Quote:
Originally Posted by Pinski
Learn how to max range, then you won't take the stun on your ranged classes.
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I hear you..we have this vision of everyone including the mages/scouts etc sitting in the middle between the first set of pillars with the OT to bottle neck the adds and prevent them from getting to healers/MT on the OK.
That isnt working, even moving the healers somewhat out of range in the small space between pillar set 1 and 2, dps is spending an extraordinary amount of time stunned, taking dirt naps and healing OK and otherwise sitting with their thumbs in their sphincter. Looks like the Mentalist adds are the ones AE stunning.
Is the answer having everyone ie-mage, scout dps and healers at max range against one or the other side wall, having the OT in the first pillar set and kills the wave adds purely by range?
Free feel to ignore as I know Im asking for handouts here..