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Old 08-29-2008, 04:28 PM  
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Default Re: Byzola

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Originally Posted by Corydonn View Post
I liked it more when there was slight pressure on the fighters and the adds came 4-5x in a row heh.

Not really... we used to bring more fighters than our usual setup tada!! problem solved.. class add dead

TBH its the one fight were i prefer playing my bruiser over my assassin (and no i don't get a templar in either scenario )
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Old 08-29-2008, 05:23 PM  
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Default Re: Byzola

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Originally Posted by Skratt View Post
Not really... we used to bring more fighters than our usual setup tada!! problem solved.. class add dead

TBH its the one fight were i prefer playing my bruiser over my assassin (and no i don't get a templar in either scenario )
Exactly, I felt like I had a use!
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Old 09-08-2008, 01:35 AM  
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Default Re: Byzola

Maybe a bit off-topic but i liked this bitch better when the "bomb" was a nox effect, and before Sony took my cures away from me. I hate it when they "noob things up"!!
Ok, enough whining from me.. for now
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Old 09-09-2008, 10:41 AM  
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Default Re: Byzola

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Originally Posted by tigergutt View Post
Maybe a bit off-topic but i liked this bitch better when the "bomb" was a nox effect, and before Sony took my cures away from me. I hate it when they "noob things up"!!
Ok, enough whining from me.. for now
I feel cheated that we didn't get him before that nerf as well.
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Old 09-09-2008, 11:16 AM  
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Default Re: Byzola

It did feel a lot more rewarding when you killed him with the bomb being a noxious effect. It really took a lot of pressure off the healers when they moved that to a curse. I wonder how many guilds wouldn't have killed him without that change?
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Old 09-09-2008, 11:17 PM  
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Default Re: Byzola

It also takes alot of pressure of figuring out who the R tard is with it being a curse and your raid can say, "Hey that schmuck has a curse! Pay attention!"
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Old 10-30-2008, 11:19 PM  
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Default Re: Byzola

I'm wondering what everyone's record is with consecutive class add spawns in a row. I think our record is 6 so far, with the add right after that being a x2, and the next being another class add set...then we wiped :-(
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