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Old 02-23-2008, 05:18 AM  
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Default Chelsith and Something seriously wrong

i've cleared chelsith hell... about 10-15 times no problem. Last night when trying to get some updates we clear all the way to the last named. Alrighty guys, get ready, get set, DIE! WTF?

Battle goes like this

First pull-
Prebuffs/heals
Charge
Instantly die to an arcane hit

Second Pull-
Prebuff/heals
Charge
Group gets hit by a knockback, flying off the edge

Third pull-
Prebuff
Charge
Knockback some
Adds spawn(4 seperate level 83 ^^^)

Forth pull-
Prebuffs
Charge
Mob starts getting burned down.
Adds spawn
AoE knockback kills everyone

Fifth pull-
AoE followed by arcane, tank(me) dies
group gets to the mob, starts burning
I get back in adds spawn
AoE knockback hits and everyone is dead

None of these battles lasted over 12 seconds.

I don't mind a challenge by any means and the fact that this mob is probably 100 times harder than when the expansion first came out is nice. But i don't know any groups that can easily take on 4 seperate adds, get knocked everywhere where there is no walls besides inside the water pit, and have the tank get instantly fried by back to back casting of a mob.

Last edited by Splorch : 02-23-2008 at 05:29 AM. Reason: moar thoughts
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Old 02-23-2008, 07:45 AM  
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Default Re: Chelsith and Something seriously wrong

Try going in the water pit, for starters.
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Old 02-23-2008, 08:36 AM  
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Default Re: Chelsith and Something seriously wrong

getting KBd means you didnt have the whole group in the water. use AE-prevent or groupwards/reactives prepull and you should be fine with the AE it does on incomming
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Old 02-23-2008, 05:50 PM  
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Default Re: Chelsith and Something seriously wrong

the knockback honestly isnt the big problem guys. it hurts, but its manageable. the problem is getting the group into the water and having 4 ^^^'s spawn instantly and rape the group. in half those pulls the knockback part wasn't even the issue it was having the damage from that immediately either after I(the tank) was hit by the arcane for about 11k(plus stun) or immediately after the 4 adds.

Last edited by Splorch : 02-23-2008 at 05:53 PM.
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Old 02-23-2008, 07:04 PM  
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Default Re: Chelsith and Something seriously wrong

those adds do spawn if you kill it too slowly, so i wouldnt exclude the possibility of a not correctly reset encounter if they spawn instantly. they normally spawn if the AE kills like half the group so theres not really going any dps on the mob
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Old 02-23-2008, 10:43 PM  
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Default Re: Chelsith and Something seriously wrong

Ahaha, this zone is easier than it was released. I can tank it in my fucking sleep. I have nearly done so on multiple occassions. Stop sucking that's my advice.
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Old 02-23-2008, 11:53 PM  
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Default Re: Chelsith and Something seriously wrong

Teehee fuck you. If the mobs not working fuckin right it doesnt matter if your candy ass can pull him in your sleep and kill it normally. I've fuckin killed this fucker time after time, np. tanking mayong is easier than this bugged pos.
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Old 02-23-2008, 11:59 PM  
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Default Re: Chelsith and Something seriously wrong

blue baron + 2 random spawns imo
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Old 02-24-2008, 12:51 AM  
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Default Re: Chelsith and Something seriously wrong

on a side note, after raiding today went back in just to finish this zone off. first pull mob fell like a sack of crap. easy just like usual, nothing really different about group either.
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Old 02-24-2008, 11:09 AM  
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Default Re: Chelsith and Something seriously wrong

Maybe you had an AoE blocker this time? GASP, IMAGINE THAT!
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