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Old 07-17-2008, 03:54 PM  
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Default Re: Silverwing adds

Question, How on earth do you reprogram the Pillars?
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Old 07-17-2008, 05:47 PM  
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Default Re: Silverwing adds

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Question, How on earth do you reprogram the Pillars?
C++, 2 bags of Wavy Lays, a 4 pack of Red Bull, and a carton of Marlboro's

add in a dash of ganja, simmer over a medium electronic music mix, and let stand overnight

viola!
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Old 07-17-2008, 05:54 PM  
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Default Re: Silverwing adds

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Question, How on earth do you reprogram the Pillars?
you click them
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Old 07-17-2008, 11:29 PM  
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Default Re: Silverwing adds

Darn that is my problem I dont smoke.......

Clicking them "Nothings Happens".

LoL
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Old 07-17-2008, 11:40 PM  
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Default Re: Silverwing adds

You get the key from the table near the Taskmaster.
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Old 07-18-2008, 01:02 AM  
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Wow, Thanks .... thats speacial.
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Old 07-18-2008, 06:57 PM  
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Default Re: Silverwing adds

Anyone know what the statues do if you don't reprogram them? I'm just curious since last time we killed him I noticed as we were running out of the room one statue didn't get reprogrammed, but nothing special seemed to happen.

We usually pull the mob out in the hall way and we haven't had an issue with adds going through the walls yet. One of them got past the OT last time, but my Whirlwind proc and the Swashy's AE plus ranged DPS took it down pretty fast.
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Old 07-19-2008, 01:44 AM  
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Default Re: Silverwing adds

Why the fuck would you pull the mob into the hallway? If you dont change the statues you get the dmg version, where your people running to the torches will get zapped to fucktown.
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Old 07-19-2008, 06:38 AM  
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Default Re: Silverwing adds

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Why the fuck would you pull the mob into the hallway? If you dont change the statues you get the dmg version, where your people running to the torches will get zapped to fucktown.
Easy, you just have one person up top turning off the glowies with the lever whenever someone has to cross that side. So if you don't change the statues the glowies do damage then? Ahh I see. It's really not hard and gives the OT plenty of time to pick up the adds. I've only seen adds get through to where I'm tanking the dragon once or twice. We've killed him twice now, both in the same spot, second time was 1p1k. So I guess different strokes for different folks. It works so we'll stick with it. Just because someone doesn't do things the way you do doesn't mean they're wrong. There's more then one way to skin a cat as the saying goes.
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Old 07-19-2008, 12:59 PM  
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Default Re: Silverwing adds

Another thing on them, a pull went a bit sloppy with the "charm" and some adds stayed up a bit too long.
No big deal, until i see that the silverwing i was tanking went up to 100% HP in a second.

Looking at logs, "pulsating heals" was cast 25 times in a second, by something named " " ( blank ).

Do having too many adds up at the same time make them cast a heal, or something ?

Never happened before, and it was pretty funny ;) .

If not that, i guess it could be the heal caused by a charmed mystic epic clicky :p.

Was surprising, and fun, if not hard .
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