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View Poll Results: Has Roger (The designer of new Avatars, Tangrin and Druusk) proven that he cannot create content
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Yes
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341 |
86.77% |
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No
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52 |
13.23% |
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03-04-2008, 05:32 PM
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Chin up, chin up, until it touches the moon
Character: Slamdar
Guild: Ex-CL
Posts: 1,294
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Re: Roger: It's time for you to step down.
Is there a random Charm, Stun, Mez, Stifle, that can effect you just for existing?
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03-04-2008, 05:45 PM
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Archduke Ferdinand
Character: tangarth
Posts: 1,726
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Re: Roger: It's time for you to step down.
Quote:
Originally Posted by Taucher
Check-lists.
That's right. Simple check-lists. Something I know for a fact is not in widespread use among the raid-encounter developers.I'll even start one, and I encourage crowd participation: - *) Does the encounter have a degree of random-chance that can completely wipe the raid?
- *) Does the encounter have a script or ability that's been used heavily this tier and/or expansion pack?
- *) Is the encounter rooted?
- *) Is it Draggable?
- *) Is it Hook-Arrowable?
- *) Is it Peelable?
- *) Does the encounter punish people for doing their jobs?(See: Bonesnapper, Nexona)
- *) Does the raid incur a penalty for not-moving from the encounter?
- *) Does the encounter root?
- *) Does the encounter stun?
- *) Does the script bug out and cease working when a person dies and does not reengage the encounter?
- *) Does the script bug out on a character feigned-death?
- *) Does the encounter have adds?
- *) Are the adds able to be engaged from outside the raid?
- *) Do the adds path correctly?
- *) Will the adds leash before the primary mob?
- *) Do special and class abilities of adds interact with the primary mob's script?(See: the guardian with Pin on the Avatar of Growth fight, charming adds on Silverwing)
- *) Does the encounter remove a person or persons from combat to do menial tasks for a length of time?
- *) Is the encounter especially difficult?
- *) Are people likely to be disaffected by said role in this encounter?
- *) How do player pets interact with the script?
- *) Does the encounter prevent a certain archetype or role from being effective?
- *) Is this a recurring theme in the exp. / tier for the affected archetype / role?
- *) Is the encounter somewhat straightforward?(See: The Lyceum of Abhorrence and the invisible time-limit for the doors)
- *) Does the encounter knockback?
- *) Is there an appropriate place in which to place the encounter in order to mitigate the knockback?(See: TNT Mayong)
That's 20 minutes' worth of check-list. There you go, give me a job while I still have some passion left for this game. I need the money.
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Awesome awesome list. This should really go on eq2players, but I'm banned :\
Last edited by TANGARTH; 03-04-2008 at 05:47 PM.
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03-05-2008, 02:25 PM
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Regular
Character: darkaren
Server: guk
Posts: 194
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Re: Roger: It's time for you to step down.
I still fucking say We get a simon says type minigame epic fight. Gotta hit red blue yellow in order or youg et an add
and then
we add a guitar hero minigame where we click buttons on our guitars next to the keyboards. and if you suck at guitar hero, you fail
best ideas ever.
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03-05-2008, 02:50 PM
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Regular
Character: alfi
Guild: Feral Fires
Server: Valor
Posts: 315
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Re: Roger: It's time for you to step down.
/vote guitar hero mini game
__________________
Alfi Grauschaedel
Templar of Feral Fires, Valor
world fucking first level 70 Cleric
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03-09-2008, 01:53 PM
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a walrus
Character: Snarkw
Guild: The Kraken
Server: Nagafen
Posts: 3,221
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Re: Roger: It's time for you to step down.
The new Flame justifies this thread a thousand times over.
We have to stop accepting this time wasting nonsense.
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03-10-2008, 01:51 AM
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endless waltz
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Re: Roger: It's time for you to step down.
Quote:
Originally Posted by Gaige
He has done Nexona, Druushk, Tangrin, the avatars, Trakanon and the upcoming Shard of Hate. His past content was 3 princes, MO, Hurricanus, Direvine Matron, Chel'Drak (I think) and all of T5. Not sure of what he did in T6/EoF (other than the original avatars).
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wonder what happened. sounds like he was doing great before...
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03-10-2008, 09:53 AM
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The Morning Sausage
Character: OMG
Guild: PLAYING
Server: VANGUARD!!!
Posts: 866
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Re: Roger: It's time for you to step down.
So we can expect Shard of Hate to be a big steaming pile of annoying shit too.
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03-10-2008, 10:06 AM
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[I cannot control my vocabulary]
Character: Uyaem
Guild: Xanadu
Server: Runnyeye
Posts: 828
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Re: Roger: It's time for you to step down.
Quote:
Originally Posted by Meta
So we can expect Shard of Hate to be a big steaming pile of annoying shit too.
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Funny, I was thinking the same 
__________________
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03-10-2008, 10:10 AM
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I don't like you
Character: Itankx
Server: Oasis
Posts: 1,730
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Re: Roger: It's time for you to step down.
If Shard of Hate is anything like the latest trend of encounter design I wouldn't expect much left of the hardcore raiding community, people just can't take that much. Especially if the loot is also not properly itemized/fills in gaps left elsewhere.
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03-10-2008, 10:13 AM
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Regular
Character: Kall
Guild: Confirmed
Server: Unrest
Posts: 796
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Re: Roger: It's time for you to step down.
Quote:
Originally Posted by Slippery
If Shard of Hate is anything like the latest trend of encounter design I wouldn't expect much left of the hardcore raiding community, people just can't take that much. Especially if the loot is also not properly itemized/fills in gaps left elsewhere.
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QFE.
I know these kinds of posts are made often, but I don't think there's been a time where the raiding community has been as close to collapsing as it is right now.
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