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06-06-2008, 12:58 PM
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Regular
Character: Avirodar
Guild: Strike
Server: Lucan DLere
Posts: 241
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Re: Contested... Skill Vs Playtimes
LOL - Kits.
PVP vs PVE raids - ZZZzzzZZZzzz.
Both sides have advantages and disadvantages. As far as I am concerned, the only real contested, is the way I play. I have to beat Bruce Lee in hand to hand combat, before I can sit down at my computer. Therefore, I am on a much more hardcore server than you all, so my server-type color is now officially "black" (as opposed to red or blue).
Because I am on a black server, it will take all guilds on my server, many months longer to clear instanced content than any high end guild on a red or blue server. We will also cream our pants when we kill loot pinata contested, that anyone who can beat Nexona should beat.
It is now set in stone. Bruce is a legitimate excuse for all guilds on my black server, to not kill shit before anyone on a red or blue server, but we are still much more hardcore and pro than you all.
f.y.v.m.
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06-06-2008, 12:58 PM
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Tears
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Re: Contested... Skill Vs Playtimes
You're also the person who continually stated you weren't given any help on killing Fear, yet here is Snark, saying you did. So why don't you face the facts. I put the facts down, you however did not. Snark put them down again after I have posted many times about it, yet here you are acting like you didn't get them and have a reason to respond when the facts aren't in your favor and instead you choose to twist those facts to meet YOUR needs.
Either way, you are a liar about how you did not get strats from Snark. You are also a failure at internet flamewars because you try to hide facts and instead the facts come right up and bite you in the ass and prove how you are wrong.
__________________
All of the seasons and all of the days
All of the reasons why I've felt this way
So long...
So long
Then lost in that feeling I looked in your eyes
I noticed emotion and that you had cried
For me
I can see
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06-06-2008, 01:02 PM
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Tears
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Re: Contested... Skill Vs Playtimes
Quote:
Originally Posted by Swass
Only thing that is considered a strat in EQ2 raiding is raid positioning and the pull.
Things like pull ****** mob and blow it the fuck up or pull <insert bannable word here> mob and follow a script is ------------------------------->
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Obviously you have no idea how Avatar of Fear works at all for saying stupid shit like that.
There is no follow script to Fear without knowing EXACTLY what to do on it. Fear has been broken since it was released with EoF. It has NEVER been fixed. It will NEVER be fixed. There is no way to kill it without dicking around and figuring out the script as the emotes don't really clue you in on what to do. In fact, this mob is impossible with an enchanter, period. Yet I bet you didn't even know that. The other thing is, this mob's new additional script needs to be changed so that you can actually deal with it in the PROPER method, as we've seen from Daray being suspended from using Geometry as a means to kill mobs isn't legit, yet against Fear because of the way it works, you have to use Geometry to win.
__________________
All of the seasons and all of the days
All of the reasons why I've felt this way
So long...
So long
Then lost in that feeling I looked in your eyes
I noticed emotion and that you had cried
For me
I can see
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06-06-2008, 01:13 PM
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Regular
Character: Avirodar
Guild: Strike
Server: Lucan DLere
Posts: 241
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Re: Contested... Skill Vs Playtimes
Cal, dont you mean impossible without an enchanter?
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06-06-2008, 01:21 PM
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Regular
Character: Swass
Server: Darkfall Online
Posts: 258
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Re: Contested... Skill Vs Playtimes
Quote:
Originally Posted by Pinski
Obviously you have no idea how Avatar of Fear works at all for saying stupid shit like that.
There is no follow script to Fear without knowing EXACTLY what to do on it. Fear has been broken since it was released with EoF. It has NEVER been fixed. It will NEVER be fixed. There is no way to kill it without dicking around and figuring out the script as the emotes don't really clue you in on what to do. In fact, this mob is impossible with an enchanter, period. Yet I bet you didn't even know that. The other thing is, this mob's new additional script needs to be changed so that you can actually deal with it in the PROPER method, as we've seen from Daray being suspended from using Geometry as a means to kill mobs isn't legit, yet against Fear because of the way it works, you have to use Geometry to win.
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good story.
I summed up EQ2 raiding in two sentences.
PS. Don't need your spcheel on Fear. DO NOT WANT.
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06-06-2008, 01:23 PM
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Tears
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Re: Contested... Skill Vs Playtimes
Quote:
Originally Posted by Avirodar
Cal, dont you mean impossible without an enchanter?
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Yah, that's it, because I am stupid there, you're right(no really not sarcastic, I did mean without).
Quote:
Originally Posted by Swass
good story.
I summed up EQ2 raiding in two sentences.
PS. Don't need your spcheel on Fear. DO NOT WANT.
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If you summed up EQ2 raiding in 2 sentences, why did it take you that long to clear all the Instanced content?
__________________
All of the seasons and all of the days
All of the reasons why I've felt this way
So long...
So long
Then lost in that feeling I looked in your eyes
I noticed emotion and that you had cried
For me
I can see
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06-06-2008, 01:26 PM
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Regular
Character: Swass
Server: Darkfall Online
Posts: 258
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Re: Contested... Skill Vs Playtimes
Stop trying to bait.
NO ONE IS FOOLED HERE
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06-06-2008, 02:08 PM
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make war, not love
Character: Entropie/Athropos
Guild: Confirmed/Radiant
Server: Unrest/REM
Posts: 2,579
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Re: Contested... Skill Vs Playtimes
Quote:
Originally Posted by Pinski
There is no follow script to Fear without knowing EXACTLY what to do on it. Fear has been broken since it was released with EoF. It has NEVER been fixed. It will NEVER be fixed. There is no way to kill it without dicking around and figuring out the script as the emotes don't really clue you in on what to do. In fact, this mob is impossible with an enchanter, period. Yet I bet you didn't even know that.
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Yes, we figured that out the first night. If it makes you feel better you can believe that Snark told us, though.
In fact, from now on just claim that Snark told us how to kill everything. Just put it out there in public right now in fact. You can save yourself a lot of future typing, furiously trying to discredit the accomplishments of a guild that is not even on your server. It'll give you another +5 ego points, which should push you over the supercritical limit and maybe we'll see a Hulk-like transformation from all that energy swirling around you. That's just good times.
Look, I know what we knew about the fight after the first night of pulling. You do not. I know what we did on the second night. You do not. Snark said that we would have killed it the next time it spawned even without [insert whatever he said which was mostly just confirmation of what one of our members asked him], and I firmly believe that. All YOU know is that one of your members gave a hint, a nod of confirmation, to a friend and now you're shitting all over us AND him. Lol? Your angry backhanded insults like "SnarkVictis" are just as much a slap in the face to him, especially in context here, since it implies a sort of betrayal on his part. And you have no reason to be upset with him, so fuck you very much.
__________________
Entropie N'evrending --Unrest-- 80 Mystic [Confirmed]
_Become Death --Nagafen-- 80 Brigand [The Kraken] ...retired
__Firamas Slytheryn --Unrest-- 80 Bruiser [Om Nom Nom] ...retired
___Firamas Shadowstrike --Tarew Marr-- 70 Monk [Enlightened Dark] ...retired
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06-06-2008, 03:15 PM
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Original Gangster
Character: Trumak
Guild: Confirmed
Server: Unrest
Posts: 1,591
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Re: Contested... Skill Vs Playtimes
Quote:
Originally Posted by firamas
Grats on being misinformed
Our inability to get a WW 3rd on Tangrin without sending in a spy to watch you guys kill it
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We got ww 1st, 2nd, 3rd, 4th, and 5th.
__________________
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06-06-2008, 05:53 PM
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Loading, Please Wait.
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Re: Contested... Skill Vs Playtimes
VV comes from several different backgrounds, many of which have killed all Avatars in T7 and most in T8. When it comes to strats for most mobs, it's as easy as a question in vent about whether or not anyone has personally killed it or seen it killed before. If no one has personally killed the mob, we go to where we've seen it successfully killed and ask why that was the spot.
Three factors built our strat for Fear. I won't hide that one was a piece of advice from Snark, specifically that there was no such thing as an impossible mob in this expansion, just impossible or very difficult pull spots. Second was positioning that a few members who killed this mob successfully used in T7 (including the enchanter). And third was the info gained from ACT that certain people were never hit by the "fail" AE, and certain people were always hit by it.
RoK has been completed, and all other guilds are just now playing catch up for the next expansion - mine included. I understand that we will be under fire for many kills that we make because of our diverse background and the difficulty of "proving" that we've come up with anything original. However, that is a failing in EQ2 raid design in that for most mobs, there are only so many ways to address their scripts with very minimal difference between them.
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