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Old 02-23-2008, 11:35 AM  
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Default Re: Druushk wtf SoE

Sorry skel and loudness, but what you two have said, and what your members said to Snark in a moment of "oh shit" tells about the "adds spawned, they just didn't engage" seems to be contradictory.

Quick!, you have more loose ends, tie them up quick!
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Old 02-23-2008, 11:51 AM  
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Default Re: Druushk wtf SoE

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Originally Posted by Pinski View Post
Probably because of the way the spells fucking work you idiot. They cast on yourself, and considering what the Edict of the Whispered Word does......... It's not as simple as you think to fix the errors on somebody else's code that is intertwined with somebody else's, and then another person, and then 80 files later you finally find the culprit. The real issue is more about the fact that these issues aren't found by QA to let the coders know about it in a timely fashion. Instead it's up to players to do the QA work.
why the fuck do you have to fix the code in the first place? Ever played higher quality games? Most games I've played don't come out this fucking buggy, no excuse in such a professional company - so I assumed. Also test things. It's pointless to argue this, its obvious fundamentals of clean programming. SoE is in the wrong.

Last edited by dakkota; 02-23-2008 at 11:54 AM.
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Old 02-23-2008, 11:55 AM  
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Default Re: Druushk wtf SoE

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Originally Posted by Judist View Post
The stages Kubler-Ross identified are:
  • Denial (this isn't happening to me!)
  • Anger (why is this happening to me?)
  • Bargaining (I promise I'll be a better person if...)
  • Depression (I don't care anymore)
  • Acceptance (I'm ready for whatever comes)
This EXACTLY follows the stages I see almost everytime when I ban someone on this site for a multiple account violation.
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Old 02-23-2008, 12:00 PM  
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Default Re: Druushk wtf SoE

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Originally Posted by Skel View Post
When will CL be exploiting a mob to drop dozens of chests again?
This was two years ago, during the KOS expansion, and all the loot was taken away and the members punished.
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Old 02-23-2008, 12:06 PM  
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Default Re: Druushk wtf SoE

anyway....can we get this mob fixed? or at least have someone from SOE tell us its working as intended so i can stop playing this game
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Old 02-23-2008, 12:07 PM  
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Default Re: Druushk wtf SoE

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anyway....can we get this mob fixed? or at least have someone from SOE tell us its working as intended so i can stop playing this game
The encounter was beaten last nite (not by my guild, but I'm just saying, it was beaten last nite). I believe SOE is saying, therefore, that it's working as intended, because it has been killed exactly as it is now.
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Old 02-23-2008, 12:08 PM  
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Default Re: Druushk wtf SoE

CL was at least smart enough to not let history repeat itself, you're rehashing the old Crushbone(tm) trick of focusing the blame on someone else... pathetic :\
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Old 02-23-2008, 12:13 PM  
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Default Re: Druushk wtf SoE

Because a mob is killable does not mean it is working as intended.
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Old 02-23-2008, 12:15 PM  
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Because a mob is killable does not mean it is working as intended.
If what you're saying is that the mob should be killable by more than one or two guilds world wide, I very much agree with you.
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Old 02-23-2008, 12:18 PM  
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Default Re: Druushk wtf SoE

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Originally Posted by Slippery View Post
Because a mob is killable does not mean it is working as intended.
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