Anyone else having issues with final boss in Veksar?
Hi
Since GU49 the final boss and his adds are non controllable.. i.e u cant stun, u cant mezz, u cant root, stiffle etc.
This shouldnt really be a problem with a descent group..even a pickup group..
Now.. I tried this zone last night
Group 1 setup
Me (Myth pala), Mystic, Brigand(Mythical), Wizard (Mythical) Swashie, and Troub..
The entire zone was cake untill we got to the final boss.
Whatever we did, when the adds spawned, we were down like a bag of wet paper. The healer did not stand a chance curing me quick enough to keep me up. (I also used cure trauma potions alot).
After a while I brought in guildies..
Group 2
Me, Brigand, Wizard, Troub, Templar, Fury
Thinking with 2 healers we might be able to cure me quick enough and keep us healed through the waves of adds.. But alas no... Templar was spamming cure and I still constantly had 2 trauma dots on me. Needless to say we failed miserably.
I get similar reports from others, but then again some people say he is still cake.
This leads me to believe there is a strat to getting him down now.. Maybe not a strat that is conciecsly(sp?)known, but a strat that is used that seems to work better than the ones we tried.
We tried the following scenarios
* melee on tablet(where he stands) others on range
* everyone on tablet
* pulling the named away from tablet(close to stairs)
* focus on named, ignoring adds
* burning down adds except 1(still spawned a new wave)
* killing all adds (while my DA was up) resulting in a new wave coming instantly.
What strats did those that successfully killed him after GU49 use?
* How many waves of adds did u get?
* what was your group setup?
* Did u designate curer if u had 2 healers?
* Did u burn adds or ignore them?
* Did u notice if the adds were random? Or triggered by something?
* Did u notice what triggered the nameds AoE?
Advice would be appreciated.
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