Re: Venril Sathir
Venril has gotten more difficult because of the "fix" for us, but I cannot find any logical reason for it. Either we've gotten dumber, or what....
Last night we saw an overabundance of noxious impairments on us from Venril which were not Toxic Infusion: Poison Cloud and Stop Breath. These are AOEs as well and can land on the whole group, or parts of it. They trick the nox curers into wasting their group cure, or are eating the group cure so that Toxic Infusion doesn't get cured. This fight is stupid enough, and letting Venril cast more nox impairments is bullshit. This is in no acceptable difficulty range campared to the Overking.. ffs, it's a stupid T2 boss, not T4.
They changed Fatalisis so that it doesn't hit the entire raid for high damage anymore if Toxic Infusion isn't cured, but only the person(s) with Toxic on them. This helps in no way toward forgiving a single mistake... the person is hit anyway with high health+power damage, and will spawn one of those unstoppable adds. So the raid wipes anyway. The only thing this change helps with is that you now see exactly which person(s) weren't cured properly.
Adding to that, you have the statue clicking bullshit, which, from my experience, can bug for no reason, and then it's an unavoidable wipe. Anyway, all this bullshit doesn't explain why Venril has gotten harder to kill for us.
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