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Old 06-06-2008, 12:58 PM  
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Default Re: Contested... Skill Vs Playtimes

LOL - Kits.

PVP vs PVE raids - ZZZzzzZZZzzz.

Both sides have advantages and disadvantages. As far as I am concerned, the only real contested, is the way I play. I have to beat Bruce Lee in hand to hand combat, before I can sit down at my computer. Therefore, I am on a much more hardcore server than you all, so my server-type color is now officially "black" (as opposed to red or blue).

Because I am on a black server, it will take all guilds on my server, many months longer to clear instanced content than any high end guild on a red or blue server. We will also cream our pants when we kill loot pinata contested, that anyone who can beat Nexona should beat.

It is now set in stone. Bruce is a legitimate excuse for all guilds on my black server, to not kill shit before anyone on a red or blue server, but we are still much more hardcore and pro than you all.

f.y.v.m.
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Old 06-06-2008, 12:58 PM  
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Default Re: Contested... Skill Vs Playtimes

You're also the person who continually stated you weren't given any help on killing Fear, yet here is Snark, saying you did. So why don't you face the facts. I put the facts down, you however did not. Snark put them down again after I have posted many times about it, yet here you are acting like you didn't get them and have a reason to respond when the facts aren't in your favor and instead you choose to twist those facts to meet YOUR needs.

Either way, you are a liar about how you did not get strats from Snark. You are also a failure at internet flamewars because you try to hide facts and instead the facts come right up and bite you in the ass and prove how you are wrong.
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Old 06-06-2008, 01:02 PM  
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Default Re: Contested... Skill Vs Playtimes

Quote:
Originally Posted by Swass View Post
Only thing that is considered a strat in EQ2 raiding is raid positioning and the pull.

Things like pull ****** mob and blow it the fuck up or pull <insert bannable word here> mob and follow a script is ------------------------------->
Obviously you have no idea how Avatar of Fear works at all for saying stupid shit like that.

There is no follow script to Fear without knowing EXACTLY what to do on it. Fear has been broken since it was released with EoF. It has NEVER been fixed. It will NEVER be fixed. There is no way to kill it without dicking around and figuring out the script as the emotes don't really clue you in on what to do. In fact, this mob is impossible with an enchanter, period. Yet I bet you didn't even know that. The other thing is, this mob's new additional script needs to be changed so that you can actually deal with it in the PROPER method, as we've seen from Daray being suspended from using Geometry as a means to kill mobs isn't legit, yet against Fear because of the way it works, you have to use Geometry to win.
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Old 06-06-2008, 01:13 PM  
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Default Re: Contested... Skill Vs Playtimes

Cal, dont you mean impossible without an enchanter?
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Old 06-06-2008, 01:21 PM  
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Default Re: Contested... Skill Vs Playtimes

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Obviously you have no idea how Avatar of Fear works at all for saying stupid shit like that.

There is no follow script to Fear without knowing EXACTLY what to do on it. Fear has been broken since it was released with EoF. It has NEVER been fixed. It will NEVER be fixed. There is no way to kill it without dicking around and figuring out the script as the emotes don't really clue you in on what to do. In fact, this mob is impossible with an enchanter, period. Yet I bet you didn't even know that. The other thing is, this mob's new additional script needs to be changed so that you can actually deal with it in the PROPER method, as we've seen from Daray being suspended from using Geometry as a means to kill mobs isn't legit, yet against Fear because of the way it works, you have to use Geometry to win.
good story.
I summed up EQ2 raiding in two sentences.

PS. Don't need your spcheel on Fear. DO NOT WANT.
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Old 06-06-2008, 01:23 PM  
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Default Re: Contested... Skill Vs Playtimes

Quote:
Originally Posted by Avirodar View Post
Cal, dont you mean impossible without an enchanter?
Yah, that's it, because I am stupid there, you're right(no really not sarcastic, I did mean without).


Quote:
Originally Posted by Swass View Post
good story.
I summed up EQ2 raiding in two sentences.

PS. Don't need your spcheel on Fear. DO NOT WANT.

If you summed up EQ2 raiding in 2 sentences, why did it take you that long to clear all the Instanced content?
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Old 06-06-2008, 01:26 PM  
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Default Re: Contested... Skill Vs Playtimes

Stop trying to bait.

NO ONE IS FOOLED HERE
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Old 06-06-2008, 02:08 PM  
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Default Re: Contested... Skill Vs Playtimes

Quote:
Originally Posted by Pinski View Post
There is no follow script to Fear without knowing EXACTLY what to do on it. Fear has been broken since it was released with EoF. It has NEVER been fixed. It will NEVER be fixed. There is no way to kill it without dicking around and figuring out the script as the emotes don't really clue you in on what to do. In fact, this mob is impossible with an enchanter, period. Yet I bet you didn't even know that.
Yes, we figured that out the first night. If it makes you feel better you can believe that Snark told us, though.

In fact, from now on just claim that Snark told us how to kill everything. Just put it out there in public right now in fact. You can save yourself a lot of future typing, furiously trying to discredit the accomplishments of a guild that is not even on your server. It'll give you another +5 ego points, which should push you over the supercritical limit and maybe we'll see a Hulk-like transformation from all that energy swirling around you. That's just good times.

Look, I know what we knew about the fight after the first night of pulling. You do not. I know what we did on the second night. You do not. Snark said that we would have killed it the next time it spawned even without [insert whatever he said which was mostly just confirmation of what one of our members asked him], and I firmly believe that. All YOU know is that one of your members gave a hint, a nod of confirmation, to a friend and now you're shitting all over us AND him. Lol? Your angry backhanded insults like "SnarkVictis" are just as much a slap in the face to him, especially in context here, since it implies a sort of betrayal on his part. And you have no reason to be upset with him, so fuck you very much.
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Old 06-06-2008, 03:15 PM  
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Default Re: Contested... Skill Vs Playtimes

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Grats on being misinformed
Our inability to get a WW 3rd on Tangrin without sending in a spy to watch you guys kill it
We got ww 1st, 2nd, 3rd, 4th, and 5th.
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Old 06-06-2008, 05:53 PM  
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Default Re: Contested... Skill Vs Playtimes

VV comes from several different backgrounds, many of which have killed all Avatars in T7 and most in T8. When it comes to strats for most mobs, it's as easy as a question in vent about whether or not anyone has personally killed it or seen it killed before. If no one has personally killed the mob, we go to where we've seen it successfully killed and ask why that was the spot.

Three factors built our strat for Fear. I won't hide that one was a piece of advice from Snark, specifically that there was no such thing as an impossible mob in this expansion, just impossible or very difficult pull spots. Second was positioning that a few members who killed this mob successfully used in T7 (including the enchanter). And third was the info gained from ACT that certain people were never hit by the "fail" AE, and certain people were always hit by it.

RoK has been completed, and all other guilds are just now playing catch up for the next expansion - mine included. I understand that we will be under fire for many kills that we make because of our diverse background and the difficulty of "proving" that we've come up with anything original. However, that is a failing in EQ2 raid design in that for most mobs, there are only so many ways to address their scripts with very minimal difference between them.
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