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04-28-2008, 04:17 AM
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Visitor
Character: Rilke
Guild: Decadent Grunts
Server: Oasis
Posts: 87
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Re: Venril Sathir
Ok, I can dig that, if true. Still doesn't explain why I don't have 15 impairments on me when Venril's reflect goes up. It's not like everybody but the necro pet would stop casting suddenly. Besides, I see Stop Breath and Poison Cloud throughout the whole fight randomly on my group, not only when power check is (put) on. That Venril is a warlock would be the much more reasonable conclusion.
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04-28-2008, 04:18 AM
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Short Fuse
Character: Valanthe
Server: Najena
Posts: 830
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Re: Venril Sathir
Quote:
Originally Posted by mafoe
Ok, I can dig that, if true. Still doesn't explain why I don't have 15 impairments on me when Venril's reflect goes up. It's not like everybody but the necro pet would stop casting suddenly. Besides, I see Stop Breath and Poison Cloud throughout the whole fight randomly on my group, not only when power check is (put) on. That Venril is a warlock would be the much more reasonable conclusion.
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Because it's a chance to reflect, not everything reflects.
__________________
Sleep: Who needs it?
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04-28-2008, 04:26 AM
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Visitor
Character: Rilke
Guild: Decadent Grunts
Server: Oasis
Posts: 87
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Re: Venril Sathir
Doesn't explain why no other reflected mage spells hit my group. I've seen the pally AE taunt get reflected, the defiler's elemental debuff, my own arcane mit debuff..... but there isn't even a warlock or necro in my group. IF spells got reflected back on the whole raid, there would be the stuff from the conjuror mage pet on my group, f.e., but it isn't.
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04-28-2008, 05:44 AM
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Visitor
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Re: Venril Sathir
does the reflect stay up for the rest of the fight or is it timed? we can get the mob to 48% or so with out much of an issue, after that seems to always be one thing or another, about half the time someone messes up and other half it is not in our control, IE, statues, mana drain for the whole raid, the AOE hits even after we are cured and so on.
Looks to me that the reflect stay up or possible reflect chance. debuffs landing on our tank has not really helped at all either, as a templar in the MT group i am already curing like a son of a bitch. and stacking debuffs makes it that much more sucky. tried not debuffing and then the hit rate it horible, and tough to stay up on all the heals raid wide with out slows or bebuffs.
i understand the script, just seems there is alot of chance involved in this fight, if you get unlucky alot, you are screwed.
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04-28-2008, 08:40 AM
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Regular
Character: Slips
Guild: Aftershock
Server: Crushbone
Posts: 482
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Re: Venril Sathir
It's a chance to reflect, it's simple, stop worrying so much about the GD REFLECT! It's an equal opportunity reflecter, I get my mental spells reflected, I get troub debuffs reflected, conjuror spells, wizard spells, etc.
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04-29-2008, 03:44 AM
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Visitor
Character: Trollita
Guild: Les Compagnons
Server: Storms
Posts: 26
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Re: Venril Sathir
The reflect on venril is definitely not a big issue, just take care with noxious effects. And, VS is definitely a warlock, so, yes, this may be an issue, if you have no luck and fatalysis hits really fast after infusion, with 2 debuffs on you. Take care of that with potions in MT group if needed, others are usualy not taking warlock debuffs.
I find this fight a bit more tedious since the "fixes", but still doable if everyone pays attention. All i wish is that they would let you destroy statues with the cube at 90% instead of forcing someone getting bored sprinting and clicking for the whole raid duration, and that goes for any fight where you need dedicated clickers ;) . Not really fun for them.
Last word on the reflect, except if yout dirge hits banshee every time it is up ( great way to get perma feared and to wipe your raid ) you should not have anything dangerous reflected on your MT except for umbral trap, but you can cast it after an infusion clean, to be sure it does not get in the way.
Also, every 4 or 5 infusion, VS skips the infusion part of his script and goes right away with fatalysis. Don't know what could trigger that, maybe an interrupt of some sort ...
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04-29-2008, 04:25 AM
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Regular
Character: Benjiyardo
Server: Crushbone
Posts: 228
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Re: Venril Sathir
Funny, I've never gotten any other nox debuffs on VS.
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04-30-2008, 05:24 AM
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Visitor
Character: Rilke
Guild: Decadent Grunts
Server: Oasis
Posts: 87
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Re: Venril Sathir
Apaprently high posion resists help. Poison Cloud and Stop Breath are relatively easily resisted, so if you have 11k+, the chances to mix up Tonxic Infusion with the other nox impairments is very low.
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04-30-2008, 05:38 AM
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Visitor
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Re: Venril Sathir
You could also have tha smallest possible disease resistance because fatalismus with uncured infusion is disease damage this ensures that it will again kill instantly without spawning an add for low mana.
Last edited by Moff : 04-30-2008 at 05:40 AM.
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