Chelsith and Something seriously wrong
i've cleared chelsith hell... about 10-15 times no problem. Last night when trying to get some updates we clear all the way to the last named. Alrighty guys, get ready, get set, DIE! WTF?
Battle goes like this
First pull-
Prebuffs/heals
Charge
Instantly die to an arcane hit
Second Pull-
Prebuff/heals
Charge
Group gets hit by a knockback, flying off the edge
Third pull-
Prebuff
Charge
Knockback some
Adds spawn(4 seperate level 83 ^^^)
Forth pull-
Prebuffs
Charge
Mob starts getting burned down.
Adds spawn
AoE knockback kills everyone
Fifth pull-
AoE followed by arcane, tank(me) dies
group gets to the mob, starts burning
I get back in adds spawn
AoE knockback hits and everyone is dead
None of these battles lasted over 12 seconds.
I don't mind a challenge by any means and the fact that this mob is probably 100 times harder than when the expansion first came out is nice. But i don't know any groups that can easily take on 4 seperate adds, get knocked everywhere where there is no walls besides inside the water pit, and have the tank get instantly fried by back to back casting of a mob.
Last edited by Splorch : 02-23-2008 at 05:29 AM.
Reason: moar thoughts
|