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Old 05-18-2008, 08:09 PM  
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Default Re: Nexona...question perhaps?

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Originally Posted by Pinski View Post
Nexona also has a HoT that stacks that is up for each Shiny up.
No, it's new since last LU, now she heals to 100% in a few seconds if you overdps, then still wipes the raid with a huge AE.

I can only assume they intended to change the massive AE to a heal for overdpsing and screwed up / didn't test it as usual. The only reason I can see to add the complete heal as well as the wipe AE would be if guilds were killing it with a straight dps burn + AE avoidance approach. Which afaik nobody was doing anyway.
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Old 05-19-2008, 02:25 AM  
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Default Re: Nexona...question perhaps?

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Nexona also has a HoT that stacks that is up for each Shiny up.

That'd either be a hell of a lot of shinies with no decimation, or they exaggerated just a *little* bit about how fast it happened.
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Old 05-19-2008, 06:58 PM  
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Default Re: Nexona...question perhaps?

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And at a rate of 2% heal per body that means they were raiding Nexona with 45 people~?
You've never seen those people that will die and get rezzed 5+ times in the same fight? HI IT WAS A HYPOTHESIS
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Old 05-20-2008, 08:01 AM  
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Default Re: Nexona...question perhaps?

Rezzed 5 times from one AE?
Some mighty fast healers you have there...
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Old 05-22-2008, 08:51 AM  
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Default Re: Nexona...question perhaps?

Statue clicking (Druushk) and shiny farming (Nex) = lame boring raid for the folks doing it. yes its important and critical to overall success, but would be nice if the devs came up with something a bit more challenging - say an 84-85^ solo mob attacking you to protect each statue forcing you ti kill it in the time between rituals. something like this would be a concern for the raid leader as it would mean decisions on dps, etc etc etc.
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Old 05-23-2008, 07:19 AM  
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Default Re: Nexona...question perhaps?

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Statue clicking (Druushk) and shiny farming (Nex) = lame boring raid for the folks doing it. yes its important and critical to overall success, but would be nice if the devs came up with something a bit more challenging - say an 84-85^ solo mob attacking you to protect each statue forcing you ti kill it in the time between rituals. something like this would be a concern for the raid leader as it would mean decisions on dps, etc etc etc.
It's certainly a perfect catalyst to unsubbing! Don't think anyone complains about the difficulty really, just a shame SOE don't have the grey matter to understand that clickers/harvesters aren't going to be loyal subscribers.
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Old 05-23-2008, 07:22 AM  
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Default Re: Nexona...question perhaps?

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It's certainly a perfect catalyst to unsubbing! Don't think anyone complains about the difficulty really, just a shame SOE don't have the grey matter to understand that clickers/harvesters aren't going to be loyal subscribers.

take care in Rl Anjin, will miss ya.
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Old 05-23-2008, 08:08 AM  
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Default Re: Nexona...question perhaps?

<----- AoC Guardian - parry buff (if there is one!) pls Firza! :P
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Old 06-10-2008, 04:23 AM  
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Default Re: Nexona...question perhaps?

hey, guys, i need a piece of advise please. we've been stuck on this bloody mob for a long time now. after tossing people around we are finally good on dps on both nexona and glimmers. however, when we get to heroic drakes the same shit happens to us - those who dps on nexona (we have an assassin, a swashbuckler and a ranger doing the job) all start getting somekinda noxious dot that kills them almost instantly. those ppl said there's no time to pot-cure it and healers aren't able to cure it fast enough either. what's that and how should we deal with it?
thanks in advance for your help.
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Old 06-10-2008, 06:15 AM  
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Default Re: Nexona...question perhaps?

Bullshit - If they dont have time to cure it then their resists are wrong. Get one of the dirges to run Noxious Tempo and have everyone check they have fairly decent poison and magic resist. The noxious dot is a life-tap which heals the named so they need to cure it fast.
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