k DPS, either your players are ill-equipped, shitty, or your groups suck. And considering how often the adds come, you are better off killing them as they show up. As for sacs, with how low your DPS is you need to have everybody switch off to kill them as fast as possible.
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Old 02-19-2008, 03:50 PM  
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Default Re: Tairiza the Widow Mistress

1) Doesn't really matter, but keep everyone close together.

2) No not really.

3) This is why you are struggling. Make every effort to double your dps. Make sure everyone has their best burst damage ready to go at 40%.

4) Neither, have an OT hold them while you burn her from 40 to dead. Zerker or paladin with some hate can aoe the shit out of them while still dpsing on the named. Your chanters need to be dpsing on the named.

5) Kill the cocoons asap before 40, ignore them after 40. Use an MA if you want.

6) Take as few healers as you possibly can for more dps. Definately not 7 if your dps is only in the 20s.
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Old 02-19-2008, 03:55 PM  
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Default Re: Tairiza the Widow Mistress

We use an MA, and have them switch to a cocoon as soon as they see one up. whole raid kills it and back on big bitch. When the adds come we just forget the cocoons and burn the named.

Like Fid said, zerker, or pally is nice to pick up all the trash adds until named is dead.

They are also mezz stun fearable etc etc etc.

As a defiler i like to wait about 10 seconds after they pop, toss my AoE Deaggro (which has a little fear on it) helps buy the zerker/pally sometime if they are havin hp issues, makes sure non are on me, and then i toss Emaciate for teh ubah aoe dmg. heh

Just use an MA, look into your group makeup to see why you only have 20k dps

There are some great posts here with different group make-ups, i'd suggest doing a search and taking a good look at the people you have and see how you can make them do better .
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Old 02-19-2008, 03:56 PM  
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Default Re: Tairiza the Widow Mistress

It's hard to give advice without knowing your raid make-up. How many AE casters ya got? (this will tell if just AE'ing the adds down is an option). You caster heavy or melee heavy?

This ins't a difficult encounter, just takes some coordination on vent and the ability for raiders to follow directions without question.

Placement isn't relevent to be honest... you can kill her where she stands or pull her to a corner or even into the hall.. seen it done various ways, the result is the same fight no matter where you put her, the fight mechanics remain the same.

Caccoons - have everyone have 2 macro's one for the named, one to target the MA.. when somebody calls webbed or whatever in Vent they hit that macro and the MA should already be targeting the webbing.. burn it then hit the named macro to target named again.. a quick seemless DPS burning.
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Old 02-19-2008, 03:59 PM  
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Default Re: Tairiza the Widow Mistress

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Originally Posted by Khylan View Post
Placement isn't relevent to be honest... you can kill her where she stands or pull her to a corner or even into the hall.. seen it done various ways, the result is the same fight no matter where you put her, the fight mechanics remain the same.
Depending on what issues they have one thing they can do is this.

Just past the door arch-way, there is a little cubby to the right, we have the raid stand in there.

The tank pulls the mob and positions it so the mobs ass is right in the raids face. The only time the mob will move is if the tank gets knocked back when he gets a cocoon on him.

Having the raid in the cubby allows easy transition for the adds and more importantly the cocoons. The whole raid is in the cubby so no one gets knocked back and there is no running around.
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Old 02-19-2008, 04:02 PM  
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Default Re: Tairiza the Widow Mistress

True, that would allow for all DPS melee and casters to target webbs without moving an inch which would save them time burning them.

20K DPS in T8 is the real issue though, 40K with burst damage at 60-70 is where they should be. Just my opinion.
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Old 02-19-2008, 06:36 PM  
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Default Re: Tairiza the Widow Mistress

We're actually averaging 27k on the non-named mobs. Lower on her though because trying to save power to use at 40%

I guess we just need more dps, is what I thought, thanks everyone
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Old 02-19-2008, 06:46 PM  
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Default Re: Tairiza the Widow Mistress

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Originally Posted by Ultimar View Post
We're actually averaging 27k on the non-named mobs. Lower on her though because trying to save power to use at 40%

I guess we just need more dps, is what I thought, thanks everyone
Yes, you need more DPS. 27k is what guilds did in KoS. This is RoK.
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Old 02-19-2008, 06:48 PM  
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Default Re: Tairiza the Widow Mistress

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Originally Posted by Ultimar View Post
We're actually averaging 27k on the non-named mobs. Lower on her though because trying to save power to use at 40%

I guess we just need more dps, is what I thought, thanks everyone
Something really does seem off if that is what you are hitting with burst dps at T8.

Now I am assuming that you are running 24 player raid all lvl80.
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