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Old 04-10-2008, 04:35 AM  
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Default Re: Good Job Soe on SoH

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Originally Posted by Lauraliane View Post
Content that makes your customers flee : Bugged, boring and stupid T2 for exemple = Bad
T2 = stupid? roflmao it's maybe the best tier of raiding there is!!!
That only says what kind of player you are and that shines trough in the rest of your post. T2 is actually a tier where you actually have to think and at least have a raidforce that is able to use their brains.

You just seem to want the best loot for as little effort as possible with stupid comments like that.
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Old 04-10-2008, 04:58 AM  
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Default Re: Good Job Soe on SoH

/pink and cuddly mode ON

I dont think the zone is that bad actualy, although maybe thats just me being over posetive about everything again...

The loot IS awsome, i can agree on that but it doesnt give overall good gear. The gear mainly just fills up the gaps where there is nothing to get in the other zones. In the ordinary raid zones there is 1 healer shield for example, so here they added two more so that people could stop wearing t7 fables in waiting on their turn on that shield.

Yes the zone is easy (dont know the last two mobs though due to sister rollback) but you wont see casual people running around in twinked out gear just becoes of that. Maybe they'll have 1-2 realy awsome Hate drops and the rest is phat t1 loot. It's not enough to make a big difference actualy.

So here is a chance for the struggling guilds to get some awsome loot in a few slots so they can progress a bit more on the other content to fill up the rest of the slots. And for the hardcore raiders they can get some items for those slots that VP gives close to nothing to as well.
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Old 04-10-2008, 05:27 AM  
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Default Re: Good Job Soe on SoH

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/pink and cuddly mode ON

I dont think the zone is that bad actualy, although maybe thats just me being over posetive about everything again...

The loot IS awsome, i can agree on that but it doesnt give overall good gear. The gear mainly just fills up the gaps where there is nothing to get in the other zones. In the ordinary raid zones there is 1 healer shield for example, so here they added two more so that people could stop wearing t7 fables in waiting on their turn on that shield.

Yes the zone is easy (dont know the last two mobs though due to sister rollback) but you wont see casual people running around in twinked out gear just becoes of that. Maybe they'll have 1-2 realy awsome Hate drops and the rest is phat t1 loot. It's not enough to make a big difference actualy.

So here is a chance for the struggling guilds to get some awsome loot in a few slots so they can progress a bit more on the other content to fill up the rest of the slots. And for the hardcore raiders they can get some items for those slots that VP gives close to nothing to as well.
Well said. and to Zormik, yes T2 is stupid, it is stupid when Venrill cast Toxic Infusion and Fatalisis with 0,5 sec difference, it is stupid when the draught on overking fight spawn under the world, it is stupid when "challenge" on fight like kodux/zarda is based on random event of a script (their fucking TP), and it is stupid when the best way to kill them is to burn one down and then the other, basically saying "fuck" to the script.

Having nice loots in few slots in shard of hate, is an incentive to go to VP and fill the others slots, it actually motivates people. And it also allow you to gear new recruit decently at least in those few slots fast.
If you think Shard of Hate is a "bad" zone, that's because you are looking at it from the top or your ivory tower and can't comprehend the whole picture as far as raiding, itemization, recruiting and motivating your player base are concerned.
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Old 04-10-2008, 06:37 AM  
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Default Re: Good Job Soe on SoH

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Originally Posted by Lauraliane View Post
Well said. and to Zormik, yes T2 is stupid, it is stupid when Venrill cast Toxic Infusion and Fatalisis with 0,5 sec difference, it is stupid when the draught on overking fight spawn under the world, it is stupid when "challenge" on fight like kodux/zarda is based on random event of a script (their fucking TP), and it is stupid when the best way to kill them is to burn one down and then the other, basically saying "fuck" to the script.

Having nice loots in few slots in shard of hate, is an incentive to go to VP and fill the others slots, it actually motivates people. And it also allow you to gear new recruit decently at least in those few slots fast.
If you think Shard of Hate is a "bad" zone, that's because you are looking at it from the top or your ivory tower and can't comprehend the whole picture as far as raiding, itemization, recruiting and motivating your player base are concerned.

The moment that you will have the "we finally did it!! " moment when you beat T2, and you WILL have it, you will realize that having ONLY easy zones that everyone can beat is not the way to keep a player progressing. You suggest that every raid from now on should be nest of the great egg x4. Easy zone that everyone can beat in their sleep with superduper loot. This leaves no room to even WANT to improve, to even WANT some kind of item progression.
T2 is not bugged to hell (or at least wasn't before the LU), it only shows that you and maybe your guild don't want to invest time and effort to actually beat that content. Look at the Tier progression threads on flames, and you'll see that there's plenty of guilds in VP. This means that the content is beatable, just needs a focused raidforce for a change. Step up, progress to VP, and then come back and demand that a zone that doesn't need any flagging, has white trash mobs yield as good or better reward than VP.

Your last sentence is fun, because the majority of raiders SEE the whole picture and have brought up the wrong itemization and progression curve since RoK has launched, day after day, and here with SoH it's made even more messed up. Maybe YOU don't see the big picture?
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Old 04-10-2008, 06:45 AM  
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Default Re: Good Job Soe on SoH

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Originally Posted by Lauraliane View Post
Well said. and to Zormik, yes T2 is stupid, it is stupid when Venrill cast Toxic Infusion and Fatalisis with 0,5 sec difference, it is stupid when the draught on overking fight spawn under the world,
To be honest, Mr. Anon, it seems like your guild is just too stupid to kill those mobs.
The zones aren't buggy at all.
Toxic and Fatalisis hitting with 0.5 sec difference happens, yeah.... like once every 20 pulls. How's that a big deal?
The good ideas in that script vastly outweigh the few rare bugs.

And underworld adds on Overking? Never seen that. Sounds like an excuse for not getting em fast enough.

Oh, and gtfo... anon posting ftl.
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Old 04-10-2008, 07:24 AM  
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Default Re: Good Job Soe on SoH

I agree with everyone here that says this has kinda messed up progression.
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Old 04-10-2008, 08:14 AM  
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Default Re: Good Job Soe on SoH

The Noob Comic

I love this comic. But this weeks strip was just spot-on. See the difference on the character's clothing from the "Top Elite Guilds" to the "Stragglers"? Hilarious.
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Old 04-10-2008, 08:33 AM  
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Default Re: Good Job Soe on SoH

I kind of like how there is progression within just 1 zone and I do believe this will help guilds who are stuck in t2 and t3 progress further. Yes those 2 nameds are loot pinatas that drop ridiculousy good loot for their difficulty, but who cares. You can give someone the best gear for their class and they can still suck, otherwise everyone would be killing trak by now because itemization is already fucked.
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Old 04-10-2008, 10:16 AM  
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Default Re: Good Job Soe on SoH

So any guilds kill the sisters by pulling all 5? I like that there are 2 ways to do that encounter, reminds me of berzerk krathuk. Hopefully if you kill all 5 you get different loot. That'd be cool.
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Old 04-10-2008, 10:30 AM  
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Default Re: Good Job Soe on SoH

It seems to me that the zone has a progression all its own. The first mob is on par with T1 raid boss's, and Master is definitely harder, more like tier 2. Those are the only two I have seen but I bet the further you go in the difficulty steps way up on each boss.
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